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-rw-r--r--src/uxn/devices/ppu.c74
1 files changed, 73 insertions, 1 deletions
diff --git a/src/uxn/devices/ppu.c b/src/uxn/devices/ppu.c
index 64f3fb4..4a5a13d 100644
--- a/src/uxn/devices/ppu.c
+++ b/src/uxn/devices/ppu.c
@@ -22,6 +22,9 @@ WITH REGARD TO THIS SOFTWARE.
22#define TILE_MAP ((u32*)(MEM_VRAM + KB(40))) 22#define TILE_MAP ((u32*)(MEM_VRAM + KB(40)))
23#define FONT_DATA ((u32*)(MEM_VRAM + KB(84))) 23#define FONT_DATA ((u32*)(MEM_VRAM + KB(84)))
24 24
25// Keyboard.
26#define SPRITE_START_IDX 640
27
25static u32 unpack_icon_lut[256] = { 28static u32 unpack_icon_lut[256] = {
26 0x00000000, 0x00000001, 0x00000010, 0x00000011, 0x00000100, 29 0x00000000, 0x00000001, 0x00000010, 0x00000011, 0x00000100,
27 0x00000101, 0x00000110, 0x00000111, 0x00001000, 0x00001001, 30 0x00000101, 0x00000110, 0x00000111, 0x00001000, 0x00001001,
@@ -146,6 +149,12 @@ putcolors(u8 *addr) {
146 (r << 1) | (r >> 3), 149 (r << 1) | (r >> 3),
147 (g << 1) | (g >> 3), 150 (g << 1) | (g >> 3),
148 (b << 1) | (b >> 3)); 151 (b << 1) | (b >> 3));
152 for (size_t j = 0; j < 16; ++j) {
153 PAL_BUFFER_SPRITES[i * 16 + j] = rgb15(
154 (r << 1) | (r >> 3),
155 (g << 1) | (g >> 3),
156 (b << 1) | (b >> 3));
157 }
149 } 158 }
150} 159}
151 160
@@ -290,6 +299,44 @@ flipbuf(Ppu *p) {
290 } 299 }
291} 300}
292 301
302typedef struct KeyboardChar {
303 int x;
304 int y;
305 u8 symbol;
306} KeyboardChar;
307
308static u8 cursor_position = 0;
309
310#define KEYBOARD_ROW_SIZE 12
311#define KEYBOARD_START_TILE_X (30 / 2 - KEYBOARD_ROW_SIZE / 2)
312#define KEYBOARD_START_TILE_Y (20 / 2 - 3)
313
314KeyboardChar keyboard[] = {
315 {0, 0, '!'}, {0, 0, '?'}, {0, 0, '@'}, {0, 0, '#'}, {0, 0, '$'}, {0, 0, '%'}, {0, 0, '^'}, {0, 0, '&'}, {0, 0, '*'}, {0, 0, '"'}, {0, 0, '\''}, {0, 0, 0x7f},
316 {0, 0, '('}, {0, 0, ')'}, {0, 0, '['}, {0, 0, ']'}, {0, 0, '{'}, {0, 0, '}'}, {0, 0, '<'}, {0, 0, '>'}, {0, 0, '+'}, {0, 0, '-'}, {0, 0, '='}, {0, 0, 0x14},
317 {0, 0, '0'}, {0, 0, '1'}, {0, 0, '2'}, {0, 0, '3'}, {0, 0, '4'}, {0, 0, '5'}, {0, 0, '6'}, {0, 0, '7'}, {0, 0, '8'}, {0, 0, '9'}, {0, 0, '~'}, {0, 0, 0x18},
318 {0, 0, 'a'}, {0, 0, 'b'}, {0, 0, 'c'}, {0, 0, 'd'}, {0, 0, 'e'}, {0, 0, 'f'}, {0, 0, 'g'}, {0, 0, 'h'}, {0, 0, 'i'}, {0, 0, 'j'}, {0, 0, '/'}, {0, 0, 0x19},
319 {0, 0, 'k'}, {0, 0, 'l'}, {0, 0, 'm'}, {0, 0, 'n'}, {0, 0, 'o'}, {0, 0, 'p'}, {0, 0, 'q'}, {0, 0, 'r'}, {0, 0, 's'}, {0, 0, 't'}, {0, 0, '\\'}, {0, 0, 0x1a},
320 {0, 0, 'u'}, {0, 0, 'v'}, {0, 0, 'w'}, {0, 0, 'x'}, {0, 0, 'y'}, {0, 0, 'z'}, {0, 0, ','}, {0, 0, '.'}, {0, 0, ';'}, {0, 0, ':'}, {0, 0, '_'}, {0, 0, 0x1b},
321};
322
323void
324toggle_keyboard(void) {
325 for (size_t i = 0; i < LEN(keyboard); ++i) {
326 OBJ_ATTR_0(i) ^= OBJ_HIDDEN;
327 }
328 OBJ_ATTR_0(127) ^= OBJ_HIDDEN;
329}
330
331void
332update_cursor(int pos) {
333 cursor_position = CLAMP(pos, 0, LEN(keyboard) - 1);
334 OBJ_ATTR_0(127) = OBJ_ATTR_0(127) & ~0xFF
335 | OBJ_Y_COORD(keyboard[cursor_position].y);
336 OBJ_ATTR_1(127) = OBJ_ATTR_0(127) & ~0x1FF
337 | OBJ_X_COORD(keyboard[cursor_position].x);
338}
339
293int 340int
294initppu(Ppu *p, u8 hor, u8 ver, u8 pad) { 341initppu(Ppu *p, u8 hor, u8 ver, u8 pad) {
295 p->hor = hor; 342 p->hor = hor;
@@ -299,7 +346,7 @@ initppu(Ppu *p, u8 hor, u8 ver, u8 pad) {
299 p->height = (8 * p->ver + p->pad * 2); 346 p->height = (8 * p->ver + p->pad * 2);
300 347
301 // Initialize display mode and bg palette. 348 // Initialize display mode and bg palette.
302 DISP_CTRL = DISP_MODE_0 | DISP_BG_0 | DISP_BG_1; 349 DISP_CTRL = DISP_MODE_0 | DISP_BG_0 | DISP_BG_1 | DISP_OBJ;
303 350
304 // Initialize backgrounds. 351 // Initialize backgrounds.
305 u8 cb_fg = 0; 352 u8 cb_fg = 0;
@@ -329,6 +376,12 @@ initppu(Ppu *p, u8 hor, u8 ver, u8 pad) {
329 PAL_BUFFER_BG[1] = COLOR_WHITE; 376 PAL_BUFFER_BG[1] = COLOR_WHITE;
330 PAL_BUFFER_BG[2] = COLOR_RED; 377 PAL_BUFFER_BG[2] = COLOR_RED;
331 PAL_BUFFER_BG[3] = COLOR_BLUE; 378 PAL_BUFFER_BG[3] = COLOR_BLUE;
379 for (size_t i = 0; i < 16; ++i) {
380 PAL_BUFFER_SPRITES[i] = COLOR_BLACK;
381 PAL_BUFFER_SPRITES[1 * 16] = COLOR_WHITE;
382 PAL_BUFFER_SPRITES[2 * 16] = COLOR_RED;
383 PAL_BUFFER_SPRITES[3 * 16] = COLOR_BLUE;
384 }
332 385
333 // Initialize background memory map. 386 // Initialize background memory map.
334 u16 *mem_map_fg = SCREENBLOCK_MEM[sb_fg]; 387 u16 *mem_map_fg = SCREENBLOCK_MEM[sb_fg];
@@ -342,5 +395,24 @@ initppu(Ppu *p, u8 hor, u8 ver, u8 pad) {
342 // Load font data into VRAM. 395 // Load font data into VRAM.
343 unpack_tiles(&bd_font, FONT_DATA, 256); 396 unpack_tiles(&bd_font, FONT_DATA, 256);
344 397
398 // Initialize keyboard sprites.
399 int tile_x = KEYBOARD_START_TILE_X;
400 int tile_y = KEYBOARD_START_TILE_Y;
401 for (size_t i = 0; i < sizeof(keyboard) / sizeof(keyboard[0]); ++i) {
402 keyboard[i].x = tile_x * 8;
403 keyboard[i].y = tile_y * 8;
404 OBJ_ATTR_0(i) = OBJ_SHAPE_SQUARE | OBJ_Y_COORD(keyboard[i].y);
405 OBJ_ATTR_1(i) = OBJ_SIZE_SMALL | OBJ_X_COORD(keyboard[i].x);
406 OBJ_ATTR_2(i) = SPRITE_START_IDX + keyboard[i].symbol | OBJ_PAL_BANK(0);
407 tile_x++;
408 if (tile_x - KEYBOARD_START_TILE_X >= KEYBOARD_ROW_SIZE) {
409 tile_x = KEYBOARD_START_TILE_X;
410 tile_y++;
411 }
412 }
413 OBJ_ATTR_0(127) = OBJ_SHAPE_SQUARE | OBJ_Y_COORD(keyboard[cursor_position].y);
414 OBJ_ATTR_1(127) = OBJ_SIZE_SMALL | OBJ_X_COORD(keyboard[cursor_position].x);
415 OBJ_ATTR_2(127) = SPRITE_START_IDX + 0xdb | OBJ_PAL_BANK(3);
416
345 return 1; 417 return 1;
346} 418}