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A toy 16-step sequencer for the Game Boy Advance (GBA)
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root
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src
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Age
Files
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*
Add color to current trig note
Bad Diode
2021-06-10
1
-19
/
+64
|
*
Add initial piano roll prototype
Bad Diode
2021-06-10
1
-5
/
+123
|
*
Add stub input handlers for parameters
Bad Diode
2021-06-09
1
-72
/
+173
|
*
Split triggers in separate channels
Bad Diode
2021-06-09
1
-101
/
+220
|
*
Add channel muting
Bad Diode
2021-06-08
1
-21
/
+44
|
*
Change draw_tile to allow coloring of flat tiles
Bad Diode
2021-06-08
4
-122
/
+126
|
*
Start FSM based input handling
Bad Diode
2021-06-08
1
-305
/
+473
|
*
Fix bug on tile rendering
Bad Diode
2021-06-08
1
-10
/
+11
|
*
Update font
Bad Diode
2021-06-08
1
-27
/
+27
|
*
Add old sequencer logic and input control
Bad Diode
2021-06-08
3
-60
/
+586
|
*
Add drawing of triggers and channel buttons
Bad Diode
2021-06-08
2
-19
/
+59
|
*
Change font used to a custom mixed font
Bad Diode
2021-06-07
4
-146
/
+139
|
*
Fix a bug where font tilemap was not cleared fully
Bad Diode
2021-06-06
1
-1
/
+1
|
*
Add clear screen function to renderer
Bad Diode
2021-06-06
2
-0
/
+8
|
*
Fix a bug in vertical line drawing
Bad Diode
2021-06-06
1
-0
/
+2
|
*
Add compiler option to disable boundchecks
Bad Diode
2021-06-06
1
-2
/
+8
|
*
Add extra comments for exported renderer functions
Bad Diode
2021-06-06
1
-0
/
+17
|
*
Add draw_filled_rect function
Bad Diode
2021-06-06
3
-11
/
+30
|
*
Update renderer header file
Bad Diode
2021-06-06
1
-1
/
+2
|
*
Add diagonal line implementation
Bad Diode
2021-06-06
2
-71
/
+44
|
*
Add line drawing func for horz/vert lines
Bad Diode
2021-06-04
2
-30
/
+178
|
*
Add more perf improvements to draw rect
Bad Diode
2021-06-04
2
-15
/
+41
|
*
Add initial performance optimization for rect draw
Bad Diode
2021-06-04
2
-21
/
+65
|
*
Add slow rect drawing primitive to renderer
Bad Diode
2021-06-04
2
-1
/
+29
|
*
Add explanatory comments on text drawing functions
Bad Diode
2021-06-04
3
-25
/
+29
|
*
Add text drawing support for framebuffer
Bad Diode
2021-06-04
4
-34
/
+63
|
*
Add tile drawing function for the framebuffer
Bad Diode
2021-06-03
2
-13
/
+79
|
*
Add initial text background drawing functions
Bad Diode
2021-06-03
5
-22
/
+552
|
*
Update comments on renderer.c
Bad Diode
2021-06-02
2
-1
/
+18
|
*
Update the renderer to support a text layer
Bad Diode
2021-06-02
8
-31
/
+200
|
*
Init repo with basic BG framebuffer renderer
Bad Diode
2021-06-02
9
-0
/
+1843
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