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* Add frame time and FPS calculation to profiling macrosBad Diode2023-04-221-0/+1
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* Add optional DMA usage on flipbufBad Diode2023-04-201-0/+4
| | | | | | This will copy an entire row of tiles instead of per tile copy, but for applications that clear the screen on each frame it will be more efficient.
* Add optimized 1bpp drawing functionBad Diode2023-04-191-0/+6
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* Change release optimization mode to -O3Bad Diode2021-05-291-0/+5
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* Add SYSTEM_WAIT configurationBad Diode2021-05-281-10/+14
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* Cleaup some leftover code and commentsBad Diode2021-05-281-0/+5
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* Add sample playing prototype (not on UXN yet)Bad Diode2021-05-251-2/+8
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* Add copyright notice to all filesBad Diode2021-05-241-5/+5
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* Add experimental block based filesystemBad Diode2021-05-241-2/+5
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* Add keyboard input methodBad Diode2021-05-231-0/+1
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* Update VRAM map to free space for sprite dataBad Diode2021-05-231-2/+2
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* Include bin2carr on the tools directoryBad Diode2021-05-221-1/+0
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* Update mouse control code to use key taps instead of pressBad Diode2021-05-221-2/+14
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* Apply asie's first performance patchBad Diode2021-05-201-2/+8
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* Test automata drawingBad Diode2021-05-191-0/+11
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* Proof of concept of UXN on the GBABad Diode2021-05-181-0/+696