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stepper
lsdjsync
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A toy 16-step sequencer for the Game Boy Advance (GBA)
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lsdjsync
Fix some issues with PO20 sync (too narrow pulses)
Bad Diode
7 days
main
Replace unnecessary drawf with draws calls for performance
Bad Diode
3 months
Tag
Download
Author
Age
v1.6
stepper-1.6.tar.gz
stepper-1.6.zip
Bad Diode
9 months
v1.5
stepper-1.5.tar.gz
stepper-1.5.zip
Bad Diode
10 months
v1.4
stepper-1.4.tar.gz
stepper-1.4.zip
Bad Diode
12 months
v1.3
stepper-1.3.tar.gz
stepper-1.3.zip
Bad Diode
13 months
v1.2
stepper-1.2.tar.gz
stepper-1.2.zip
Bad Diode
13 months
Age
Commit message
Author
Files
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7 days
Fix some issues with PO20 sync (too narrow pulses)
lsdjsync
Bad Diode
2
-15
/
+28
8 days
Add back previous sync modes with updated resolution
Bad Diode
2
-63
/
+45
8 days
Setup for proper sync option
Bad Diode
1
-31
/
+33
8 days
Make lsdj sync start on a specific row
Bad Diode
1
-1
/
+1
8 days
Add a more accurate LSDJ sync method, including SO out
Bad Diode
2
-68
/
+50
8 days
Refactor gate send functions
Bad Diode
2
-126
/
+67
8 days
Ensure long irs sequencer_tick can be interrupted
Bad Diode
3
-6
/
+17
2024-04-25
Staging some testing samples for backup
Bad Diode
3
-38
/
+219
2024-02-09
Use a more loose time for nudging triggers
Bad Diode
4
-54
/
+36
2024-02-09
Fix bug with pattern chaining
Bad Diode
1
-1
/
+3
[...]
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