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#ifndef UXNGBA_PPU_H
#define UXNGBA_PPU_H

#include <stdio.h>
#include <stdlib.h>

/*
Copyright (c) 2021 Devine Lu Linvega
Copyright (c) 2021 Andrew Alderwick
Copyright (c) 2021 Bad Diode

Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE.
*/

typedef unsigned char Uint8;
typedef unsigned short Uint16;
typedef unsigned int Uint32;

typedef struct Ppu {
	Uint32 *bg, *fg;
	Uint16 hor, ver, pad, width, height;
} Ppu;

int initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad);
void putcolors(Ppu *p, Uint8 *addr);
void putpixel(Ppu *p, Uint32 *layer, Uint16 x, Uint16 y, Uint8 color);
void puticn(Ppu *p, Uint32 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
void putchr(Ppu *p, Uint32 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy);
void drawppu(Ppu *p);
void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr);
#endif // UXNGBA_PPU_H