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stepper
lsdjsync
main
A toy 16-step sequencer for the Game Boy Advance (GBA)
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path:
root
/
src
/
main.c
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Add wraparound cursor on left/right columns
Bad Diode
2023-04-24
1
-1
/
+1
*
Add contextual drawing of piano notes
Bad Diode
2023-04-24
1
-13
/
+3
*
Add grey foreground for global parameter select
Bad Diode
2023-04-24
1
-1
/
+7
*
Fix potential recursive loop on interrupt
Bad Diode
2023-04-24
1
-2
/
+6
*
Finish clipboard for global channel params
Bad Diode
2023-04-24
1
-1
/
+2
*
Add initial copy-paste of trig to ch
Bad Diode
2023-04-24
1
-2
/
+6
*
Add transposition of channel notes with SEL + L/R
Bad Diode
2023-04-24
1
-1
/
+2
*
Fix copy-paste behaviour when copying channels
Bad Diode
2023-04-24
1
-0
/
+2
*
Add quick BPM adjustment with SEL+L/R
Bad Diode
2023-04-24
1
-1
/
+25
*
Add remaining UI elements for next RC
Bad Diode
2023-04-23
1
-2
/
+1
*
Add back cursor drawing
Bad Diode
2023-04-23
1
-7
/
+10
*
Fix a couple of rendering corner cases
Bad Diode
2023-04-23
1
-6
/
+12
*
Add conditional redrawing
Bad Diode
2023-04-23
1
-19
/
+45
*
Fix small font rendering and sprite drawing
Bad Diode
2023-04-23
1
-2
/
+1
*
Start decoupling of rendering from update passes
Bad Diode
2023-04-23
1
-0
/
+8
*
Add new renderer and prepare for render overhaul
Bad Diode
2023-04-22
1
-8
/
+26
*
Prepare profiling macros
Bad Diode
2023-04-22
1
-37
/
+7
*
Add old sequencer logic and input control
Bad Diode
2021-06-08
1
-60
/
+5
*
Add drawing of triggers and channel buttons
Bad Diode
2021-06-08
1
-12
/
+59
*
Add draw_filled_rect function
Bad Diode
2021-06-06
1
-6
/
+9
*
Add diagonal line implementation
Bad Diode
2021-06-06
1
-5
/
+7
*
Add line drawing func for horz/vert lines
Bad Diode
2021-06-04
1
-0
/
+1
*
Add initial performance optimization for rect draw
Bad Diode
2021-06-04
1
-4
/
+10
*
Add slow rect drawing primitive to renderer
Bad Diode
2021-06-04
1
-1
/
+3
*
Add text drawing support for framebuffer
Bad Diode
2021-06-04
1
-7
/
+3
*
Add tile drawing function for the framebuffer
Bad Diode
2021-06-03
1
-11
/
+5
*
Add initial text background drawing functions
Bad Diode
2021-06-03
1
-7
/
+11
*
Update the renderer to support a text layer
Bad Diode
2021-06-02
1
-3
/
+6
*
Init repo with basic BG framebuffer renderer
Bad Diode
2021-06-02
1
-0
/
+81
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