summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorBad Diode <bd@badd10de.dev>2022-08-29 07:31:45 +0200
committerBad Diode <bd@badd10de.dev>2022-08-29 07:31:45 +0200
commitd5f10240f4598af6486317100f9b995cecd0eb29 (patch)
treec498de3a4510990878eaa2a4b1326eb97882df03 /src
parentd2a2381066a5aafc71b4c930afa5a473b3bd629b (diff)
downloadogl-monotext-d5f10240f4598af6486317100f9b995cecd0eb29.tar.gz
ogl-monotext-d5f10240f4598af6486317100f9b995cecd0eb29.zip
Change makefile for Linux dev
Diffstat (limited to 'src')
-rw-r--r--src/glad/include/KHR/khrplatform.h311
-rw-r--r--src/glad/include/glad/glad.h4677
-rw-r--r--src/glad/src/glad.c2244
-rw-r--r--src/main.c18
4 files changed, 7240 insertions, 10 deletions
diff --git a/src/glad/include/KHR/khrplatform.h b/src/glad/include/KHR/khrplatform.h
new file mode 100644
index 0000000..0164644
--- /dev/null
+++ b/src/glad/include/KHR/khrplatform.h
@@ -0,0 +1,311 @@
1#ifndef __khrplatform_h_
2#define __khrplatform_h_
3
4/*
5** Copyright (c) 2008-2018 The Khronos Group Inc.
6**
7** Permission is hereby granted, free of charge, to any person obtaining a
8** copy of this software and/or associated documentation files (the
9** "Materials"), to deal in the Materials without restriction, including
10** without limitation the rights to use, copy, modify, merge, publish,
11** distribute, sublicense, and/or sell copies of the Materials, and to
12** permit persons to whom the Materials are furnished to do so, subject to
13** the following conditions:
14**
15** The above copyright notice and this permission notice shall be included
16** in all copies or substantial portions of the Materials.
17**
18** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
22** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
25*/
26
27/* Khronos platform-specific types and definitions.
28 *
29 * The master copy of khrplatform.h is maintained in the Khronos EGL
30 * Registry repository at https://github.com/KhronosGroup/EGL-Registry
31 * The last semantic modification to khrplatform.h was at commit ID:
32 * 67a3e0864c2d75ea5287b9f3d2eb74a745936692
33 *
34 * Adopters may modify this file to suit their platform. Adopters are
35 * encouraged to submit platform specific modifications to the Khronos
36 * group so that they can be included in future versions of this file.
37 * Please submit changes by filing pull requests or issues on
38 * the EGL Registry repository linked above.
39 *
40 *
41 * See the Implementer's Guidelines for information about where this file
42 * should be located on your system and for more details of its use:
43 * http://www.khronos.org/registry/implementers_guide.pdf
44 *
45 * This file should be included as
46 * #include <KHR/khrplatform.h>
47 * by Khronos client API header files that use its types and defines.
48 *
49 * The types in khrplatform.h should only be used to define API-specific types.
50 *
51 * Types defined in khrplatform.h:
52 * khronos_int8_t signed 8 bit
53 * khronos_uint8_t unsigned 8 bit
54 * khronos_int16_t signed 16 bit
55 * khronos_uint16_t unsigned 16 bit
56 * khronos_int32_t signed 32 bit
57 * khronos_uint32_t unsigned 32 bit
58 * khronos_int64_t signed 64 bit
59 * khronos_uint64_t unsigned 64 bit
60 * khronos_intptr_t signed same number of bits as a pointer
61 * khronos_uintptr_t unsigned same number of bits as a pointer
62 * khronos_ssize_t signed size
63 * khronos_usize_t unsigned size
64 * khronos_float_t signed 32 bit floating point
65 * khronos_time_ns_t unsigned 64 bit time in nanoseconds
66 * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
67 * nanoseconds
68 * khronos_stime_nanoseconds_t signed time interval in nanoseconds
69 * khronos_boolean_enum_t enumerated boolean type. This should
70 * only be used as a base type when a client API's boolean type is
71 * an enum. Client APIs which use an integer or other type for
72 * booleans cannot use this as the base type for their boolean.
73 *
74 * Tokens defined in khrplatform.h:
75 *
76 * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
77 *
78 * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
79 * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
80 *
81 * Calling convention macros defined in this file:
82 * KHRONOS_APICALL
83 * KHRONOS_APIENTRY
84 * KHRONOS_APIATTRIBUTES
85 *
86 * These may be used in function prototypes as:
87 *
88 * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
89 * int arg1,
90 * int arg2) KHRONOS_APIATTRIBUTES;
91 */
92
93#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
94# define KHRONOS_STATIC 1
95#endif
96
97/*-------------------------------------------------------------------------
98 * Definition of KHRONOS_APICALL
99 *-------------------------------------------------------------------------
100 * This precedes the return type of the function in the function prototype.
101 */
102#if defined(KHRONOS_STATIC)
103 /* If the preprocessor constant KHRONOS_STATIC is defined, make the
104 * header compatible with static linking. */
105# define KHRONOS_APICALL
106#elif defined(_WIN32)
107# define KHRONOS_APICALL __declspec(dllimport)
108#elif defined (__SYMBIAN32__)
109# define KHRONOS_APICALL IMPORT_C
110#elif defined(__ANDROID__)
111# define KHRONOS_APICALL __attribute__((visibility("default")))
112#else
113# define KHRONOS_APICALL
114#endif
115
116/*-------------------------------------------------------------------------
117 * Definition of KHRONOS_APIENTRY
118 *-------------------------------------------------------------------------
119 * This follows the return type of the function and precedes the function
120 * name in the function prototype.
121 */
122#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
123 /* Win32 but not WinCE */
124# define KHRONOS_APIENTRY __stdcall
125#else
126# define KHRONOS_APIENTRY
127#endif
128
129/*-------------------------------------------------------------------------
130 * Definition of KHRONOS_APIATTRIBUTES
131 *-------------------------------------------------------------------------
132 * This follows the closing parenthesis of the function prototype arguments.
133 */
134#if defined (__ARMCC_2__)
135#define KHRONOS_APIATTRIBUTES __softfp
136#else
137#define KHRONOS_APIATTRIBUTES
138#endif
139
140/*-------------------------------------------------------------------------
141 * basic type definitions
142 *-----------------------------------------------------------------------*/
143#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
144
145
146/*
147 * Using <stdint.h>
148 */
149#include <stdint.h>
150typedef int32_t khronos_int32_t;
151typedef uint32_t khronos_uint32_t;
152typedef int64_t khronos_int64_t;
153typedef uint64_t khronos_uint64_t;
154#define KHRONOS_SUPPORT_INT64 1
155#define KHRONOS_SUPPORT_FLOAT 1
156/*
157 * To support platform where unsigned long cannot be used interchangeably with
158 * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
159 * Ideally, we could just use (u)intptr_t everywhere, but this could result in
160 * ABI breakage if khronos_uintptr_t is changed from unsigned long to
161 * unsigned long long or similar (this results in different C++ name mangling).
162 * To avoid changes for existing platforms, we restrict usage of intptr_t to
163 * platforms where the size of a pointer is larger than the size of long.
164 */
165#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
166#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
167#define KHRONOS_USE_INTPTR_T
168#endif
169#endif
170
171#elif defined(__VMS ) || defined(__sgi)
172
173/*
174 * Using <inttypes.h>
175 */
176#include <inttypes.h>
177typedef int32_t khronos_int32_t;
178typedef uint32_t khronos_uint32_t;
179typedef int64_t khronos_int64_t;
180typedef uint64_t khronos_uint64_t;
181#define KHRONOS_SUPPORT_INT64 1
182#define KHRONOS_SUPPORT_FLOAT 1
183
184#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
185
186/*
187 * Win32
188 */
189typedef __int32 khronos_int32_t;
190typedef unsigned __int32 khronos_uint32_t;
191typedef __int64 khronos_int64_t;
192typedef unsigned __int64 khronos_uint64_t;
193#define KHRONOS_SUPPORT_INT64 1
194#define KHRONOS_SUPPORT_FLOAT 1
195
196#elif defined(__sun__) || defined(__digital__)
197
198/*
199 * Sun or Digital
200 */
201typedef int khronos_int32_t;
202typedef unsigned int khronos_uint32_t;
203#if defined(__arch64__) || defined(_LP64)
204typedef long int khronos_int64_t;
205typedef unsigned long int khronos_uint64_t;
206#else
207typedef long long int khronos_int64_t;
208typedef unsigned long long int khronos_uint64_t;
209#endif /* __arch64__ */
210#define KHRONOS_SUPPORT_INT64 1
211#define KHRONOS_SUPPORT_FLOAT 1
212
213#elif 0
214
215/*
216 * Hypothetical platform with no float or int64 support
217 */
218typedef int khronos_int32_t;
219typedef unsigned int khronos_uint32_t;
220#define KHRONOS_SUPPORT_INT64 0
221#define KHRONOS_SUPPORT_FLOAT 0
222
223#else
224
225/*
226 * Generic fallback
227 */
228#include <stdint.h>
229typedef int32_t khronos_int32_t;
230typedef uint32_t khronos_uint32_t;
231typedef int64_t khronos_int64_t;
232typedef uint64_t khronos_uint64_t;
233#define KHRONOS_SUPPORT_INT64 1
234#define KHRONOS_SUPPORT_FLOAT 1
235
236#endif
237
238
239/*
240 * Types that are (so far) the same on all platforms
241 */
242typedef signed char khronos_int8_t;
243typedef unsigned char khronos_uint8_t;
244typedef signed short int khronos_int16_t;
245typedef unsigned short int khronos_uint16_t;
246
247/*
248 * Types that differ between LLP64 and LP64 architectures - in LLP64,
249 * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
250 * to be the only LLP64 architecture in current use.
251 */
252#ifdef KHRONOS_USE_INTPTR_T
253typedef intptr_t khronos_intptr_t;
254typedef uintptr_t khronos_uintptr_t;
255#elif defined(_WIN64)
256typedef signed long long int khronos_intptr_t;
257typedef unsigned long long int khronos_uintptr_t;
258#else
259typedef signed long int khronos_intptr_t;
260typedef unsigned long int khronos_uintptr_t;
261#endif
262
263#if defined(_WIN64)
264typedef signed long long int khronos_ssize_t;
265typedef unsigned long long int khronos_usize_t;
266#else
267typedef signed long int khronos_ssize_t;
268typedef unsigned long int khronos_usize_t;
269#endif
270
271#if KHRONOS_SUPPORT_FLOAT
272/*
273 * Float type
274 */
275typedef float khronos_float_t;
276#endif
277
278#if KHRONOS_SUPPORT_INT64
279/* Time types
280 *
281 * These types can be used to represent a time interval in nanoseconds or
282 * an absolute Unadjusted System Time. Unadjusted System Time is the number
283 * of nanoseconds since some arbitrary system event (e.g. since the last
284 * time the system booted). The Unadjusted System Time is an unsigned
285 * 64 bit value that wraps back to 0 every 584 years. Time intervals
286 * may be either signed or unsigned.
287 */
288typedef khronos_uint64_t khronos_utime_nanoseconds_t;
289typedef khronos_int64_t khronos_stime_nanoseconds_t;
290#endif
291
292/*
293 * Dummy value used to pad enum types to 32 bits.
294 */
295#ifndef KHRONOS_MAX_ENUM
296#define KHRONOS_MAX_ENUM 0x7FFFFFFF
297#endif
298
299/*
300 * Enumerated boolean type
301 *
302 * Values other than zero should be considered to be true. Therefore
303 * comparisons should not be made against KHRONOS_TRUE.
304 */
305typedef enum {
306 KHRONOS_FALSE = 0,
307 KHRONOS_TRUE = 1,
308 KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
309} khronos_boolean_enum_t;
310
311#endif /* __khrplatform_h_ */
diff --git a/src/glad/include/glad/glad.h b/src/glad/include/glad/glad.h
new file mode 100644
index 0000000..1977bf7
--- /dev/null
+++ b/src/glad/include/glad/glad.h
@@ -0,0 +1,4677 @@
1/*
2
3 OpenGL loader generated by glad 0.1.35 on Mon Aug 8 06:55:08 2022.
4
5 Language/Generator: C/C++
6 Specification: gl
7 APIs: gl=4.3
8 Profile: compatibility
9 Extensions:
10
11 Loader: True
12 Local files: False
13 Omit khrplatform: False
14 Reproducible: False
15
16 Commandline:
17 --profile="compatibility" --api="gl=4.3" --generator="c" --spec="gl" --extensions=""
18 Online:
19 https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D4.3
20*/
21
22
23#ifndef __glad_h_
24#define __glad_h_
25
26#ifdef __gl_h_
27#error OpenGL header already included, remove this include, glad already provides it
28#endif
29#define __gl_h_
30
31#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
32#define APIENTRY __stdcall
33#endif
34
35#ifndef APIENTRY
36#define APIENTRY
37#endif
38#ifndef APIENTRYP
39#define APIENTRYP APIENTRY *
40#endif
41
42#ifndef GLAPIENTRY
43#define GLAPIENTRY APIENTRY
44#endif
45
46#ifdef __cplusplus
47extern "C" {
48#endif
49
50struct gladGLversionStruct {
51 int major;
52 int minor;
53};
54
55typedef void* (* GLADloadproc)(const char *name);
56
57#ifndef GLAPI
58# if defined(GLAD_GLAPI_EXPORT)
59# if defined(_WIN32) || defined(__CYGWIN__)
60# if defined(GLAD_GLAPI_EXPORT_BUILD)
61# if defined(__GNUC__)
62# define GLAPI __attribute__ ((dllexport)) extern
63# else
64# define GLAPI __declspec(dllexport) extern
65# endif
66# else
67# if defined(__GNUC__)
68# define GLAPI __attribute__ ((dllimport)) extern
69# else
70# define GLAPI __declspec(dllimport) extern
71# endif
72# endif
73# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
74# define GLAPI __attribute__ ((visibility ("default"))) extern
75# else
76# define GLAPI extern
77# endif
78# else
79# define GLAPI extern
80# endif
81#endif
82
83GLAPI struct gladGLversionStruct GLVersion;
84
85GLAPI int gladLoadGL(void);
86
87GLAPI int gladLoadGLLoader(GLADloadproc);
88
89#include <KHR/khrplatform.h>
90typedef unsigned int GLenum;
91typedef unsigned char GLboolean;
92typedef unsigned int GLbitfield;
93typedef void GLvoid;
94typedef khronos_int8_t GLbyte;
95typedef khronos_uint8_t GLubyte;
96typedef khronos_int16_t GLshort;
97typedef khronos_uint16_t GLushort;
98typedef int GLint;
99typedef unsigned int GLuint;
100typedef khronos_int32_t GLclampx;
101typedef int GLsizei;
102typedef khronos_float_t GLfloat;
103typedef khronos_float_t GLclampf;
104typedef double GLdouble;
105typedef double GLclampd;
106typedef void *GLeglClientBufferEXT;
107typedef void *GLeglImageOES;
108typedef char GLchar;
109typedef char GLcharARB;
110#ifdef __APPLE__
111typedef void *GLhandleARB;
112#else
113typedef unsigned int GLhandleARB;
114#endif
115typedef khronos_uint16_t GLhalf;
116typedef khronos_uint16_t GLhalfARB;
117typedef khronos_int32_t GLfixed;
118typedef khronos_intptr_t GLintptr;
119typedef khronos_intptr_t GLintptrARB;
120typedef khronos_ssize_t GLsizeiptr;
121typedef khronos_ssize_t GLsizeiptrARB;
122typedef khronos_int64_t GLint64;
123typedef khronos_int64_t GLint64EXT;
124typedef khronos_uint64_t GLuint64;
125typedef khronos_uint64_t GLuint64EXT;
126typedef struct __GLsync *GLsync;
127struct _cl_context;
128struct _cl_event;
129typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
130typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
131typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
132typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
133typedef unsigned short GLhalfNV;
134typedef GLintptr GLvdpauSurfaceNV;
135typedef void (APIENTRY *GLVULKANPROCNV)(void);
136#define GL_DEPTH_BUFFER_BIT 0x00000100
137#define GL_STENCIL_BUFFER_BIT 0x00000400
138#define GL_COLOR_BUFFER_BIT 0x00004000
139#define GL_FALSE 0
140#define GL_TRUE 1
141#define GL_POINTS 0x0000
142#define GL_LINES 0x0001
143#define GL_LINE_LOOP 0x0002
144#define GL_LINE_STRIP 0x0003
145#define GL_TRIANGLES 0x0004
146#define GL_TRIANGLE_STRIP 0x0005
147#define GL_TRIANGLE_FAN 0x0006
148#define GL_QUADS 0x0007
149#define GL_NEVER 0x0200
150#define GL_LESS 0x0201
151#define GL_EQUAL 0x0202
152#define GL_LEQUAL 0x0203
153#define GL_GREATER 0x0204
154#define GL_NOTEQUAL 0x0205
155#define GL_GEQUAL 0x0206
156#define GL_ALWAYS 0x0207
157#define GL_ZERO 0
158#define GL_ONE 1
159#define GL_SRC_COLOR 0x0300
160#define GL_ONE_MINUS_SRC_COLOR 0x0301
161#define GL_SRC_ALPHA 0x0302
162#define GL_ONE_MINUS_SRC_ALPHA 0x0303
163#define GL_DST_ALPHA 0x0304
164#define GL_ONE_MINUS_DST_ALPHA 0x0305
165#define GL_DST_COLOR 0x0306
166#define GL_ONE_MINUS_DST_COLOR 0x0307
167#define GL_SRC_ALPHA_SATURATE 0x0308
168#define GL_NONE 0
169#define GL_FRONT_LEFT 0x0400
170#define GL_FRONT_RIGHT 0x0401
171#define GL_BACK_LEFT 0x0402
172#define GL_BACK_RIGHT 0x0403
173#define GL_FRONT 0x0404
174#define GL_BACK 0x0405
175#define GL_LEFT 0x0406
176#define GL_RIGHT 0x0407
177#define GL_FRONT_AND_BACK 0x0408
178#define GL_NO_ERROR 0
179#define GL_INVALID_ENUM 0x0500
180#define GL_INVALID_VALUE 0x0501
181#define GL_INVALID_OPERATION 0x0502
182#define GL_OUT_OF_MEMORY 0x0505
183#define GL_CW 0x0900
184#define GL_CCW 0x0901
185#define GL_POINT_SIZE 0x0B11
186#define GL_POINT_SIZE_RANGE 0x0B12
187#define GL_POINT_SIZE_GRANULARITY 0x0B13
188#define GL_LINE_SMOOTH 0x0B20
189#define GL_LINE_WIDTH 0x0B21
190#define GL_LINE_WIDTH_RANGE 0x0B22
191#define GL_LINE_WIDTH_GRANULARITY 0x0B23
192#define GL_POLYGON_MODE 0x0B40
193#define GL_POLYGON_SMOOTH 0x0B41
194#define GL_CULL_FACE 0x0B44
195#define GL_CULL_FACE_MODE 0x0B45
196#define GL_FRONT_FACE 0x0B46
197#define GL_DEPTH_RANGE 0x0B70
198#define GL_DEPTH_TEST 0x0B71
199#define GL_DEPTH_WRITEMASK 0x0B72
200#define GL_DEPTH_CLEAR_VALUE 0x0B73
201#define GL_DEPTH_FUNC 0x0B74
202#define GL_STENCIL_TEST 0x0B90
203#define GL_STENCIL_CLEAR_VALUE 0x0B91
204#define GL_STENCIL_FUNC 0x0B92
205#define GL_STENCIL_VALUE_MASK 0x0B93
206#define GL_STENCIL_FAIL 0x0B94
207#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
208#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
209#define GL_STENCIL_REF 0x0B97
210#define GL_STENCIL_WRITEMASK 0x0B98
211#define GL_VIEWPORT 0x0BA2
212#define GL_DITHER 0x0BD0
213#define GL_BLEND_DST 0x0BE0
214#define GL_BLEND_SRC 0x0BE1
215#define GL_BLEND 0x0BE2
216#define GL_LOGIC_OP_MODE 0x0BF0
217#define GL_DRAW_BUFFER 0x0C01
218#define GL_READ_BUFFER 0x0C02
219#define GL_SCISSOR_BOX 0x0C10
220#define GL_SCISSOR_TEST 0x0C11
221#define GL_COLOR_CLEAR_VALUE 0x0C22
222#define GL_COLOR_WRITEMASK 0x0C23
223#define GL_DOUBLEBUFFER 0x0C32
224#define GL_STEREO 0x0C33
225#define GL_LINE_SMOOTH_HINT 0x0C52
226#define GL_POLYGON_SMOOTH_HINT 0x0C53
227#define GL_UNPACK_SWAP_BYTES 0x0CF0
228#define GL_UNPACK_LSB_FIRST 0x0CF1
229#define GL_UNPACK_ROW_LENGTH 0x0CF2
230#define GL_UNPACK_SKIP_ROWS 0x0CF3
231#define GL_UNPACK_SKIP_PIXELS 0x0CF4
232#define GL_UNPACK_ALIGNMENT 0x0CF5
233#define GL_PACK_SWAP_BYTES 0x0D00
234#define GL_PACK_LSB_FIRST 0x0D01
235#define GL_PACK_ROW_LENGTH 0x0D02
236#define GL_PACK_SKIP_ROWS 0x0D03
237#define GL_PACK_SKIP_PIXELS 0x0D04
238#define GL_PACK_ALIGNMENT 0x0D05
239#define GL_MAX_TEXTURE_SIZE 0x0D33
240#define GL_MAX_VIEWPORT_DIMS 0x0D3A
241#define GL_SUBPIXEL_BITS 0x0D50
242#define GL_TEXTURE_1D 0x0DE0
243#define GL_TEXTURE_2D 0x0DE1
244#define GL_TEXTURE_WIDTH 0x1000
245#define GL_TEXTURE_HEIGHT 0x1001
246#define GL_TEXTURE_BORDER_COLOR 0x1004
247#define GL_DONT_CARE 0x1100
248#define GL_FASTEST 0x1101
249#define GL_NICEST 0x1102
250#define GL_BYTE 0x1400
251#define GL_UNSIGNED_BYTE 0x1401
252#define GL_SHORT 0x1402
253#define GL_UNSIGNED_SHORT 0x1403
254#define GL_INT 0x1404
255#define GL_UNSIGNED_INT 0x1405
256#define GL_FLOAT 0x1406
257#define GL_STACK_OVERFLOW 0x0503
258#define GL_STACK_UNDERFLOW 0x0504
259#define GL_CLEAR 0x1500
260#define GL_AND 0x1501
261#define GL_AND_REVERSE 0x1502
262#define GL_COPY 0x1503
263#define GL_AND_INVERTED 0x1504
264#define GL_NOOP 0x1505
265#define GL_XOR 0x1506
266#define GL_OR 0x1507
267#define GL_NOR 0x1508
268#define GL_EQUIV 0x1509
269#define GL_INVERT 0x150A
270#define GL_OR_REVERSE 0x150B
271#define GL_COPY_INVERTED 0x150C
272#define GL_OR_INVERTED 0x150D
273#define GL_NAND 0x150E
274#define GL_SET 0x150F
275#define GL_TEXTURE 0x1702
276#define GL_COLOR 0x1800
277#define GL_DEPTH 0x1801
278#define GL_STENCIL 0x1802
279#define GL_STENCIL_INDEX 0x1901
280#define GL_DEPTH_COMPONENT 0x1902
281#define GL_RED 0x1903
282#define GL_GREEN 0x1904
283#define GL_BLUE 0x1905
284#define GL_ALPHA 0x1906
285#define GL_RGB 0x1907
286#define GL_RGBA 0x1908
287#define GL_POINT 0x1B00
288#define GL_LINE 0x1B01
289#define GL_FILL 0x1B02
290#define GL_KEEP 0x1E00
291#define GL_REPLACE 0x1E01
292#define GL_INCR 0x1E02
293#define GL_DECR 0x1E03
294#define GL_VENDOR 0x1F00
295#define GL_RENDERER 0x1F01
296#define GL_VERSION 0x1F02
297#define GL_EXTENSIONS 0x1F03
298#define GL_NEAREST 0x2600
299#define GL_LINEAR 0x2601
300#define GL_NEAREST_MIPMAP_NEAREST 0x2700
301#define GL_LINEAR_MIPMAP_NEAREST 0x2701
302#define GL_NEAREST_MIPMAP_LINEAR 0x2702
303#define GL_LINEAR_MIPMAP_LINEAR 0x2703
304#define GL_TEXTURE_MAG_FILTER 0x2800
305#define GL_TEXTURE_MIN_FILTER 0x2801
306#define GL_TEXTURE_WRAP_S 0x2802
307#define GL_TEXTURE_WRAP_T 0x2803
308#define GL_REPEAT 0x2901
309#define GL_CURRENT_BIT 0x00000001
310#define GL_POINT_BIT 0x00000002
311#define GL_LINE_BIT 0x00000004
312#define GL_POLYGON_BIT 0x00000008
313#define GL_POLYGON_STIPPLE_BIT 0x00000010
314#define GL_PIXEL_MODE_BIT 0x00000020
315#define GL_LIGHTING_BIT 0x00000040
316#define GL_FOG_BIT 0x00000080
317#define GL_ACCUM_BUFFER_BIT 0x00000200
318#define GL_VIEWPORT_BIT 0x00000800
319#define GL_TRANSFORM_BIT 0x00001000
320#define GL_ENABLE_BIT 0x00002000
321#define GL_HINT_BIT 0x00008000
322#define GL_EVAL_BIT 0x00010000
323#define GL_LIST_BIT 0x00020000
324#define GL_TEXTURE_BIT 0x00040000
325#define GL_SCISSOR_BIT 0x00080000
326#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
327#define GL_QUAD_STRIP 0x0008
328#define GL_POLYGON 0x0009
329#define GL_ACCUM 0x0100
330#define GL_LOAD 0x0101
331#define GL_RETURN 0x0102
332#define GL_MULT 0x0103
333#define GL_ADD 0x0104
334#define GL_AUX0 0x0409
335#define GL_AUX1 0x040A
336#define GL_AUX2 0x040B
337#define GL_AUX3 0x040C
338#define GL_2D 0x0600
339#define GL_3D 0x0601
340#define GL_3D_COLOR 0x0602
341#define GL_3D_COLOR_TEXTURE 0x0603
342#define GL_4D_COLOR_TEXTURE 0x0604
343#define GL_PASS_THROUGH_TOKEN 0x0700
344#define GL_POINT_TOKEN 0x0701
345#define GL_LINE_TOKEN 0x0702
346#define GL_POLYGON_TOKEN 0x0703
347#define GL_BITMAP_TOKEN 0x0704
348#define GL_DRAW_PIXEL_TOKEN 0x0705
349#define GL_COPY_PIXEL_TOKEN 0x0706
350#define GL_LINE_RESET_TOKEN 0x0707
351#define GL_EXP 0x0800
352#define GL_EXP2 0x0801
353#define GL_COEFF 0x0A00
354#define GL_ORDER 0x0A01
355#define GL_DOMAIN 0x0A02
356#define GL_PIXEL_MAP_I_TO_I 0x0C70
357#define GL_PIXEL_MAP_S_TO_S 0x0C71
358#define GL_PIXEL_MAP_I_TO_R 0x0C72
359#define GL_PIXEL_MAP_I_TO_G 0x0C73
360#define GL_PIXEL_MAP_I_TO_B 0x0C74
361#define GL_PIXEL_MAP_I_TO_A 0x0C75
362#define GL_PIXEL_MAP_R_TO_R 0x0C76
363#define GL_PIXEL_MAP_G_TO_G 0x0C77
364#define GL_PIXEL_MAP_B_TO_B 0x0C78
365#define GL_PIXEL_MAP_A_TO_A 0x0C79
366#define GL_CURRENT_COLOR 0x0B00
367#define GL_CURRENT_INDEX 0x0B01
368#define GL_CURRENT_NORMAL 0x0B02
369#define GL_CURRENT_TEXTURE_COORDS 0x0B03
370#define GL_CURRENT_RASTER_COLOR 0x0B04
371#define GL_CURRENT_RASTER_INDEX 0x0B05
372#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
373#define GL_CURRENT_RASTER_POSITION 0x0B07
374#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
375#define GL_CURRENT_RASTER_DISTANCE 0x0B09
376#define GL_POINT_SMOOTH 0x0B10
377#define GL_LINE_STIPPLE 0x0B24
378#define GL_LINE_STIPPLE_PATTERN 0x0B25
379#define GL_LINE_STIPPLE_REPEAT 0x0B26
380#define GL_LIST_MODE 0x0B30
381#define GL_MAX_LIST_NESTING 0x0B31
382#define GL_LIST_BASE 0x0B32
383#define GL_LIST_INDEX 0x0B33
384#define GL_POLYGON_STIPPLE 0x0B42
385#define GL_EDGE_FLAG 0x0B43
386#define GL_LIGHTING 0x0B50
387#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
388#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
389#define GL_LIGHT_MODEL_AMBIENT 0x0B53
390#define GL_SHADE_MODEL 0x0B54
391#define GL_COLOR_MATERIAL_FACE 0x0B55
392#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
393#define GL_COLOR_MATERIAL 0x0B57
394#define GL_FOG 0x0B60
395#define GL_FOG_INDEX 0x0B61
396#define GL_FOG_DENSITY 0x0B62
397#define GL_FOG_START 0x0B63
398#define GL_FOG_END 0x0B64
399#define GL_FOG_MODE 0x0B65
400#define GL_FOG_COLOR 0x0B66
401#define GL_ACCUM_CLEAR_VALUE 0x0B80
402#define GL_MATRIX_MODE 0x0BA0
403#define GL_NORMALIZE 0x0BA1
404#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
405#define GL_PROJECTION_STACK_DEPTH 0x0BA4
406#define GL_TEXTURE_STACK_DEPTH 0x0BA5
407#define GL_MODELVIEW_MATRIX 0x0BA6
408#define GL_PROJECTION_MATRIX 0x0BA7
409#define GL_TEXTURE_MATRIX 0x0BA8
410#define GL_ATTRIB_STACK_DEPTH 0x0BB0
411#define GL_ALPHA_TEST 0x0BC0
412#define GL_ALPHA_TEST_FUNC 0x0BC1
413#define GL_ALPHA_TEST_REF 0x0BC2
414#define GL_LOGIC_OP 0x0BF1
415#define GL_AUX_BUFFERS 0x0C00
416#define GL_INDEX_CLEAR_VALUE 0x0C20
417#define GL_INDEX_WRITEMASK 0x0C21
418#define GL_INDEX_MODE 0x0C30
419#define GL_RGBA_MODE 0x0C31
420#define GL_RENDER_MODE 0x0C40
421#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
422#define GL_POINT_SMOOTH_HINT 0x0C51
423#define GL_FOG_HINT 0x0C54
424#define GL_TEXTURE_GEN_S 0x0C60
425#define GL_TEXTURE_GEN_T 0x0C61
426#define GL_TEXTURE_GEN_R 0x0C62
427#define GL_TEXTURE_GEN_Q 0x0C63
428#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
429#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
430#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
431#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
432#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
433#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
434#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
435#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
436#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
437#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
438#define GL_MAP_COLOR 0x0D10
439#define GL_MAP_STENCIL 0x0D11
440#define GL_INDEX_SHIFT 0x0D12
441#define GL_INDEX_OFFSET 0x0D13
442#define GL_RED_SCALE 0x0D14
443#define GL_RED_BIAS 0x0D15
444#define GL_ZOOM_X 0x0D16
445#define GL_ZOOM_Y 0x0D17
446#define GL_GREEN_SCALE 0x0D18
447#define GL_GREEN_BIAS 0x0D19
448#define GL_BLUE_SCALE 0x0D1A
449#define GL_BLUE_BIAS 0x0D1B
450#define GL_ALPHA_SCALE 0x0D1C
451#define GL_ALPHA_BIAS 0x0D1D
452#define GL_DEPTH_SCALE 0x0D1E
453#define GL_DEPTH_BIAS 0x0D1F
454#define GL_MAX_EVAL_ORDER 0x0D30
455#define GL_MAX_LIGHTS 0x0D31
456#define GL_MAX_CLIP_PLANES 0x0D32
457#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
458#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
459#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
460#define GL_MAX_NAME_STACK_DEPTH 0x0D37
461#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
462#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
463#define GL_INDEX_BITS 0x0D51
464#define GL_RED_BITS 0x0D52
465#define GL_GREEN_BITS 0x0D53
466#define GL_BLUE_BITS 0x0D54
467#define GL_ALPHA_BITS 0x0D55
468#define GL_DEPTH_BITS 0x0D56
469#define GL_STENCIL_BITS 0x0D57
470#define GL_ACCUM_RED_BITS 0x0D58
471#define GL_ACCUM_GREEN_BITS 0x0D59
472#define GL_ACCUM_BLUE_BITS 0x0D5A
473#define GL_ACCUM_ALPHA_BITS 0x0D5B
474#define GL_NAME_STACK_DEPTH 0x0D70
475#define GL_AUTO_NORMAL 0x0D80
476#define GL_MAP1_COLOR_4 0x0D90
477#define GL_MAP1_INDEX 0x0D91
478#define GL_MAP1_NORMAL 0x0D92
479#define GL_MAP1_TEXTURE_COORD_1 0x0D93
480#define GL_MAP1_TEXTURE_COORD_2 0x0D94
481#define GL_MAP1_TEXTURE_COORD_3 0x0D95
482#define GL_MAP1_TEXTURE_COORD_4 0x0D96
483#define GL_MAP1_VERTEX_3 0x0D97
484#define GL_MAP1_VERTEX_4 0x0D98
485#define GL_MAP2_COLOR_4 0x0DB0
486#define GL_MAP2_INDEX 0x0DB1
487#define GL_MAP2_NORMAL 0x0DB2
488#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
489#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
490#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
491#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
492#define GL_MAP2_VERTEX_3 0x0DB7
493#define GL_MAP2_VERTEX_4 0x0DB8
494#define GL_MAP1_GRID_DOMAIN 0x0DD0
495#define GL_MAP1_GRID_SEGMENTS 0x0DD1
496#define GL_MAP2_GRID_DOMAIN 0x0DD2
497#define GL_MAP2_GRID_SEGMENTS 0x0DD3
498#define GL_TEXTURE_COMPONENTS 0x1003
499#define GL_TEXTURE_BORDER 0x1005
500#define GL_AMBIENT 0x1200
501#define GL_DIFFUSE 0x1201
502#define GL_SPECULAR 0x1202
503#define GL_POSITION 0x1203
504#define GL_SPOT_DIRECTION 0x1204
505#define GL_SPOT_EXPONENT 0x1205
506#define GL_SPOT_CUTOFF 0x1206
507#define GL_CONSTANT_ATTENUATION 0x1207
508#define GL_LINEAR_ATTENUATION 0x1208
509#define GL_QUADRATIC_ATTENUATION 0x1209
510#define GL_COMPILE 0x1300
511#define GL_COMPILE_AND_EXECUTE 0x1301
512#define GL_2_BYTES 0x1407
513#define GL_3_BYTES 0x1408
514#define GL_4_BYTES 0x1409
515#define GL_EMISSION 0x1600
516#define GL_SHININESS 0x1601
517#define GL_AMBIENT_AND_DIFFUSE 0x1602
518#define GL_COLOR_INDEXES 0x1603
519#define GL_MODELVIEW 0x1700
520#define GL_PROJECTION 0x1701
521#define GL_COLOR_INDEX 0x1900
522#define GL_LUMINANCE 0x1909
523#define GL_LUMINANCE_ALPHA 0x190A
524#define GL_BITMAP 0x1A00
525#define GL_RENDER 0x1C00
526#define GL_FEEDBACK 0x1C01
527#define GL_SELECT 0x1C02
528#define GL_FLAT 0x1D00
529#define GL_SMOOTH 0x1D01
530#define GL_S 0x2000
531#define GL_T 0x2001
532#define GL_R 0x2002
533#define GL_Q 0x2003
534#define GL_MODULATE 0x2100
535#define GL_DECAL 0x2101
536#define GL_TEXTURE_ENV_MODE 0x2200
537#define GL_TEXTURE_ENV_COLOR 0x2201
538#define GL_TEXTURE_ENV 0x2300
539#define GL_EYE_LINEAR 0x2400
540#define GL_OBJECT_LINEAR 0x2401
541#define GL_SPHERE_MAP 0x2402
542#define GL_TEXTURE_GEN_MODE 0x2500
543#define GL_OBJECT_PLANE 0x2501
544#define GL_EYE_PLANE 0x2502
545#define GL_CLAMP 0x2900
546#define GL_CLIP_PLANE0 0x3000
547#define GL_CLIP_PLANE1 0x3001
548#define GL_CLIP_PLANE2 0x3002
549#define GL_CLIP_PLANE3 0x3003
550#define GL_CLIP_PLANE4 0x3004
551#define GL_CLIP_PLANE5 0x3005
552#define GL_LIGHT0 0x4000
553#define GL_LIGHT1 0x4001
554#define GL_LIGHT2 0x4002
555#define GL_LIGHT3 0x4003
556#define GL_LIGHT4 0x4004
557#define GL_LIGHT5 0x4005
558#define GL_LIGHT6 0x4006
559#define GL_LIGHT7 0x4007
560#define GL_COLOR_LOGIC_OP 0x0BF2
561#define GL_POLYGON_OFFSET_UNITS 0x2A00
562#define GL_POLYGON_OFFSET_POINT 0x2A01
563#define GL_POLYGON_OFFSET_LINE 0x2A02
564#define GL_POLYGON_OFFSET_FILL 0x8037
565#define GL_POLYGON_OFFSET_FACTOR 0x8038
566#define GL_TEXTURE_BINDING_1D 0x8068
567#define GL_TEXTURE_BINDING_2D 0x8069
568#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
569#define GL_TEXTURE_RED_SIZE 0x805C
570#define GL_TEXTURE_GREEN_SIZE 0x805D
571#define GL_TEXTURE_BLUE_SIZE 0x805E
572#define GL_TEXTURE_ALPHA_SIZE 0x805F
573#define GL_DOUBLE 0x140A
574#define GL_PROXY_TEXTURE_1D 0x8063
575#define GL_PROXY_TEXTURE_2D 0x8064
576#define GL_R3_G3_B2 0x2A10
577#define GL_RGB4 0x804F
578#define GL_RGB5 0x8050
579#define GL_RGB8 0x8051
580#define GL_RGB10 0x8052
581#define GL_RGB12 0x8053
582#define GL_RGB16 0x8054
583#define GL_RGBA2 0x8055
584#define GL_RGBA4 0x8056
585#define GL_RGB5_A1 0x8057
586#define GL_RGBA8 0x8058
587#define GL_RGB10_A2 0x8059
588#define GL_RGBA12 0x805A
589#define GL_RGBA16 0x805B
590#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
591#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
592#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
593#define GL_VERTEX_ARRAY_POINTER 0x808E
594#define GL_NORMAL_ARRAY_POINTER 0x808F
595#define GL_COLOR_ARRAY_POINTER 0x8090
596#define GL_INDEX_ARRAY_POINTER 0x8091
597#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
598#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
599#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
600#define GL_SELECTION_BUFFER_POINTER 0x0DF3
601#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
602#define GL_INDEX_LOGIC_OP 0x0BF1
603#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
604#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
605#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
606#define GL_SELECTION_BUFFER_SIZE 0x0DF4
607#define GL_VERTEX_ARRAY 0x8074
608#define GL_NORMAL_ARRAY 0x8075
609#define GL_COLOR_ARRAY 0x8076
610#define GL_INDEX_ARRAY 0x8077
611#define GL_TEXTURE_COORD_ARRAY 0x8078
612#define GL_EDGE_FLAG_ARRAY 0x8079
613#define GL_VERTEX_ARRAY_SIZE 0x807A
614#define GL_VERTEX_ARRAY_TYPE 0x807B
615#define GL_VERTEX_ARRAY_STRIDE 0x807C
616#define GL_NORMAL_ARRAY_TYPE 0x807E
617#define GL_NORMAL_ARRAY_STRIDE 0x807F
618#define GL_COLOR_ARRAY_SIZE 0x8081
619#define GL_COLOR_ARRAY_TYPE 0x8082
620#define GL_COLOR_ARRAY_STRIDE 0x8083
621#define GL_INDEX_ARRAY_TYPE 0x8085
622#define GL_INDEX_ARRAY_STRIDE 0x8086
623#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
624#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
625#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
626#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
627#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
628#define GL_TEXTURE_INTENSITY_SIZE 0x8061
629#define GL_TEXTURE_PRIORITY 0x8066
630#define GL_TEXTURE_RESIDENT 0x8067
631#define GL_ALPHA4 0x803B
632#define GL_ALPHA8 0x803C
633#define GL_ALPHA12 0x803D
634#define GL_ALPHA16 0x803E
635#define GL_LUMINANCE4 0x803F
636#define GL_LUMINANCE8 0x8040
637#define GL_LUMINANCE12 0x8041
638#define GL_LUMINANCE16 0x8042
639#define GL_LUMINANCE4_ALPHA4 0x8043
640#define GL_LUMINANCE6_ALPHA2 0x8044
641#define GL_LUMINANCE8_ALPHA8 0x8045
642#define GL_LUMINANCE12_ALPHA4 0x8046
643#define GL_LUMINANCE12_ALPHA12 0x8047
644#define GL_LUMINANCE16_ALPHA16 0x8048
645#define GL_INTENSITY 0x8049
646#define GL_INTENSITY4 0x804A
647#define GL_INTENSITY8 0x804B
648#define GL_INTENSITY12 0x804C
649#define GL_INTENSITY16 0x804D
650#define GL_V2F 0x2A20
651#define GL_V3F 0x2A21
652#define GL_C4UB_V2F 0x2A22
653#define GL_C4UB_V3F 0x2A23
654#define GL_C3F_V3F 0x2A24
655#define GL_N3F_V3F 0x2A25
656#define GL_C4F_N3F_V3F 0x2A26
657#define GL_T2F_V3F 0x2A27
658#define GL_T4F_V4F 0x2A28
659#define GL_T2F_C4UB_V3F 0x2A29
660#define GL_T2F_C3F_V3F 0x2A2A
661#define GL_T2F_N3F_V3F 0x2A2B
662#define GL_T2F_C4F_N3F_V3F 0x2A2C
663#define GL_T4F_C4F_N3F_V4F 0x2A2D
664#define GL_UNSIGNED_BYTE_3_3_2 0x8032
665#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
666#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
667#define GL_UNSIGNED_INT_8_8_8_8 0x8035
668#define GL_UNSIGNED_INT_10_10_10_2 0x8036
669#define GL_TEXTURE_BINDING_3D 0x806A
670#define GL_PACK_SKIP_IMAGES 0x806B
671#define GL_PACK_IMAGE_HEIGHT 0x806C
672#define GL_UNPACK_SKIP_IMAGES 0x806D
673#define GL_UNPACK_IMAGE_HEIGHT 0x806E
674#define GL_TEXTURE_3D 0x806F
675#define GL_PROXY_TEXTURE_3D 0x8070
676#define GL_TEXTURE_DEPTH 0x8071
677#define GL_TEXTURE_WRAP_R 0x8072
678#define GL_MAX_3D_TEXTURE_SIZE 0x8073
679#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
680#define GL_UNSIGNED_SHORT_5_6_5 0x8363
681#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
682#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
683#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
684#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
685#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
686#define GL_BGR 0x80E0
687#define GL_BGRA 0x80E1
688#define GL_MAX_ELEMENTS_VERTICES 0x80E8
689#define GL_MAX_ELEMENTS_INDICES 0x80E9
690#define GL_CLAMP_TO_EDGE 0x812F
691#define GL_TEXTURE_MIN_LOD 0x813A
692#define GL_TEXTURE_MAX_LOD 0x813B
693#define GL_TEXTURE_BASE_LEVEL 0x813C
694#define GL_TEXTURE_MAX_LEVEL 0x813D
695#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
696#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
697#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
698#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
699#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
700#define GL_RESCALE_NORMAL 0x803A
701#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
702#define GL_SINGLE_COLOR 0x81F9
703#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
704#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
705#define GL_TEXTURE0 0x84C0
706#define GL_TEXTURE1 0x84C1
707#define GL_TEXTURE2 0x84C2
708#define GL_TEXTURE3 0x84C3
709#define GL_TEXTURE4 0x84C4
710#define GL_TEXTURE5 0x84C5
711#define GL_TEXTURE6 0x84C6
712#define GL_TEXTURE7 0x84C7
713#define GL_TEXTURE8 0x84C8
714#define GL_TEXTURE9 0x84C9
715#define GL_TEXTURE10 0x84CA
716#define GL_TEXTURE11 0x84CB
717#define GL_TEXTURE12 0x84CC
718#define GL_TEXTURE13 0x84CD
719#define GL_TEXTURE14 0x84CE
720#define GL_TEXTURE15 0x84CF
721#define GL_TEXTURE16 0x84D0
722#define GL_TEXTURE17 0x84D1
723#define GL_TEXTURE18 0x84D2
724#define GL_TEXTURE19 0x84D3
725#define GL_TEXTURE20 0x84D4
726#define GL_TEXTURE21 0x84D5
727#define GL_TEXTURE22 0x84D6
728#define GL_TEXTURE23 0x84D7
729#define GL_TEXTURE24 0x84D8
730#define GL_TEXTURE25 0x84D9
731#define GL_TEXTURE26 0x84DA
732#define GL_TEXTURE27 0x84DB
733#define GL_TEXTURE28 0x84DC
734#define GL_TEXTURE29 0x84DD
735#define GL_TEXTURE30 0x84DE
736#define GL_TEXTURE31 0x84DF
737#define GL_ACTIVE_TEXTURE 0x84E0
738#define GL_MULTISAMPLE 0x809D
739#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
740#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
741#define GL_SAMPLE_COVERAGE 0x80A0
742#define GL_SAMPLE_BUFFERS 0x80A8
743#define GL_SAMPLES 0x80A9
744#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
745#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
746#define GL_TEXTURE_CUBE_MAP 0x8513
747#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
748#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
749#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
750#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
751#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
752#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
753#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
754#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
755#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
756#define GL_COMPRESSED_RGB 0x84ED
757#define GL_COMPRESSED_RGBA 0x84EE
758#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
759#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
760#define GL_TEXTURE_COMPRESSED 0x86A1
761#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
762#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
763#define GL_CLAMP_TO_BORDER 0x812D
764#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
765#define GL_MAX_TEXTURE_UNITS 0x84E2
766#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
767#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
768#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
769#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
770#define GL_MULTISAMPLE_BIT 0x20000000
771#define GL_NORMAL_MAP 0x8511
772#define GL_REFLECTION_MAP 0x8512
773#define GL_COMPRESSED_ALPHA 0x84E9
774#define GL_COMPRESSED_LUMINANCE 0x84EA
775#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
776#define GL_COMPRESSED_INTENSITY 0x84EC
777#define GL_COMBINE 0x8570
778#define GL_COMBINE_RGB 0x8571
779#define GL_COMBINE_ALPHA 0x8572
780#define GL_SOURCE0_RGB 0x8580
781#define GL_SOURCE1_RGB 0x8581
782#define GL_SOURCE2_RGB 0x8582
783#define GL_SOURCE0_ALPHA 0x8588
784#define GL_SOURCE1_ALPHA 0x8589
785#define GL_SOURCE2_ALPHA 0x858A
786#define GL_OPERAND0_RGB 0x8590
787#define GL_OPERAND1_RGB 0x8591
788#define GL_OPERAND2_RGB 0x8592
789#define GL_OPERAND0_ALPHA 0x8598
790#define GL_OPERAND1_ALPHA 0x8599
791#define GL_OPERAND2_ALPHA 0x859A
792#define GL_RGB_SCALE 0x8573
793#define GL_ADD_SIGNED 0x8574
794#define GL_INTERPOLATE 0x8575
795#define GL_SUBTRACT 0x84E7
796#define GL_CONSTANT 0x8576
797#define GL_PRIMARY_COLOR 0x8577
798#define GL_PREVIOUS 0x8578
799#define GL_DOT3_RGB 0x86AE
800#define GL_DOT3_RGBA 0x86AF
801#define GL_BLEND_DST_RGB 0x80C8
802#define GL_BLEND_SRC_RGB 0x80C9
803#define GL_BLEND_DST_ALPHA 0x80CA
804#define GL_BLEND_SRC_ALPHA 0x80CB
805#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
806#define GL_DEPTH_COMPONENT16 0x81A5
807#define GL_DEPTH_COMPONENT24 0x81A6
808#define GL_DEPTH_COMPONENT32 0x81A7
809#define GL_MIRRORED_REPEAT 0x8370
810#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
811#define GL_TEXTURE_LOD_BIAS 0x8501
812#define GL_INCR_WRAP 0x8507
813#define GL_DECR_WRAP 0x8508
814#define GL_TEXTURE_DEPTH_SIZE 0x884A
815#define GL_TEXTURE_COMPARE_MODE 0x884C
816#define GL_TEXTURE_COMPARE_FUNC 0x884D
817#define GL_POINT_SIZE_MIN 0x8126
818#define GL_POINT_SIZE_MAX 0x8127
819#define GL_POINT_DISTANCE_ATTENUATION 0x8129
820#define GL_GENERATE_MIPMAP 0x8191
821#define GL_GENERATE_MIPMAP_HINT 0x8192
822#define GL_FOG_COORDINATE_SOURCE 0x8450
823#define GL_FOG_COORDINATE 0x8451
824#define GL_FRAGMENT_DEPTH 0x8452
825#define GL_CURRENT_FOG_COORDINATE 0x8453
826#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
827#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
828#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
829#define GL_FOG_COORDINATE_ARRAY 0x8457
830#define GL_COLOR_SUM 0x8458
831#define GL_CURRENT_SECONDARY_COLOR 0x8459
832#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
833#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
834#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
835#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
836#define GL_SECONDARY_COLOR_ARRAY 0x845E
837#define GL_TEXTURE_FILTER_CONTROL 0x8500
838#define GL_DEPTH_TEXTURE_MODE 0x884B
839#define GL_COMPARE_R_TO_TEXTURE 0x884E
840#define GL_BLEND_COLOR 0x8005
841#define GL_BLEND_EQUATION 0x8009
842#define GL_CONSTANT_COLOR 0x8001
843#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
844#define GL_CONSTANT_ALPHA 0x8003
845#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
846#define GL_FUNC_ADD 0x8006
847#define GL_FUNC_REVERSE_SUBTRACT 0x800B
848#define GL_FUNC_SUBTRACT 0x800A
849#define GL_MIN 0x8007
850#define GL_MAX 0x8008
851#define GL_BUFFER_SIZE 0x8764
852#define GL_BUFFER_USAGE 0x8765
853#define GL_QUERY_COUNTER_BITS 0x8864
854#define GL_CURRENT_QUERY 0x8865
855#define GL_QUERY_RESULT 0x8866
856#define GL_QUERY_RESULT_AVAILABLE 0x8867
857#define GL_ARRAY_BUFFER 0x8892
858#define GL_ELEMENT_ARRAY_BUFFER 0x8893
859#define GL_ARRAY_BUFFER_BINDING 0x8894
860#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
861#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
862#define GL_READ_ONLY 0x88B8
863#define GL_WRITE_ONLY 0x88B9
864#define GL_READ_WRITE 0x88BA
865#define GL_BUFFER_ACCESS 0x88BB
866#define GL_BUFFER_MAPPED 0x88BC
867#define GL_BUFFER_MAP_POINTER 0x88BD
868#define GL_STREAM_DRAW 0x88E0
869#define GL_STREAM_READ 0x88E1
870#define GL_STREAM_COPY 0x88E2
871#define GL_STATIC_DRAW 0x88E4
872#define GL_STATIC_READ 0x88E5
873#define GL_STATIC_COPY 0x88E6
874#define GL_DYNAMIC_DRAW 0x88E8
875#define GL_DYNAMIC_READ 0x88E9
876#define GL_DYNAMIC_COPY 0x88EA
877#define GL_SAMPLES_PASSED 0x8914
878#define GL_SRC1_ALPHA 0x8589
879#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
880#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
881#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
882#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
883#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
884#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
885#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
886#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
887#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
888#define GL_FOG_COORD_SRC 0x8450
889#define GL_FOG_COORD 0x8451
890#define GL_CURRENT_FOG_COORD 0x8453
891#define GL_FOG_COORD_ARRAY_TYPE 0x8454
892#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
893#define GL_FOG_COORD_ARRAY_POINTER 0x8456
894#define GL_FOG_COORD_ARRAY 0x8457
895#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
896#define GL_SRC0_RGB 0x8580
897#define GL_SRC1_RGB 0x8581
898#define GL_SRC2_RGB 0x8582
899#define GL_SRC0_ALPHA 0x8588
900#define GL_SRC2_ALPHA 0x858A
901#define GL_BLEND_EQUATION_RGB 0x8009
902#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
903#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
904#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
905#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
906#define GL_CURRENT_VERTEX_ATTRIB 0x8626
907#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
908#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
909#define GL_STENCIL_BACK_FUNC 0x8800
910#define GL_STENCIL_BACK_FAIL 0x8801
911#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
912#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
913#define GL_MAX_DRAW_BUFFERS 0x8824
914#define GL_DRAW_BUFFER0 0x8825
915#define GL_DRAW_BUFFER1 0x8826
916#define GL_DRAW_BUFFER2 0x8827
917#define GL_DRAW_BUFFER3 0x8828
918#define GL_DRAW_BUFFER4 0x8829
919#define GL_DRAW_BUFFER5 0x882A
920#define GL_DRAW_BUFFER6 0x882B
921#define GL_DRAW_BUFFER7 0x882C
922#define GL_DRAW_BUFFER8 0x882D
923#define GL_DRAW_BUFFER9 0x882E
924#define GL_DRAW_BUFFER10 0x882F
925#define GL_DRAW_BUFFER11 0x8830
926#define GL_DRAW_BUFFER12 0x8831
927#define GL_DRAW_BUFFER13 0x8832
928#define GL_DRAW_BUFFER14 0x8833
929#define GL_DRAW_BUFFER15 0x8834
930#define GL_BLEND_EQUATION_ALPHA 0x883D
931#define GL_MAX_VERTEX_ATTRIBS 0x8869
932#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
933#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
934#define GL_FRAGMENT_SHADER 0x8B30
935#define GL_VERTEX_SHADER 0x8B31
936#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
937#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
938#define GL_MAX_VARYING_FLOATS 0x8B4B
939#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
940#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
941#define GL_SHADER_TYPE 0x8B4F
942#define GL_FLOAT_VEC2 0x8B50
943#define GL_FLOAT_VEC3 0x8B51
944#define GL_FLOAT_VEC4 0x8B52
945#define GL_INT_VEC2 0x8B53
946#define GL_INT_VEC3 0x8B54
947#define GL_INT_VEC4 0x8B55
948#define GL_BOOL 0x8B56
949#define GL_BOOL_VEC2 0x8B57
950#define GL_BOOL_VEC3 0x8B58
951#define GL_BOOL_VEC4 0x8B59
952#define GL_FLOAT_MAT2 0x8B5A
953#define GL_FLOAT_MAT3 0x8B5B
954#define GL_FLOAT_MAT4 0x8B5C
955#define GL_SAMPLER_1D 0x8B5D
956#define GL_SAMPLER_2D 0x8B5E
957#define GL_SAMPLER_3D 0x8B5F
958#define GL_SAMPLER_CUBE 0x8B60
959#define GL_SAMPLER_1D_SHADOW 0x8B61
960#define GL_SAMPLER_2D_SHADOW 0x8B62
961#define GL_DELETE_STATUS 0x8B80
962#define GL_COMPILE_STATUS 0x8B81
963#define GL_LINK_STATUS 0x8B82
964#define GL_VALIDATE_STATUS 0x8B83
965#define GL_INFO_LOG_LENGTH 0x8B84
966#define GL_ATTACHED_SHADERS 0x8B85
967#define GL_ACTIVE_UNIFORMS 0x8B86
968#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
969#define GL_SHADER_SOURCE_LENGTH 0x8B88
970#define GL_ACTIVE_ATTRIBUTES 0x8B89
971#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
972#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
973#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
974#define GL_CURRENT_PROGRAM 0x8B8D
975#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
976#define GL_LOWER_LEFT 0x8CA1
977#define GL_UPPER_LEFT 0x8CA2
978#define GL_STENCIL_BACK_REF 0x8CA3
979#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
980#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
981#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
982#define GL_POINT_SPRITE 0x8861
983#define GL_COORD_REPLACE 0x8862
984#define GL_MAX_TEXTURE_COORDS 0x8871
985#define GL_PIXEL_PACK_BUFFER 0x88EB
986#define GL_PIXEL_UNPACK_BUFFER 0x88EC
987#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
988#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
989#define GL_FLOAT_MAT2x3 0x8B65
990#define GL_FLOAT_MAT2x4 0x8B66
991#define GL_FLOAT_MAT3x2 0x8B67
992#define GL_FLOAT_MAT3x4 0x8B68
993#define GL_FLOAT_MAT4x2 0x8B69
994#define GL_FLOAT_MAT4x3 0x8B6A
995#define GL_SRGB 0x8C40
996#define GL_SRGB8 0x8C41
997#define GL_SRGB_ALPHA 0x8C42
998#define GL_SRGB8_ALPHA8 0x8C43
999#define GL_COMPRESSED_SRGB 0x8C48
1000#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
1001#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
1002#define GL_SLUMINANCE_ALPHA 0x8C44
1003#define GL_SLUMINANCE8_ALPHA8 0x8C45
1004#define GL_SLUMINANCE 0x8C46
1005#define GL_SLUMINANCE8 0x8C47
1006#define GL_COMPRESSED_SLUMINANCE 0x8C4A
1007#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
1008#define GL_COMPARE_REF_TO_TEXTURE 0x884E
1009#define GL_CLIP_DISTANCE0 0x3000
1010#define GL_CLIP_DISTANCE1 0x3001
1011#define GL_CLIP_DISTANCE2 0x3002
1012#define GL_CLIP_DISTANCE3 0x3003
1013#define GL_CLIP_DISTANCE4 0x3004
1014#define GL_CLIP_DISTANCE5 0x3005
1015#define GL_CLIP_DISTANCE6 0x3006
1016#define GL_CLIP_DISTANCE7 0x3007
1017#define GL_MAX_CLIP_DISTANCES 0x0D32
1018#define GL_MAJOR_VERSION 0x821B
1019#define GL_MINOR_VERSION 0x821C
1020#define GL_NUM_EXTENSIONS 0x821D
1021#define GL_CONTEXT_FLAGS 0x821E
1022#define GL_COMPRESSED_RED 0x8225
1023#define GL_COMPRESSED_RG 0x8226
1024#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
1025#define GL_RGBA32F 0x8814
1026#define GL_RGB32F 0x8815
1027#define GL_RGBA16F 0x881A
1028#define GL_RGB16F 0x881B
1029#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
1030#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
1031#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
1032#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
1033#define GL_CLAMP_READ_COLOR 0x891C
1034#define GL_FIXED_ONLY 0x891D
1035#define GL_MAX_VARYING_COMPONENTS 0x8B4B
1036#define GL_TEXTURE_1D_ARRAY 0x8C18
1037#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
1038#define GL_TEXTURE_2D_ARRAY 0x8C1A
1039#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
1040#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
1041#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
1042#define GL_R11F_G11F_B10F 0x8C3A
1043#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
1044#define GL_RGB9_E5 0x8C3D
1045#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
1046#define GL_TEXTURE_SHARED_SIZE 0x8C3F
1047#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
1048#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
1049#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
1050#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
1051#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
1052#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
1053#define GL_PRIMITIVES_GENERATED 0x8C87
1054#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
1055#define GL_RASTERIZER_DISCARD 0x8C89
1056#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
1057#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
1058#define GL_INTERLEAVED_ATTRIBS 0x8C8C
1059#define GL_SEPARATE_ATTRIBS 0x8C8D
1060#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
1061#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
1062#define GL_RGBA32UI 0x8D70
1063#define GL_RGB32UI 0x8D71
1064#define GL_RGBA16UI 0x8D76
1065#define GL_RGB16UI 0x8D77
1066#define GL_RGBA8UI 0x8D7C
1067#define GL_RGB8UI 0x8D7D
1068#define GL_RGBA32I 0x8D82
1069#define GL_RGB32I 0x8D83
1070#define GL_RGBA16I 0x8D88
1071#define GL_RGB16I 0x8D89
1072#define GL_RGBA8I 0x8D8E
1073#define GL_RGB8I 0x8D8F
1074#define GL_RED_INTEGER 0x8D94
1075#define GL_GREEN_INTEGER 0x8D95
1076#define GL_BLUE_INTEGER 0x8D96
1077#define GL_RGB_INTEGER 0x8D98
1078#define GL_RGBA_INTEGER 0x8D99
1079#define GL_BGR_INTEGER 0x8D9A
1080#define GL_BGRA_INTEGER 0x8D9B
1081#define GL_SAMPLER_1D_ARRAY 0x8DC0
1082#define GL_SAMPLER_2D_ARRAY 0x8DC1
1083#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
1084#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
1085#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
1086#define GL_UNSIGNED_INT_VEC2 0x8DC6
1087#define GL_UNSIGNED_INT_VEC3 0x8DC7
1088#define GL_UNSIGNED_INT_VEC4 0x8DC8
1089#define GL_INT_SAMPLER_1D 0x8DC9
1090#define GL_INT_SAMPLER_2D 0x8DCA
1091#define GL_INT_SAMPLER_3D 0x8DCB
1092#define GL_INT_SAMPLER_CUBE 0x8DCC
1093#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1094#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1095#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
1096#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
1097#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
1098#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
1099#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
1100#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
1101#define GL_QUERY_WAIT 0x8E13
1102#define GL_QUERY_NO_WAIT 0x8E14
1103#define GL_QUERY_BY_REGION_WAIT 0x8E15
1104#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
1105#define GL_BUFFER_ACCESS_FLAGS 0x911F
1106#define GL_BUFFER_MAP_LENGTH 0x9120
1107#define GL_BUFFER_MAP_OFFSET 0x9121
1108#define GL_DEPTH_COMPONENT32F 0x8CAC
1109#define GL_DEPTH32F_STENCIL8 0x8CAD
1110#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1111#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1112#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1113#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1114#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1115#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1116#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1117#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1118#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1119#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1120#define GL_FRAMEBUFFER_DEFAULT 0x8218
1121#define GL_FRAMEBUFFER_UNDEFINED 0x8219
1122#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1123#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
1124#define GL_DEPTH_STENCIL 0x84F9
1125#define GL_UNSIGNED_INT_24_8 0x84FA
1126#define GL_DEPTH24_STENCIL8 0x88F0
1127#define GL_TEXTURE_STENCIL_SIZE 0x88F1
1128#define GL_TEXTURE_RED_TYPE 0x8C10
1129#define GL_TEXTURE_GREEN_TYPE 0x8C11
1130#define GL_TEXTURE_BLUE_TYPE 0x8C12
1131#define GL_TEXTURE_ALPHA_TYPE 0x8C13
1132#define GL_TEXTURE_DEPTH_TYPE 0x8C16
1133#define GL_UNSIGNED_NORMALIZED 0x8C17
1134#define GL_FRAMEBUFFER_BINDING 0x8CA6
1135#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1136#define GL_RENDERBUFFER_BINDING 0x8CA7
1137#define GL_READ_FRAMEBUFFER 0x8CA8
1138#define GL_DRAW_FRAMEBUFFER 0x8CA9
1139#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
1140#define GL_RENDERBUFFER_SAMPLES 0x8CAB
1141#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1142#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1143#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1144#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1145#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1146#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1147#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1148#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1149#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1150#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1151#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1152#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
1153#define GL_COLOR_ATTACHMENT0 0x8CE0
1154#define GL_COLOR_ATTACHMENT1 0x8CE1
1155#define GL_COLOR_ATTACHMENT2 0x8CE2
1156#define GL_COLOR_ATTACHMENT3 0x8CE3
1157#define GL_COLOR_ATTACHMENT4 0x8CE4
1158#define GL_COLOR_ATTACHMENT5 0x8CE5
1159#define GL_COLOR_ATTACHMENT6 0x8CE6
1160#define GL_COLOR_ATTACHMENT7 0x8CE7
1161#define GL_COLOR_ATTACHMENT8 0x8CE8
1162#define GL_COLOR_ATTACHMENT9 0x8CE9
1163#define GL_COLOR_ATTACHMENT10 0x8CEA
1164#define GL_COLOR_ATTACHMENT11 0x8CEB
1165#define GL_COLOR_ATTACHMENT12 0x8CEC
1166#define GL_COLOR_ATTACHMENT13 0x8CED
1167#define GL_COLOR_ATTACHMENT14 0x8CEE
1168#define GL_COLOR_ATTACHMENT15 0x8CEF
1169#define GL_COLOR_ATTACHMENT16 0x8CF0
1170#define GL_COLOR_ATTACHMENT17 0x8CF1
1171#define GL_COLOR_ATTACHMENT18 0x8CF2
1172#define GL_COLOR_ATTACHMENT19 0x8CF3
1173#define GL_COLOR_ATTACHMENT20 0x8CF4
1174#define GL_COLOR_ATTACHMENT21 0x8CF5
1175#define GL_COLOR_ATTACHMENT22 0x8CF6
1176#define GL_COLOR_ATTACHMENT23 0x8CF7
1177#define GL_COLOR_ATTACHMENT24 0x8CF8
1178#define GL_COLOR_ATTACHMENT25 0x8CF9
1179#define GL_COLOR_ATTACHMENT26 0x8CFA
1180#define GL_COLOR_ATTACHMENT27 0x8CFB
1181#define GL_COLOR_ATTACHMENT28 0x8CFC
1182#define GL_COLOR_ATTACHMENT29 0x8CFD
1183#define GL_COLOR_ATTACHMENT30 0x8CFE
1184#define GL_COLOR_ATTACHMENT31 0x8CFF
1185#define GL_DEPTH_ATTACHMENT 0x8D00
1186#define GL_STENCIL_ATTACHMENT 0x8D20
1187#define GL_FRAMEBUFFER 0x8D40
1188#define GL_RENDERBUFFER 0x8D41
1189#define GL_RENDERBUFFER_WIDTH 0x8D42
1190#define GL_RENDERBUFFER_HEIGHT 0x8D43
1191#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
1192#define GL_STENCIL_INDEX1 0x8D46
1193#define GL_STENCIL_INDEX4 0x8D47
1194#define GL_STENCIL_INDEX8 0x8D48
1195#define GL_STENCIL_INDEX16 0x8D49
1196#define GL_RENDERBUFFER_RED_SIZE 0x8D50
1197#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
1198#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
1199#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
1200#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
1201#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
1202#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1203#define GL_MAX_SAMPLES 0x8D57
1204#define GL_INDEX 0x8222
1205#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
1206#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
1207#define GL_FRAMEBUFFER_SRGB 0x8DB9
1208#define GL_HALF_FLOAT 0x140B
1209#define GL_MAP_READ_BIT 0x0001
1210#define GL_MAP_WRITE_BIT 0x0002
1211#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
1212#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
1213#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
1214#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
1215#define GL_COMPRESSED_RED_RGTC1 0x8DBB
1216#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
1217#define GL_COMPRESSED_RG_RGTC2 0x8DBD
1218#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
1219#define GL_RG 0x8227
1220#define GL_RG_INTEGER 0x8228
1221#define GL_R8 0x8229
1222#define GL_R16 0x822A
1223#define GL_RG8 0x822B
1224#define GL_RG16 0x822C
1225#define GL_R16F 0x822D
1226#define GL_R32F 0x822E
1227#define GL_RG16F 0x822F
1228#define GL_RG32F 0x8230
1229#define GL_R8I 0x8231
1230#define GL_R8UI 0x8232
1231#define GL_R16I 0x8233
1232#define GL_R16UI 0x8234
1233#define GL_R32I 0x8235
1234#define GL_R32UI 0x8236
1235#define GL_RG8I 0x8237
1236#define GL_RG8UI 0x8238
1237#define GL_RG16I 0x8239
1238#define GL_RG16UI 0x823A
1239#define GL_RG32I 0x823B
1240#define GL_RG32UI 0x823C
1241#define GL_VERTEX_ARRAY_BINDING 0x85B5
1242#define GL_CLAMP_VERTEX_COLOR 0x891A
1243#define GL_CLAMP_FRAGMENT_COLOR 0x891B
1244#define GL_ALPHA_INTEGER 0x8D97
1245#define GL_SAMPLER_2D_RECT 0x8B63
1246#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
1247#define GL_SAMPLER_BUFFER 0x8DC2
1248#define GL_INT_SAMPLER_2D_RECT 0x8DCD
1249#define GL_INT_SAMPLER_BUFFER 0x8DD0
1250#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
1251#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
1252#define GL_TEXTURE_BUFFER 0x8C2A
1253#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
1254#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
1255#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
1256#define GL_TEXTURE_RECTANGLE 0x84F5
1257#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
1258#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
1259#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
1260#define GL_R8_SNORM 0x8F94
1261#define GL_RG8_SNORM 0x8F95
1262#define GL_RGB8_SNORM 0x8F96
1263#define GL_RGBA8_SNORM 0x8F97
1264#define GL_R16_SNORM 0x8F98
1265#define GL_RG16_SNORM 0x8F99
1266#define GL_RGB16_SNORM 0x8F9A
1267#define GL_RGBA16_SNORM 0x8F9B
1268#define GL_SIGNED_NORMALIZED 0x8F9C
1269#define GL_PRIMITIVE_RESTART 0x8F9D
1270#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
1271#define GL_COPY_READ_BUFFER 0x8F36
1272#define GL_COPY_WRITE_BUFFER 0x8F37
1273#define GL_UNIFORM_BUFFER 0x8A11
1274#define GL_UNIFORM_BUFFER_BINDING 0x8A28
1275#define GL_UNIFORM_BUFFER_START 0x8A29
1276#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
1277#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
1278#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
1279#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
1280#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
1281#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
1282#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
1283#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
1284#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
1285#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
1286#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
1287#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
1288#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
1289#define GL_UNIFORM_TYPE 0x8A37
1290#define GL_UNIFORM_SIZE 0x8A38
1291#define GL_UNIFORM_NAME_LENGTH 0x8A39
1292#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
1293#define GL_UNIFORM_OFFSET 0x8A3B
1294#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
1295#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
1296#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
1297#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
1298#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
1299#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
1300#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
1301#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
1302#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
1303#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
1304#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
1305#define GL_INVALID_INDEX 0xFFFFFFFF
1306#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
1307#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
1308#define GL_LINES_ADJACENCY 0x000A
1309#define GL_LINE_STRIP_ADJACENCY 0x000B
1310#define GL_TRIANGLES_ADJACENCY 0x000C
1311#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
1312#define GL_PROGRAM_POINT_SIZE 0x8642
1313#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
1314#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1315#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1316#define GL_GEOMETRY_SHADER 0x8DD9
1317#define GL_GEOMETRY_VERTICES_OUT 0x8916
1318#define GL_GEOMETRY_INPUT_TYPE 0x8917
1319#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1320#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
1321#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
1322#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
1323#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
1324#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
1325#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
1326#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
1327#define GL_CONTEXT_PROFILE_MASK 0x9126
1328#define GL_DEPTH_CLAMP 0x864F
1329#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
1330#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1331#define GL_LAST_VERTEX_CONVENTION 0x8E4E
1332#define GL_PROVOKING_VERTEX 0x8E4F
1333#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
1334#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
1335#define GL_OBJECT_TYPE 0x9112
1336#define GL_SYNC_CONDITION 0x9113
1337#define GL_SYNC_STATUS 0x9114
1338#define GL_SYNC_FLAGS 0x9115
1339#define GL_SYNC_FENCE 0x9116
1340#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
1341#define GL_UNSIGNALED 0x9118
1342#define GL_SIGNALED 0x9119
1343#define GL_ALREADY_SIGNALED 0x911A
1344#define GL_TIMEOUT_EXPIRED 0x911B
1345#define GL_CONDITION_SATISFIED 0x911C
1346#define GL_WAIT_FAILED 0x911D
1347#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
1348#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
1349#define GL_SAMPLE_POSITION 0x8E50
1350#define GL_SAMPLE_MASK 0x8E51
1351#define GL_SAMPLE_MASK_VALUE 0x8E52
1352#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
1353#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
1354#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
1355#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
1356#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
1357#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
1358#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
1359#define GL_TEXTURE_SAMPLES 0x9106
1360#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
1361#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
1362#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1363#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
1364#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
1365#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1366#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
1367#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
1368#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
1369#define GL_MAX_INTEGER_SAMPLES 0x9110
1370#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
1371#define GL_SRC1_COLOR 0x88F9
1372#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
1373#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
1374#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
1375#define GL_ANY_SAMPLES_PASSED 0x8C2F
1376#define GL_SAMPLER_BINDING 0x8919
1377#define GL_RGB10_A2UI 0x906F
1378#define GL_TEXTURE_SWIZZLE_R 0x8E42
1379#define GL_TEXTURE_SWIZZLE_G 0x8E43
1380#define GL_TEXTURE_SWIZZLE_B 0x8E44
1381#define GL_TEXTURE_SWIZZLE_A 0x8E45
1382#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
1383#define GL_TIME_ELAPSED 0x88BF
1384#define GL_TIMESTAMP 0x8E28
1385#define GL_INT_2_10_10_10_REV 0x8D9F
1386#define GL_SAMPLE_SHADING 0x8C36
1387#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
1388#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
1389#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
1390#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
1391#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
1392#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
1393#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
1394#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
1395#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1396#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
1397#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1398#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1399#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1400#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
1401#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
1402#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
1403#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1404#define GL_MAX_VERTEX_STREAMS 0x8E71
1405#define GL_DOUBLE_VEC2 0x8FFC
1406#define GL_DOUBLE_VEC3 0x8FFD
1407#define GL_DOUBLE_VEC4 0x8FFE
1408#define GL_DOUBLE_MAT2 0x8F46
1409#define GL_DOUBLE_MAT3 0x8F47
1410#define GL_DOUBLE_MAT4 0x8F48
1411#define GL_DOUBLE_MAT2x3 0x8F49
1412#define GL_DOUBLE_MAT2x4 0x8F4A
1413#define GL_DOUBLE_MAT3x2 0x8F4B
1414#define GL_DOUBLE_MAT3x4 0x8F4C
1415#define GL_DOUBLE_MAT4x2 0x8F4D
1416#define GL_DOUBLE_MAT4x3 0x8F4E
1417#define GL_ACTIVE_SUBROUTINES 0x8DE5
1418#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
1419#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
1420#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
1421#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
1422#define GL_MAX_SUBROUTINES 0x8DE7
1423#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
1424#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
1425#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
1426#define GL_PATCHES 0x000E
1427#define GL_PATCH_VERTICES 0x8E72
1428#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
1429#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
1430#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
1431#define GL_TESS_GEN_MODE 0x8E76
1432#define GL_TESS_GEN_SPACING 0x8E77
1433#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1434#define GL_TESS_GEN_POINT_MODE 0x8E79
1435#define GL_ISOLINES 0x8E7A
1436#define GL_FRACTIONAL_ODD 0x8E7B
1437#define GL_FRACTIONAL_EVEN 0x8E7C
1438#define GL_MAX_PATCH_VERTICES 0x8E7D
1439#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
1440#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
1441#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
1442#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
1443#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
1444#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
1445#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
1446#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
1447#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
1448#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
1449#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
1450#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
1451#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
1452#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
1453#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
1454#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
1455#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
1456#define GL_TESS_EVALUATION_SHADER 0x8E87
1457#define GL_TESS_CONTROL_SHADER 0x8E88
1458#define GL_TRANSFORM_FEEDBACK 0x8E22
1459#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
1460#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
1461#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
1462#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
1463#define GL_FIXED 0x140C
1464#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1465#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1466#define GL_LOW_FLOAT 0x8DF0
1467#define GL_MEDIUM_FLOAT 0x8DF1
1468#define GL_HIGH_FLOAT 0x8DF2
1469#define GL_LOW_INT 0x8DF3
1470#define GL_MEDIUM_INT 0x8DF4
1471#define GL_HIGH_INT 0x8DF5
1472#define GL_SHADER_COMPILER 0x8DFA
1473#define GL_SHADER_BINARY_FORMATS 0x8DF8
1474#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
1475#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
1476#define GL_MAX_VARYING_VECTORS 0x8DFC
1477#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
1478#define GL_RGB565 0x8D62
1479#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
1480#define GL_PROGRAM_BINARY_LENGTH 0x8741
1481#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
1482#define GL_PROGRAM_BINARY_FORMATS 0x87FF
1483#define GL_VERTEX_SHADER_BIT 0x00000001
1484#define GL_FRAGMENT_SHADER_BIT 0x00000002
1485#define GL_GEOMETRY_SHADER_BIT 0x00000004
1486#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
1487#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
1488#define GL_ALL_SHADER_BITS 0xFFFFFFFF
1489#define GL_PROGRAM_SEPARABLE 0x8258
1490#define GL_ACTIVE_PROGRAM 0x8259
1491#define GL_PROGRAM_PIPELINE_BINDING 0x825A
1492#define GL_MAX_VIEWPORTS 0x825B
1493#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
1494#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
1495#define GL_LAYER_PROVOKING_VERTEX 0x825E
1496#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
1497#define GL_UNDEFINED_VERTEX 0x8260
1498#define GL_COPY_READ_BUFFER_BINDING 0x8F36
1499#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
1500#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
1501#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
1502#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
1503#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
1504#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
1505#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
1506#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
1507#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
1508#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
1509#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
1510#define GL_NUM_SAMPLE_COUNTS 0x9380
1511#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
1512#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
1513#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
1514#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
1515#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
1516#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
1517#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
1518#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
1519#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
1520#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
1521#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
1522#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
1523#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
1524#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
1525#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
1526#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
1527#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
1528#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
1529#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
1530#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
1531#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
1532#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
1533#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
1534#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
1535#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
1536#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
1537#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
1538#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
1539#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
1540#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
1541#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
1542#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1543#define GL_UNIFORM_BARRIER_BIT 0x00000004
1544#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
1545#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
1546#define GL_COMMAND_BARRIER_BIT 0x00000040
1547#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
1548#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
1549#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
1550#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1551#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
1552#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
1553#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
1554#define GL_MAX_IMAGE_UNITS 0x8F38
1555#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
1556#define GL_IMAGE_BINDING_NAME 0x8F3A
1557#define GL_IMAGE_BINDING_LEVEL 0x8F3B
1558#define GL_IMAGE_BINDING_LAYERED 0x8F3C
1559#define GL_IMAGE_BINDING_LAYER 0x8F3D
1560#define GL_IMAGE_BINDING_ACCESS 0x8F3E
1561#define GL_IMAGE_1D 0x904C
1562#define GL_IMAGE_2D 0x904D
1563#define GL_IMAGE_3D 0x904E
1564#define GL_IMAGE_2D_RECT 0x904F
1565#define GL_IMAGE_CUBE 0x9050
1566#define GL_IMAGE_BUFFER 0x9051
1567#define GL_IMAGE_1D_ARRAY 0x9052
1568#define GL_IMAGE_2D_ARRAY 0x9053
1569#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1570#define GL_IMAGE_2D_MULTISAMPLE 0x9055
1571#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1572#define GL_INT_IMAGE_1D 0x9057
1573#define GL_INT_IMAGE_2D 0x9058
1574#define GL_INT_IMAGE_3D 0x9059
1575#define GL_INT_IMAGE_2D_RECT 0x905A
1576#define GL_INT_IMAGE_CUBE 0x905B
1577#define GL_INT_IMAGE_BUFFER 0x905C
1578#define GL_INT_IMAGE_1D_ARRAY 0x905D
1579#define GL_INT_IMAGE_2D_ARRAY 0x905E
1580#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1581#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1582#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1583#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
1584#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
1585#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
1586#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
1587#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
1588#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
1589#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
1590#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
1591#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
1592#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
1593#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
1594#define GL_MAX_IMAGE_SAMPLES 0x906D
1595#define GL_IMAGE_BINDING_FORMAT 0x906E
1596#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1597#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1598#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1599#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
1600#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
1601#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
1602#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
1603#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
1604#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
1605#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
1606#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
1607#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
1608#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
1609#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
1610#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
1611#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
1612#define GL_COMPRESSED_RGB8_ETC2 0x9274
1613#define GL_COMPRESSED_SRGB8_ETC2 0x9275
1614#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
1615#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
1616#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
1617#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
1618#define GL_COMPRESSED_R11_EAC 0x9270
1619#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
1620#define GL_COMPRESSED_RG11_EAC 0x9272
1621#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
1622#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
1623#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
1624#define GL_MAX_ELEMENT_INDEX 0x8D6B
1625#define GL_COMPUTE_SHADER 0x91B9
1626#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
1627#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
1628#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
1629#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
1630#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
1631#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
1632#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
1633#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
1634#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
1635#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
1636#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
1637#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
1638#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
1639#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
1640#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1641#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1642#define GL_COMPUTE_SHADER_BIT 0x00000020
1643#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1644#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1645#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
1646#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
1647#define GL_DEBUG_SOURCE_API 0x8246
1648#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1649#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1650#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1651#define GL_DEBUG_SOURCE_APPLICATION 0x824A
1652#define GL_DEBUG_SOURCE_OTHER 0x824B
1653#define GL_DEBUG_TYPE_ERROR 0x824C
1654#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1655#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1656#define GL_DEBUG_TYPE_PORTABILITY 0x824F
1657#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
1658#define GL_DEBUG_TYPE_OTHER 0x8251
1659#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
1660#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
1661#define GL_DEBUG_LOGGED_MESSAGES 0x9145
1662#define GL_DEBUG_SEVERITY_HIGH 0x9146
1663#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
1664#define GL_DEBUG_SEVERITY_LOW 0x9148
1665#define GL_DEBUG_TYPE_MARKER 0x8268
1666#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1667#define GL_DEBUG_TYPE_POP_GROUP 0x826A
1668#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1669#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
1670#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1671#define GL_BUFFER 0x82E0
1672#define GL_SHADER 0x82E1
1673#define GL_PROGRAM 0x82E2
1674#define GL_QUERY 0x82E3
1675#define GL_PROGRAM_PIPELINE 0x82E4
1676#define GL_SAMPLER 0x82E6
1677#define GL_MAX_LABEL_LENGTH 0x82E8
1678#define GL_DEBUG_OUTPUT 0x92E0
1679#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
1680#define GL_MAX_UNIFORM_LOCATIONS 0x826E
1681#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1682#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1683#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1684#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1685#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1686#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
1687#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
1688#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
1689#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
1690#define GL_INTERNALFORMAT_SUPPORTED 0x826F
1691#define GL_INTERNALFORMAT_PREFERRED 0x8270
1692#define GL_INTERNALFORMAT_RED_SIZE 0x8271
1693#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1694#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1695#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1696#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1697#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1698#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1699#define GL_INTERNALFORMAT_RED_TYPE 0x8278
1700#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1701#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1702#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1703#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1704#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1705#define GL_MAX_WIDTH 0x827E
1706#define GL_MAX_HEIGHT 0x827F
1707#define GL_MAX_DEPTH 0x8280
1708#define GL_MAX_LAYERS 0x8281
1709#define GL_MAX_COMBINED_DIMENSIONS 0x8282
1710#define GL_COLOR_COMPONENTS 0x8283
1711#define GL_DEPTH_COMPONENTS 0x8284
1712#define GL_STENCIL_COMPONENTS 0x8285
1713#define GL_COLOR_RENDERABLE 0x8286
1714#define GL_DEPTH_RENDERABLE 0x8287
1715#define GL_STENCIL_RENDERABLE 0x8288
1716#define GL_FRAMEBUFFER_RENDERABLE 0x8289
1717#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1718#define GL_FRAMEBUFFER_BLEND 0x828B
1719#define GL_READ_PIXELS 0x828C
1720#define GL_READ_PIXELS_FORMAT 0x828D
1721#define GL_READ_PIXELS_TYPE 0x828E
1722#define GL_TEXTURE_IMAGE_FORMAT 0x828F
1723#define GL_TEXTURE_IMAGE_TYPE 0x8290
1724#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1725#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1726#define GL_MIPMAP 0x8293
1727#define GL_MANUAL_GENERATE_MIPMAP 0x8294
1728#define GL_AUTO_GENERATE_MIPMAP 0x8295
1729#define GL_COLOR_ENCODING 0x8296
1730#define GL_SRGB_READ 0x8297
1731#define GL_SRGB_WRITE 0x8298
1732#define GL_FILTER 0x829A
1733#define GL_VERTEX_TEXTURE 0x829B
1734#define GL_TESS_CONTROL_TEXTURE 0x829C
1735#define GL_TESS_EVALUATION_TEXTURE 0x829D
1736#define GL_GEOMETRY_TEXTURE 0x829E
1737#define GL_FRAGMENT_TEXTURE 0x829F
1738#define GL_COMPUTE_TEXTURE 0x82A0
1739#define GL_TEXTURE_SHADOW 0x82A1
1740#define GL_TEXTURE_GATHER 0x82A2
1741#define GL_TEXTURE_GATHER_SHADOW 0x82A3
1742#define GL_SHADER_IMAGE_LOAD 0x82A4
1743#define GL_SHADER_IMAGE_STORE 0x82A5
1744#define GL_SHADER_IMAGE_ATOMIC 0x82A6
1745#define GL_IMAGE_TEXEL_SIZE 0x82A7
1746#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1747#define GL_IMAGE_PIXEL_FORMAT 0x82A9
1748#define GL_IMAGE_PIXEL_TYPE 0x82AA
1749#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
1750#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
1751#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
1752#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
1753#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
1754#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
1755#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
1756#define GL_CLEAR_BUFFER 0x82B4
1757#define GL_TEXTURE_VIEW 0x82B5
1758#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
1759#define GL_FULL_SUPPORT 0x82B7
1760#define GL_CAVEAT_SUPPORT 0x82B8
1761#define GL_IMAGE_CLASS_4_X_32 0x82B9
1762#define GL_IMAGE_CLASS_2_X_32 0x82BA
1763#define GL_IMAGE_CLASS_1_X_32 0x82BB
1764#define GL_IMAGE_CLASS_4_X_16 0x82BC
1765#define GL_IMAGE_CLASS_2_X_16 0x82BD
1766#define GL_IMAGE_CLASS_1_X_16 0x82BE
1767#define GL_IMAGE_CLASS_4_X_8 0x82BF
1768#define GL_IMAGE_CLASS_2_X_8 0x82C0
1769#define GL_IMAGE_CLASS_1_X_8 0x82C1
1770#define GL_IMAGE_CLASS_11_11_10 0x82C2
1771#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1772#define GL_VIEW_CLASS_128_BITS 0x82C4
1773#define GL_VIEW_CLASS_96_BITS 0x82C5
1774#define GL_VIEW_CLASS_64_BITS 0x82C6
1775#define GL_VIEW_CLASS_48_BITS 0x82C7
1776#define GL_VIEW_CLASS_32_BITS 0x82C8
1777#define GL_VIEW_CLASS_24_BITS 0x82C9
1778#define GL_VIEW_CLASS_16_BITS 0x82CA
1779#define GL_VIEW_CLASS_8_BITS 0x82CB
1780#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
1781#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
1782#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
1783#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
1784#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
1785#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
1786#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
1787#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
1788#define GL_UNIFORM 0x92E1
1789#define GL_UNIFORM_BLOCK 0x92E2
1790#define GL_PROGRAM_INPUT 0x92E3
1791#define GL_PROGRAM_OUTPUT 0x92E4
1792#define GL_BUFFER_VARIABLE 0x92E5
1793#define GL_SHADER_STORAGE_BLOCK 0x92E6
1794#define GL_VERTEX_SUBROUTINE 0x92E8
1795#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
1796#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
1797#define GL_GEOMETRY_SUBROUTINE 0x92EB
1798#define GL_FRAGMENT_SUBROUTINE 0x92EC
1799#define GL_COMPUTE_SUBROUTINE 0x92ED
1800#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
1801#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
1802#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
1803#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1804#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1805#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
1806#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
1807#define GL_ACTIVE_RESOURCES 0x92F5
1808#define GL_MAX_NAME_LENGTH 0x92F6
1809#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
1810#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
1811#define GL_NAME_LENGTH 0x92F9
1812#define GL_TYPE 0x92FA
1813#define GL_ARRAY_SIZE 0x92FB
1814#define GL_OFFSET 0x92FC
1815#define GL_BLOCK_INDEX 0x92FD
1816#define GL_ARRAY_STRIDE 0x92FE
1817#define GL_MATRIX_STRIDE 0x92FF
1818#define GL_IS_ROW_MAJOR 0x9300
1819#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
1820#define GL_BUFFER_BINDING 0x9302
1821#define GL_BUFFER_DATA_SIZE 0x9303
1822#define GL_NUM_ACTIVE_VARIABLES 0x9304
1823#define GL_ACTIVE_VARIABLES 0x9305
1824#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
1825#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
1826#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
1827#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
1828#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
1829#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
1830#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
1831#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
1832#define GL_LOCATION 0x930E
1833#define GL_LOCATION_INDEX 0x930F
1834#define GL_IS_PER_PATCH 0x92E7
1835#define GL_SHADER_STORAGE_BUFFER 0x90D2
1836#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
1837#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
1838#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
1839#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
1840#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
1841#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
1842#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
1843#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
1844#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
1845#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
1846#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
1847#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
1848#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
1849#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
1850#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
1851#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1852#define GL_TEXTURE_BUFFER_OFFSET 0x919D
1853#define GL_TEXTURE_BUFFER_SIZE 0x919E
1854#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
1855#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
1856#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
1857#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
1858#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
1859#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
1860#define GL_VERTEX_ATTRIB_BINDING 0x82D4
1861#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
1862#define GL_VERTEX_BINDING_DIVISOR 0x82D6
1863#define GL_VERTEX_BINDING_OFFSET 0x82D7
1864#define GL_VERTEX_BINDING_STRIDE 0x82D8
1865#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
1866#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
1867#define GL_VERTEX_BINDING_BUFFER 0x8F4F
1868#define GL_DISPLAY_LIST 0x82E7
1869#ifndef GL_VERSION_1_0
1870#define GL_VERSION_1_0 1
1871GLAPI int GLAD_GL_VERSION_1_0;
1872typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
1873GLAPI PFNGLCULLFACEPROC glad_glCullFace;
1874#define glCullFace glad_glCullFace
1875typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
1876GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
1877#define glFrontFace glad_glFrontFace
1878typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
1879GLAPI PFNGLHINTPROC glad_glHint;
1880#define glHint glad_glHint
1881typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
1882GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
1883#define glLineWidth glad_glLineWidth
1884typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
1885GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
1886#define glPointSize glad_glPointSize
1887typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
1888GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
1889#define glPolygonMode glad_glPolygonMode
1890typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
1891GLAPI PFNGLSCISSORPROC glad_glScissor;
1892#define glScissor glad_glScissor
1893typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
1894GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
1895#define glTexParameterf glad_glTexParameterf
1896typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
1897GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
1898#define glTexParameterfv glad_glTexParameterfv
1899typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
1900GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
1901#define glTexParameteri glad_glTexParameteri
1902typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
1903GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
1904#define glTexParameteriv glad_glTexParameteriv
1905typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
1906GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
1907#define glTexImage1D glad_glTexImage1D
1908typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
1909GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
1910#define glTexImage2D glad_glTexImage2D
1911typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
1912GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
1913#define glDrawBuffer glad_glDrawBuffer
1914typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
1915GLAPI PFNGLCLEARPROC glad_glClear;
1916#define glClear glad_glClear
1917typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1918GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
1919#define glClearColor glad_glClearColor
1920typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
1921GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
1922#define glClearStencil glad_glClearStencil
1923typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
1924GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
1925#define glClearDepth glad_glClearDepth
1926typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
1927GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
1928#define glStencilMask glad_glStencilMask
1929typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1930GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
1931#define glColorMask glad_glColorMask
1932typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
1933GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
1934#define glDepthMask glad_glDepthMask
1935typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
1936GLAPI PFNGLDISABLEPROC glad_glDisable;
1937#define glDisable glad_glDisable
1938typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
1939GLAPI PFNGLENABLEPROC glad_glEnable;
1940#define glEnable glad_glEnable
1941typedef void (APIENTRYP PFNGLFINISHPROC)(void);
1942GLAPI PFNGLFINISHPROC glad_glFinish;
1943#define glFinish glad_glFinish
1944typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
1945GLAPI PFNGLFLUSHPROC glad_glFlush;
1946#define glFlush glad_glFlush
1947typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
1948GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
1949#define glBlendFunc glad_glBlendFunc
1950typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
1951GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
1952#define glLogicOp glad_glLogicOp
1953typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
1954GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
1955#define glStencilFunc glad_glStencilFunc
1956typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
1957GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
1958#define glStencilOp glad_glStencilOp
1959typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
1960GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
1961#define glDepthFunc glad_glDepthFunc
1962typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
1963GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
1964#define glPixelStoref glad_glPixelStoref
1965typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
1966GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
1967#define glPixelStorei glad_glPixelStorei
1968typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
1969GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
1970#define glReadBuffer glad_glReadBuffer
1971typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
1972GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
1973#define glReadPixels glad_glReadPixels
1974typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
1975GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
1976#define glGetBooleanv glad_glGetBooleanv
1977typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
1978GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
1979#define glGetDoublev glad_glGetDoublev
1980typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
1981GLAPI PFNGLGETERRORPROC glad_glGetError;
1982#define glGetError glad_glGetError
1983typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
1984GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
1985#define glGetFloatv glad_glGetFloatv
1986typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
1987GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
1988#define glGetIntegerv glad_glGetIntegerv
1989typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
1990GLAPI PFNGLGETSTRINGPROC glad_glGetString;
1991#define glGetString glad_glGetString
1992typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
1993GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
1994#define glGetTexImage glad_glGetTexImage
1995typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
1996GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
1997#define glGetTexParameterfv glad_glGetTexParameterfv
1998typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
1999GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
2000#define glGetTexParameteriv glad_glGetTexParameteriv
2001typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
2002GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
2003#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
2004typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
2005GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
2006#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
2007typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
2008GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
2009#define glIsEnabled glad_glIsEnabled
2010typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
2011GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
2012#define glDepthRange glad_glDepthRange
2013typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
2014GLAPI PFNGLVIEWPORTPROC glad_glViewport;
2015#define glViewport glad_glViewport
2016typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
2017GLAPI PFNGLNEWLISTPROC glad_glNewList;
2018#define glNewList glad_glNewList
2019typedef void (APIENTRYP PFNGLENDLISTPROC)(void);
2020GLAPI PFNGLENDLISTPROC glad_glEndList;
2021#define glEndList glad_glEndList
2022typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
2023GLAPI PFNGLCALLLISTPROC glad_glCallList;
2024#define glCallList glad_glCallList
2025typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
2026GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
2027#define glCallLists glad_glCallLists
2028typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
2029GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
2030#define glDeleteLists glad_glDeleteLists
2031typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
2032GLAPI PFNGLGENLISTSPROC glad_glGenLists;
2033#define glGenLists glad_glGenLists
2034typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
2035GLAPI PFNGLLISTBASEPROC glad_glListBase;
2036#define glListBase glad_glListBase
2037typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
2038GLAPI PFNGLBEGINPROC glad_glBegin;
2039#define glBegin glad_glBegin
2040typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
2041GLAPI PFNGLBITMAPPROC glad_glBitmap;
2042#define glBitmap glad_glBitmap
2043typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
2044GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
2045#define glColor3b glad_glColor3b
2046typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
2047GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
2048#define glColor3bv glad_glColor3bv
2049typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
2050GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
2051#define glColor3d glad_glColor3d
2052typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
2053GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
2054#define glColor3dv glad_glColor3dv
2055typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
2056GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
2057#define glColor3f glad_glColor3f
2058typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
2059GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
2060#define glColor3fv glad_glColor3fv
2061typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
2062GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
2063#define glColor3i glad_glColor3i
2064typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
2065GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
2066#define glColor3iv glad_glColor3iv
2067typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
2068GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
2069#define glColor3s glad_glColor3s
2070typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
2071GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
2072#define glColor3sv glad_glColor3sv
2073typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
2074GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
2075#define glColor3ub glad_glColor3ub
2076typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
2077GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
2078#define glColor3ubv glad_glColor3ubv
2079typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
2080GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
2081#define glColor3ui glad_glColor3ui
2082typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
2083GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
2084#define glColor3uiv glad_glColor3uiv
2085typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
2086GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
2087#define glColor3us glad_glColor3us
2088typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
2089GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
2090#define glColor3usv glad_glColor3usv
2091typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
2092GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
2093#define glColor4b glad_glColor4b
2094typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
2095GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
2096#define glColor4bv glad_glColor4bv
2097typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
2098GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
2099#define glColor4d glad_glColor4d
2100typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
2101GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
2102#define glColor4dv glad_glColor4dv
2103typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
2104GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
2105#define glColor4f glad_glColor4f
2106typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
2107GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
2108#define glColor4fv glad_glColor4fv
2109typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
2110GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
2111#define glColor4i glad_glColor4i
2112typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
2113GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
2114#define glColor4iv glad_glColor4iv
2115typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
2116GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
2117#define glColor4s glad_glColor4s
2118typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
2119GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
2120#define glColor4sv glad_glColor4sv
2121typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
2122GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
2123#define glColor4ub glad_glColor4ub
2124typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
2125GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
2126#define glColor4ubv glad_glColor4ubv
2127typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
2128GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
2129#define glColor4ui glad_glColor4ui
2130typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
2131GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
2132#define glColor4uiv glad_glColor4uiv
2133typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
2134GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
2135#define glColor4us glad_glColor4us
2136typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
2137GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
2138#define glColor4usv glad_glColor4usv
2139typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
2140GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
2141#define glEdgeFlag glad_glEdgeFlag
2142typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
2143GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
2144#define glEdgeFlagv glad_glEdgeFlagv
2145typedef void (APIENTRYP PFNGLENDPROC)(void);
2146GLAPI PFNGLENDPROC glad_glEnd;
2147#define glEnd glad_glEnd
2148typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
2149GLAPI PFNGLINDEXDPROC glad_glIndexd;
2150#define glIndexd glad_glIndexd
2151typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
2152GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
2153#define glIndexdv glad_glIndexdv
2154typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
2155GLAPI PFNGLINDEXFPROC glad_glIndexf;
2156#define glIndexf glad_glIndexf
2157typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
2158GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
2159#define glIndexfv glad_glIndexfv
2160typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
2161GLAPI PFNGLINDEXIPROC glad_glIndexi;
2162#define glIndexi glad_glIndexi
2163typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
2164GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
2165#define glIndexiv glad_glIndexiv
2166typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
2167GLAPI PFNGLINDEXSPROC glad_glIndexs;
2168#define glIndexs glad_glIndexs
2169typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
2170GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
2171#define glIndexsv glad_glIndexsv
2172typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
2173GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
2174#define glNormal3b glad_glNormal3b
2175typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
2176GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
2177#define glNormal3bv glad_glNormal3bv
2178typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
2179GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
2180#define glNormal3d glad_glNormal3d
2181typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
2182GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
2183#define glNormal3dv glad_glNormal3dv
2184typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
2185GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
2186#define glNormal3f glad_glNormal3f
2187typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
2188GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
2189#define glNormal3fv glad_glNormal3fv
2190typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
2191GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
2192#define glNormal3i glad_glNormal3i
2193typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
2194GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
2195#define glNormal3iv glad_glNormal3iv
2196typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
2197GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
2198#define glNormal3s glad_glNormal3s
2199typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
2200GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
2201#define glNormal3sv glad_glNormal3sv
2202typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
2203GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
2204#define glRasterPos2d glad_glRasterPos2d
2205typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
2206GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
2207#define glRasterPos2dv glad_glRasterPos2dv
2208typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
2209GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
2210#define glRasterPos2f glad_glRasterPos2f
2211typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
2212GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
2213#define glRasterPos2fv glad_glRasterPos2fv
2214typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
2215GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
2216#define glRasterPos2i glad_glRasterPos2i
2217typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
2218GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
2219#define glRasterPos2iv glad_glRasterPos2iv
2220typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
2221GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
2222#define glRasterPos2s glad_glRasterPos2s
2223typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
2224GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
2225#define glRasterPos2sv glad_glRasterPos2sv
2226typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
2227GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
2228#define glRasterPos3d glad_glRasterPos3d
2229typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
2230GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
2231#define glRasterPos3dv glad_glRasterPos3dv
2232typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
2233GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
2234#define glRasterPos3f glad_glRasterPos3f
2235typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
2236GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
2237#define glRasterPos3fv glad_glRasterPos3fv
2238typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
2239GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
2240#define glRasterPos3i glad_glRasterPos3i
2241typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
2242GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
2243#define glRasterPos3iv glad_glRasterPos3iv
2244typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
2245GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
2246#define glRasterPos3s glad_glRasterPos3s
2247typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
2248GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
2249#define glRasterPos3sv glad_glRasterPos3sv
2250typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2251GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
2252#define glRasterPos4d glad_glRasterPos4d
2253typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
2254GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
2255#define glRasterPos4dv glad_glRasterPos4dv
2256typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2257GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
2258#define glRasterPos4f glad_glRasterPos4f
2259typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
2260GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
2261#define glRasterPos4fv glad_glRasterPos4fv
2262typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
2263GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
2264#define glRasterPos4i glad_glRasterPos4i
2265typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
2266GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
2267#define glRasterPos4iv glad_glRasterPos4iv
2268typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
2269GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
2270#define glRasterPos4s glad_glRasterPos4s
2271typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
2272GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
2273#define glRasterPos4sv glad_glRasterPos4sv
2274typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
2275GLAPI PFNGLRECTDPROC glad_glRectd;
2276#define glRectd glad_glRectd
2277typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
2278GLAPI PFNGLRECTDVPROC glad_glRectdv;
2279#define glRectdv glad_glRectdv
2280typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
2281GLAPI PFNGLRECTFPROC glad_glRectf;
2282#define glRectf glad_glRectf
2283typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
2284GLAPI PFNGLRECTFVPROC glad_glRectfv;
2285#define glRectfv glad_glRectfv
2286typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
2287GLAPI PFNGLRECTIPROC glad_glRecti;
2288#define glRecti glad_glRecti
2289typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
2290GLAPI PFNGLRECTIVPROC glad_glRectiv;
2291#define glRectiv glad_glRectiv
2292typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
2293GLAPI PFNGLRECTSPROC glad_glRects;
2294#define glRects glad_glRects
2295typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
2296GLAPI PFNGLRECTSVPROC glad_glRectsv;
2297#define glRectsv glad_glRectsv
2298typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
2299GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
2300#define glTexCoord1d glad_glTexCoord1d
2301typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
2302GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
2303#define glTexCoord1dv glad_glTexCoord1dv
2304typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
2305GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
2306#define glTexCoord1f glad_glTexCoord1f
2307typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
2308GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
2309#define glTexCoord1fv glad_glTexCoord1fv
2310typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
2311GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
2312#define glTexCoord1i glad_glTexCoord1i
2313typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
2314GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
2315#define glTexCoord1iv glad_glTexCoord1iv
2316typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
2317GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
2318#define glTexCoord1s glad_glTexCoord1s
2319typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
2320GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
2321#define glTexCoord1sv glad_glTexCoord1sv
2322typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
2323GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
2324#define glTexCoord2d glad_glTexCoord2d
2325typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
2326GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
2327#define glTexCoord2dv glad_glTexCoord2dv
2328typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
2329GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
2330#define glTexCoord2f glad_glTexCoord2f
2331typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
2332GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
2333#define glTexCoord2fv glad_glTexCoord2fv
2334typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
2335GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
2336#define glTexCoord2i glad_glTexCoord2i
2337typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
2338GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
2339#define glTexCoord2iv glad_glTexCoord2iv
2340typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
2341GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
2342#define glTexCoord2s glad_glTexCoord2s
2343typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
2344GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
2345#define glTexCoord2sv glad_glTexCoord2sv
2346typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
2347GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
2348#define glTexCoord3d glad_glTexCoord3d
2349typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
2350GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
2351#define glTexCoord3dv glad_glTexCoord3dv
2352typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
2353GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
2354#define glTexCoord3f glad_glTexCoord3f
2355typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
2356GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
2357#define glTexCoord3fv glad_glTexCoord3fv
2358typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
2359GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
2360#define glTexCoord3i glad_glTexCoord3i
2361typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
2362GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
2363#define glTexCoord3iv glad_glTexCoord3iv
2364typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
2365GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
2366#define glTexCoord3s glad_glTexCoord3s
2367typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
2368GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
2369#define glTexCoord3sv glad_glTexCoord3sv
2370typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2371GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
2372#define glTexCoord4d glad_glTexCoord4d
2373typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
2374GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
2375#define glTexCoord4dv glad_glTexCoord4dv
2376typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2377GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
2378#define glTexCoord4f glad_glTexCoord4f
2379typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
2380GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
2381#define glTexCoord4fv glad_glTexCoord4fv
2382typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
2383GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
2384#define glTexCoord4i glad_glTexCoord4i
2385typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
2386GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
2387#define glTexCoord4iv glad_glTexCoord4iv
2388typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
2389GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
2390#define glTexCoord4s glad_glTexCoord4s
2391typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
2392GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
2393#define glTexCoord4sv glad_glTexCoord4sv
2394typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
2395GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
2396#define glVertex2d glad_glVertex2d
2397typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
2398GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
2399#define glVertex2dv glad_glVertex2dv
2400typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
2401GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
2402#define glVertex2f glad_glVertex2f
2403typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
2404GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
2405#define glVertex2fv glad_glVertex2fv
2406typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
2407GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
2408#define glVertex2i glad_glVertex2i
2409typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
2410GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
2411#define glVertex2iv glad_glVertex2iv
2412typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
2413GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
2414#define glVertex2s glad_glVertex2s
2415typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
2416GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
2417#define glVertex2sv glad_glVertex2sv
2418typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
2419GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
2420#define glVertex3d glad_glVertex3d
2421typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
2422GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
2423#define glVertex3dv glad_glVertex3dv
2424typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
2425GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
2426#define glVertex3f glad_glVertex3f
2427typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
2428GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
2429#define glVertex3fv glad_glVertex3fv
2430typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
2431GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
2432#define glVertex3i glad_glVertex3i
2433typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
2434GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
2435#define glVertex3iv glad_glVertex3iv
2436typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
2437GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
2438#define glVertex3s glad_glVertex3s
2439typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
2440GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
2441#define glVertex3sv glad_glVertex3sv
2442typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2443GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
2444#define glVertex4d glad_glVertex4d
2445typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
2446GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
2447#define glVertex4dv glad_glVertex4dv
2448typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2449GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
2450#define glVertex4f glad_glVertex4f
2451typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
2452GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
2453#define glVertex4fv glad_glVertex4fv
2454typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
2455GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
2456#define glVertex4i glad_glVertex4i
2457typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
2458GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
2459#define glVertex4iv glad_glVertex4iv
2460typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
2461GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
2462#define glVertex4s glad_glVertex4s
2463typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
2464GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
2465#define glVertex4sv glad_glVertex4sv
2466typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
2467GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
2468#define glClipPlane glad_glClipPlane
2469typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
2470GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
2471#define glColorMaterial glad_glColorMaterial
2472typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
2473GLAPI PFNGLFOGFPROC glad_glFogf;
2474#define glFogf glad_glFogf
2475typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
2476GLAPI PFNGLFOGFVPROC glad_glFogfv;
2477#define glFogfv glad_glFogfv
2478typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
2479GLAPI PFNGLFOGIPROC glad_glFogi;
2480#define glFogi glad_glFogi
2481typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
2482GLAPI PFNGLFOGIVPROC glad_glFogiv;
2483#define glFogiv glad_glFogiv
2484typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
2485GLAPI PFNGLLIGHTFPROC glad_glLightf;
2486#define glLightf glad_glLightf
2487typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
2488GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
2489#define glLightfv glad_glLightfv
2490typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
2491GLAPI PFNGLLIGHTIPROC glad_glLighti;
2492#define glLighti glad_glLighti
2493typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
2494GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
2495#define glLightiv glad_glLightiv
2496typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
2497GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
2498#define glLightModelf glad_glLightModelf
2499typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
2500GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
2501#define glLightModelfv glad_glLightModelfv
2502typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
2503GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
2504#define glLightModeli glad_glLightModeli
2505typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
2506GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
2507#define glLightModeliv glad_glLightModeliv
2508typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
2509GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
2510#define glLineStipple glad_glLineStipple
2511typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
2512GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
2513#define glMaterialf glad_glMaterialf
2514typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
2515GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
2516#define glMaterialfv glad_glMaterialfv
2517typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
2518GLAPI PFNGLMATERIALIPROC glad_glMateriali;
2519#define glMateriali glad_glMateriali
2520typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
2521GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
2522#define glMaterialiv glad_glMaterialiv
2523typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
2524GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
2525#define glPolygonStipple glad_glPolygonStipple
2526typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
2527GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
2528#define glShadeModel glad_glShadeModel
2529typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
2530GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
2531#define glTexEnvf glad_glTexEnvf
2532typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
2533GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
2534#define glTexEnvfv glad_glTexEnvfv
2535typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
2536GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
2537#define glTexEnvi glad_glTexEnvi
2538typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
2539GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
2540#define glTexEnviv glad_glTexEnviv
2541typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
2542GLAPI PFNGLTEXGENDPROC glad_glTexGend;
2543#define glTexGend glad_glTexGend
2544typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
2545GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
2546#define glTexGendv glad_glTexGendv
2547typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
2548GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
2549#define glTexGenf glad_glTexGenf
2550typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
2551GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
2552#define glTexGenfv glad_glTexGenfv
2553typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
2554GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
2555#define glTexGeni glad_glTexGeni
2556typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
2557GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
2558#define glTexGeniv glad_glTexGeniv
2559typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
2560GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
2561#define glFeedbackBuffer glad_glFeedbackBuffer
2562typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
2563GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
2564#define glSelectBuffer glad_glSelectBuffer
2565typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
2566GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
2567#define glRenderMode glad_glRenderMode
2568typedef void (APIENTRYP PFNGLINITNAMESPROC)(void);
2569GLAPI PFNGLINITNAMESPROC glad_glInitNames;
2570#define glInitNames glad_glInitNames
2571typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
2572GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
2573#define glLoadName glad_glLoadName
2574typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
2575GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
2576#define glPassThrough glad_glPassThrough
2577typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void);
2578GLAPI PFNGLPOPNAMEPROC glad_glPopName;
2579#define glPopName glad_glPopName
2580typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
2581GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
2582#define glPushName glad_glPushName
2583typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
2584GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
2585#define glClearAccum glad_glClearAccum
2586typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
2587GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
2588#define glClearIndex glad_glClearIndex
2589typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
2590GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
2591#define glIndexMask glad_glIndexMask
2592typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
2593GLAPI PFNGLACCUMPROC glad_glAccum;
2594#define glAccum glad_glAccum
2595typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void);
2596GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
2597#define glPopAttrib glad_glPopAttrib
2598typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
2599GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
2600#define glPushAttrib glad_glPushAttrib
2601typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
2602GLAPI PFNGLMAP1DPROC glad_glMap1d;
2603#define glMap1d glad_glMap1d
2604typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
2605GLAPI PFNGLMAP1FPROC glad_glMap1f;
2606#define glMap1f glad_glMap1f
2607typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
2608GLAPI PFNGLMAP2DPROC glad_glMap2d;
2609#define glMap2d glad_glMap2d
2610typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
2611GLAPI PFNGLMAP2FPROC glad_glMap2f;
2612#define glMap2f glad_glMap2f
2613typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
2614GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
2615#define glMapGrid1d glad_glMapGrid1d
2616typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
2617GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
2618#define glMapGrid1f glad_glMapGrid1f
2619typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
2620GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
2621#define glMapGrid2d glad_glMapGrid2d
2622typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
2623GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
2624#define glMapGrid2f glad_glMapGrid2f
2625typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
2626GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
2627#define glEvalCoord1d glad_glEvalCoord1d
2628typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
2629GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
2630#define glEvalCoord1dv glad_glEvalCoord1dv
2631typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
2632GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
2633#define glEvalCoord1f glad_glEvalCoord1f
2634typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
2635GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
2636#define glEvalCoord1fv glad_glEvalCoord1fv
2637typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
2638GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
2639#define glEvalCoord2d glad_glEvalCoord2d
2640typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
2641GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
2642#define glEvalCoord2dv glad_glEvalCoord2dv
2643typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
2644GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
2645#define glEvalCoord2f glad_glEvalCoord2f
2646typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
2647GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
2648#define glEvalCoord2fv glad_glEvalCoord2fv
2649typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
2650GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
2651#define glEvalMesh1 glad_glEvalMesh1
2652typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
2653GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
2654#define glEvalPoint1 glad_glEvalPoint1
2655typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
2656GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
2657#define glEvalMesh2 glad_glEvalMesh2
2658typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
2659GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
2660#define glEvalPoint2 glad_glEvalPoint2
2661typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
2662GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
2663#define glAlphaFunc glad_glAlphaFunc
2664typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
2665GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
2666#define glPixelZoom glad_glPixelZoom
2667typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
2668GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
2669#define glPixelTransferf glad_glPixelTransferf
2670typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
2671GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
2672#define glPixelTransferi glad_glPixelTransferi
2673typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
2674GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
2675#define glPixelMapfv glad_glPixelMapfv
2676typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
2677GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
2678#define glPixelMapuiv glad_glPixelMapuiv
2679typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
2680GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
2681#define glPixelMapusv glad_glPixelMapusv
2682typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
2683GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
2684#define glCopyPixels glad_glCopyPixels
2685typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
2686GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
2687#define glDrawPixels glad_glDrawPixels
2688typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
2689GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
2690#define glGetClipPlane glad_glGetClipPlane
2691typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
2692GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
2693#define glGetLightfv glad_glGetLightfv
2694typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
2695GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
2696#define glGetLightiv glad_glGetLightiv
2697typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
2698GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
2699#define glGetMapdv glad_glGetMapdv
2700typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
2701GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
2702#define glGetMapfv glad_glGetMapfv
2703typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
2704GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
2705#define glGetMapiv glad_glGetMapiv
2706typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
2707GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
2708#define glGetMaterialfv glad_glGetMaterialfv
2709typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
2710GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
2711#define glGetMaterialiv glad_glGetMaterialiv
2712typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
2713GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
2714#define glGetPixelMapfv glad_glGetPixelMapfv
2715typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
2716GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
2717#define glGetPixelMapuiv glad_glGetPixelMapuiv
2718typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
2719GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
2720#define glGetPixelMapusv glad_glGetPixelMapusv
2721typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
2722GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
2723#define glGetPolygonStipple glad_glGetPolygonStipple
2724typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
2725GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
2726#define glGetTexEnvfv glad_glGetTexEnvfv
2727typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
2728GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
2729#define glGetTexEnviv glad_glGetTexEnviv
2730typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
2731GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
2732#define glGetTexGendv glad_glGetTexGendv
2733typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
2734GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
2735#define glGetTexGenfv glad_glGetTexGenfv
2736typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
2737GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
2738#define glGetTexGeniv glad_glGetTexGeniv
2739typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
2740GLAPI PFNGLISLISTPROC glad_glIsList;
2741#define glIsList glad_glIsList
2742typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
2743GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
2744#define glFrustum glad_glFrustum
2745typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void);
2746GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
2747#define glLoadIdentity glad_glLoadIdentity
2748typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
2749GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
2750#define glLoadMatrixf glad_glLoadMatrixf
2751typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
2752GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
2753#define glLoadMatrixd glad_glLoadMatrixd
2754typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
2755GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
2756#define glMatrixMode glad_glMatrixMode
2757typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
2758GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
2759#define glMultMatrixf glad_glMultMatrixf
2760typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
2761GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
2762#define glMultMatrixd glad_glMultMatrixd
2763typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
2764GLAPI PFNGLORTHOPROC glad_glOrtho;
2765#define glOrtho glad_glOrtho
2766typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void);
2767GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
2768#define glPopMatrix glad_glPopMatrix
2769typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void);
2770GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
2771#define glPushMatrix glad_glPushMatrix
2772typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
2773GLAPI PFNGLROTATEDPROC glad_glRotated;
2774#define glRotated glad_glRotated
2775typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
2776GLAPI PFNGLROTATEFPROC glad_glRotatef;
2777#define glRotatef glad_glRotatef
2778typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
2779GLAPI PFNGLSCALEDPROC glad_glScaled;
2780#define glScaled glad_glScaled
2781typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
2782GLAPI PFNGLSCALEFPROC glad_glScalef;
2783#define glScalef glad_glScalef
2784typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
2785GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
2786#define glTranslated glad_glTranslated
2787typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
2788GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
2789#define glTranslatef glad_glTranslatef
2790#endif
2791#ifndef GL_VERSION_1_1
2792#define GL_VERSION_1_1 1
2793GLAPI int GLAD_GL_VERSION_1_1;
2794typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
2795GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
2796#define glDrawArrays glad_glDrawArrays
2797typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
2798GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
2799#define glDrawElements glad_glDrawElements
2800typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
2801GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
2802#define glGetPointerv glad_glGetPointerv
2803typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
2804GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
2805#define glPolygonOffset glad_glPolygonOffset
2806typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
2807GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
2808#define glCopyTexImage1D glad_glCopyTexImage1D
2809typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
2810GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
2811#define glCopyTexImage2D glad_glCopyTexImage2D
2812typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
2813GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
2814#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
2815typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2816GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
2817#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
2818typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
2819GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
2820#define glTexSubImage1D glad_glTexSubImage1D
2821typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
2822GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
2823#define glTexSubImage2D glad_glTexSubImage2D
2824typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
2825GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
2826#define glBindTexture glad_glBindTexture
2827typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
2828GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
2829#define glDeleteTextures glad_glDeleteTextures
2830typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
2831GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
2832#define glGenTextures glad_glGenTextures
2833typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
2834GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
2835#define glIsTexture glad_glIsTexture
2836typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
2837GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
2838#define glArrayElement glad_glArrayElement
2839typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
2840GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
2841#define glColorPointer glad_glColorPointer
2842typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
2843GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
2844#define glDisableClientState glad_glDisableClientState
2845typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
2846GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
2847#define glEdgeFlagPointer glad_glEdgeFlagPointer
2848typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
2849GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
2850#define glEnableClientState glad_glEnableClientState
2851typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
2852GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
2853#define glIndexPointer glad_glIndexPointer
2854typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
2855GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
2856#define glInterleavedArrays glad_glInterleavedArrays
2857typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
2858GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
2859#define glNormalPointer glad_glNormalPointer
2860typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
2861GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
2862#define glTexCoordPointer glad_glTexCoordPointer
2863typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
2864GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
2865#define glVertexPointer glad_glVertexPointer
2866typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
2867GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
2868#define glAreTexturesResident glad_glAreTexturesResident
2869typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
2870GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
2871#define glPrioritizeTextures glad_glPrioritizeTextures
2872typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
2873GLAPI PFNGLINDEXUBPROC glad_glIndexub;
2874#define glIndexub glad_glIndexub
2875typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
2876GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
2877#define glIndexubv glad_glIndexubv
2878typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void);
2879GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
2880#define glPopClientAttrib glad_glPopClientAttrib
2881typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
2882GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
2883#define glPushClientAttrib glad_glPushClientAttrib
2884#endif
2885#ifndef GL_VERSION_1_2
2886#define GL_VERSION_1_2 1
2887GLAPI int GLAD_GL_VERSION_1_2;
2888typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
2889GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
2890#define glDrawRangeElements glad_glDrawRangeElements
2891typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
2892GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
2893#define glTexImage3D glad_glTexImage3D
2894typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
2895GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
2896#define glTexSubImage3D glad_glTexSubImage3D
2897typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
2898GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
2899#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
2900#endif
2901#ifndef GL_VERSION_1_3
2902#define GL_VERSION_1_3 1
2903GLAPI int GLAD_GL_VERSION_1_3;
2904typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
2905GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
2906#define glActiveTexture glad_glActiveTexture
2907typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
2908GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
2909#define glSampleCoverage glad_glSampleCoverage
2910typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
2911GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
2912#define glCompressedTexImage3D glad_glCompressedTexImage3D
2913typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
2914GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
2915#define glCompressedTexImage2D glad_glCompressedTexImage2D
2916typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
2917GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
2918#define glCompressedTexImage1D glad_glCompressedTexImage1D
2919typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
2920GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
2921#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
2922typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
2923GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
2924#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
2925typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
2926GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
2927#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
2928typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
2929GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
2930#define glGetCompressedTexImage glad_glGetCompressedTexImage
2931typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
2932GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
2933#define glClientActiveTexture glad_glClientActiveTexture
2934typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
2935GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
2936#define glMultiTexCoord1d glad_glMultiTexCoord1d
2937typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
2938GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
2939#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
2940typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
2941GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
2942#define glMultiTexCoord1f glad_glMultiTexCoord1f
2943typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
2944GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
2945#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
2946typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
2947GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
2948#define glMultiTexCoord1i glad_glMultiTexCoord1i
2949typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
2950GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
2951#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
2952typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
2953GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
2954#define glMultiTexCoord1s glad_glMultiTexCoord1s
2955typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
2956GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
2957#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
2958typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
2959GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
2960#define glMultiTexCoord2d glad_glMultiTexCoord2d
2961typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
2962GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
2963#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
2964typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
2965GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
2966#define glMultiTexCoord2f glad_glMultiTexCoord2f
2967typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
2968GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
2969#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
2970typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
2971GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
2972#define glMultiTexCoord2i glad_glMultiTexCoord2i
2973typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
2974GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
2975#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
2976typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
2977GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
2978#define glMultiTexCoord2s glad_glMultiTexCoord2s
2979typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
2980GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
2981#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
2982typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2983GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
2984#define glMultiTexCoord3d glad_glMultiTexCoord3d
2985typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
2986GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
2987#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
2988typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2989GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
2990#define glMultiTexCoord3f glad_glMultiTexCoord3f
2991typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
2992GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
2993#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
2994typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
2995GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
2996#define glMultiTexCoord3i glad_glMultiTexCoord3i
2997typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
2998GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
2999#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
3000typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
3001GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
3002#define glMultiTexCoord3s glad_glMultiTexCoord3s
3003typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
3004GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
3005#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
3006typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
3007GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
3008#define glMultiTexCoord4d glad_glMultiTexCoord4d
3009typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
3010GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
3011#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
3012typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
3013GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
3014#define glMultiTexCoord4f glad_glMultiTexCoord4f
3015typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
3016GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
3017#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
3018typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
3019GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
3020#define glMultiTexCoord4i glad_glMultiTexCoord4i
3021typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
3022GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
3023#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
3024typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
3025GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
3026#define glMultiTexCoord4s glad_glMultiTexCoord4s
3027typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
3028GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
3029#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
3030typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
3031GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
3032#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
3033typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
3034GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
3035#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
3036typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
3037GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
3038#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
3039typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
3040GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
3041#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
3042#endif
3043#ifndef GL_VERSION_1_4
3044#define GL_VERSION_1_4 1
3045GLAPI int GLAD_GL_VERSION_1_4;
3046typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
3047GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
3048#define glBlendFuncSeparate glad_glBlendFuncSeparate
3049typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
3050GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
3051#define glMultiDrawArrays glad_glMultiDrawArrays
3052typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
3053GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
3054#define glMultiDrawElements glad_glMultiDrawElements
3055typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
3056GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
3057#define glPointParameterf glad_glPointParameterf
3058typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
3059GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
3060#define glPointParameterfv glad_glPointParameterfv
3061typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
3062GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
3063#define glPointParameteri glad_glPointParameteri
3064typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
3065GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
3066#define glPointParameteriv glad_glPointParameteriv
3067typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
3068GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
3069#define glFogCoordf glad_glFogCoordf
3070typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
3071GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
3072#define glFogCoordfv glad_glFogCoordfv
3073typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
3074GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
3075#define glFogCoordd glad_glFogCoordd
3076typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
3077GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
3078#define glFogCoorddv glad_glFogCoorddv
3079typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
3080GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
3081#define glFogCoordPointer glad_glFogCoordPointer
3082typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
3083GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
3084#define glSecondaryColor3b glad_glSecondaryColor3b
3085typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
3086GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
3087#define glSecondaryColor3bv glad_glSecondaryColor3bv
3088typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
3089GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
3090#define glSecondaryColor3d glad_glSecondaryColor3d
3091typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
3092GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
3093#define glSecondaryColor3dv glad_glSecondaryColor3dv
3094typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
3095GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
3096#define glSecondaryColor3f glad_glSecondaryColor3f
3097typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
3098GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
3099#define glSecondaryColor3fv glad_glSecondaryColor3fv
3100typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
3101GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
3102#define glSecondaryColor3i glad_glSecondaryColor3i
3103typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
3104GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
3105#define glSecondaryColor3iv glad_glSecondaryColor3iv
3106typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
3107GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
3108#define glSecondaryColor3s glad_glSecondaryColor3s
3109typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
3110GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
3111#define glSecondaryColor3sv glad_glSecondaryColor3sv
3112typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
3113GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
3114#define glSecondaryColor3ub glad_glSecondaryColor3ub
3115typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
3116GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
3117#define glSecondaryColor3ubv glad_glSecondaryColor3ubv
3118typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
3119GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
3120#define glSecondaryColor3ui glad_glSecondaryColor3ui
3121typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
3122GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
3123#define glSecondaryColor3uiv glad_glSecondaryColor3uiv
3124typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
3125GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
3126#define glSecondaryColor3us glad_glSecondaryColor3us
3127typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
3128GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
3129#define glSecondaryColor3usv glad_glSecondaryColor3usv
3130typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
3131GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
3132#define glSecondaryColorPointer glad_glSecondaryColorPointer
3133typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
3134GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
3135#define glWindowPos2d glad_glWindowPos2d
3136typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
3137GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
3138#define glWindowPos2dv glad_glWindowPos2dv
3139typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
3140GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
3141#define glWindowPos2f glad_glWindowPos2f
3142typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
3143GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
3144#define glWindowPos2fv glad_glWindowPos2fv
3145typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
3146GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
3147#define glWindowPos2i glad_glWindowPos2i
3148typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
3149GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
3150#define glWindowPos2iv glad_glWindowPos2iv
3151typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
3152GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
3153#define glWindowPos2s glad_glWindowPos2s
3154typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
3155GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
3156#define glWindowPos2sv glad_glWindowPos2sv
3157typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
3158GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
3159#define glWindowPos3d glad_glWindowPos3d
3160typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
3161GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
3162#define glWindowPos3dv glad_glWindowPos3dv
3163typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
3164GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
3165#define glWindowPos3f glad_glWindowPos3f
3166typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
3167GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
3168#define glWindowPos3fv glad_glWindowPos3fv
3169typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
3170GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
3171#define glWindowPos3i glad_glWindowPos3i
3172typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
3173GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
3174#define glWindowPos3iv glad_glWindowPos3iv
3175typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
3176GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
3177#define glWindowPos3s glad_glWindowPos3s
3178typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
3179GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
3180#define glWindowPos3sv glad_glWindowPos3sv
3181typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
3182GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
3183#define glBlendColor glad_glBlendColor
3184typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
3185GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
3186#define glBlendEquation glad_glBlendEquation
3187#endif
3188#ifndef GL_VERSION_1_5
3189#define GL_VERSION_1_5 1
3190GLAPI int GLAD_GL_VERSION_1_5;
3191typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
3192GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
3193#define glGenQueries glad_glGenQueries
3194typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
3195GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
3196#define glDeleteQueries glad_glDeleteQueries
3197typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
3198GLAPI PFNGLISQUERYPROC glad_glIsQuery;
3199#define glIsQuery glad_glIsQuery
3200typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
3201GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
3202#define glBeginQuery glad_glBeginQuery
3203typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
3204GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
3205#define glEndQuery glad_glEndQuery
3206typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
3207GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
3208#define glGetQueryiv glad_glGetQueryiv
3209typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
3210GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
3211#define glGetQueryObjectiv glad_glGetQueryObjectiv
3212typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
3213GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
3214#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
3215typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
3216GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
3217#define glBindBuffer glad_glBindBuffer
3218typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
3219GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
3220#define glDeleteBuffers glad_glDeleteBuffers
3221typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
3222GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
3223#define glGenBuffers glad_glGenBuffers
3224typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
3225GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
3226#define glIsBuffer glad_glIsBuffer
3227typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
3228GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
3229#define glBufferData glad_glBufferData
3230typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
3231GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
3232#define glBufferSubData glad_glBufferSubData
3233typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
3234GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
3235#define glGetBufferSubData glad_glGetBufferSubData
3236typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
3237GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
3238#define glMapBuffer glad_glMapBuffer
3239typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
3240GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
3241#define glUnmapBuffer glad_glUnmapBuffer
3242typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
3243GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
3244#define glGetBufferParameteriv glad_glGetBufferParameteriv
3245typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
3246GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
3247#define glGetBufferPointerv glad_glGetBufferPointerv
3248#endif
3249#ifndef GL_VERSION_2_0
3250#define GL_VERSION_2_0 1
3251GLAPI int GLAD_GL_VERSION_2_0;
3252typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
3253GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
3254#define glBlendEquationSeparate glad_glBlendEquationSeparate
3255typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
3256GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
3257#define glDrawBuffers glad_glDrawBuffers
3258typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
3259GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
3260#define glStencilOpSeparate glad_glStencilOpSeparate
3261typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
3262GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
3263#define glStencilFuncSeparate glad_glStencilFuncSeparate
3264typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
3265GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
3266#define glStencilMaskSeparate glad_glStencilMaskSeparate
3267typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
3268GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
3269#define glAttachShader glad_glAttachShader
3270typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
3271GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
3272#define glBindAttribLocation glad_glBindAttribLocation
3273typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
3274GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
3275#define glCompileShader glad_glCompileShader
3276typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
3277GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
3278#define glCreateProgram glad_glCreateProgram
3279typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
3280GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
3281#define glCreateShader glad_glCreateShader
3282typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
3283GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
3284#define glDeleteProgram glad_glDeleteProgram
3285typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
3286GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
3287#define glDeleteShader glad_glDeleteShader
3288typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
3289GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
3290#define glDetachShader glad_glDetachShader
3291typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
3292GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
3293#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
3294typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
3295GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
3296#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
3297typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
3298GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
3299#define glGetActiveAttrib glad_glGetActiveAttrib
3300typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
3301GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
3302#define glGetActiveUniform glad_glGetActiveUniform
3303typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
3304GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
3305#define glGetAttachedShaders glad_glGetAttachedShaders
3306typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
3307GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
3308#define glGetAttribLocation glad_glGetAttribLocation
3309typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
3310GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
3311#define glGetProgramiv glad_glGetProgramiv
3312typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
3313GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
3314#define glGetProgramInfoLog glad_glGetProgramInfoLog
3315typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
3316GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
3317#define glGetShaderiv glad_glGetShaderiv
3318typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
3319GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
3320#define glGetShaderInfoLog glad_glGetShaderInfoLog
3321typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
3322GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
3323#define glGetShaderSource glad_glGetShaderSource
3324typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
3325GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
3326#define glGetUniformLocation glad_glGetUniformLocation
3327typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
3328GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
3329#define glGetUniformfv glad_glGetUniformfv
3330typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
3331GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
3332#define glGetUniformiv glad_glGetUniformiv
3333typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
3334GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
3335#define glGetVertexAttribdv glad_glGetVertexAttribdv
3336typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
3337GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
3338#define glGetVertexAttribfv glad_glGetVertexAttribfv
3339typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
3340GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
3341#define glGetVertexAttribiv glad_glGetVertexAttribiv
3342typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
3343GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
3344#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
3345typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
3346GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
3347#define glIsProgram glad_glIsProgram
3348typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
3349GLAPI PFNGLISSHADERPROC glad_glIsShader;
3350#define glIsShader glad_glIsShader
3351typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
3352GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
3353#define glLinkProgram glad_glLinkProgram
3354typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
3355GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
3356#define glShaderSource glad_glShaderSource
3357typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
3358GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
3359#define glUseProgram glad_glUseProgram
3360typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
3361GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
3362#define glUniform1f glad_glUniform1f
3363typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
3364GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
3365#define glUniform2f glad_glUniform2f
3366typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
3367GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
3368#define glUniform3f glad_glUniform3f
3369typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
3370GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
3371#define glUniform4f glad_glUniform4f
3372typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
3373GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
3374#define glUniform1i glad_glUniform1i
3375typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
3376GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
3377#define glUniform2i glad_glUniform2i
3378typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
3379GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
3380#define glUniform3i glad_glUniform3i
3381typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
3382GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
3383#define glUniform4i glad_glUniform4i
3384typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
3385GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
3386#define glUniform1fv glad_glUniform1fv
3387typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
3388GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
3389#define glUniform2fv glad_glUniform2fv
3390typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
3391GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
3392#define glUniform3fv glad_glUniform3fv
3393typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
3394GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
3395#define glUniform4fv glad_glUniform4fv
3396typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
3397GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
3398#define glUniform1iv glad_glUniform1iv
3399typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
3400GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
3401#define glUniform2iv glad_glUniform2iv
3402typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
3403GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
3404#define glUniform3iv glad_glUniform3iv
3405typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
3406GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
3407#define glUniform4iv glad_glUniform4iv
3408typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3409GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
3410#define glUniformMatrix2fv glad_glUniformMatrix2fv
3411typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3412GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
3413#define glUniformMatrix3fv glad_glUniformMatrix3fv
3414typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3415GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
3416#define glUniformMatrix4fv glad_glUniformMatrix4fv
3417typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
3418GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
3419#define glValidateProgram glad_glValidateProgram
3420typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
3421GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
3422#define glVertexAttrib1d glad_glVertexAttrib1d
3423typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
3424GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
3425#define glVertexAttrib1dv glad_glVertexAttrib1dv
3426typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
3427GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
3428#define glVertexAttrib1f glad_glVertexAttrib1f
3429typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
3430GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
3431#define glVertexAttrib1fv glad_glVertexAttrib1fv
3432typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
3433GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
3434#define glVertexAttrib1s glad_glVertexAttrib1s
3435typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
3436GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
3437#define glVertexAttrib1sv glad_glVertexAttrib1sv
3438typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
3439GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
3440#define glVertexAttrib2d glad_glVertexAttrib2d
3441typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
3442GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
3443#define glVertexAttrib2dv glad_glVertexAttrib2dv
3444typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
3445GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
3446#define glVertexAttrib2f glad_glVertexAttrib2f
3447typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
3448GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
3449#define glVertexAttrib2fv glad_glVertexAttrib2fv
3450typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
3451GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
3452#define glVertexAttrib2s glad_glVertexAttrib2s
3453typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
3454GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
3455#define glVertexAttrib2sv glad_glVertexAttrib2sv
3456typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
3457GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
3458#define glVertexAttrib3d glad_glVertexAttrib3d
3459typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
3460GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
3461#define glVertexAttrib3dv glad_glVertexAttrib3dv
3462typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
3463GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
3464#define glVertexAttrib3f glad_glVertexAttrib3f
3465typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
3466GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
3467#define glVertexAttrib3fv glad_glVertexAttrib3fv
3468typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
3469GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
3470#define glVertexAttrib3s glad_glVertexAttrib3s
3471typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
3472GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
3473#define glVertexAttrib3sv glad_glVertexAttrib3sv
3474typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
3475GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
3476#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
3477typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
3478GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
3479#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
3480typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
3481GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
3482#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
3483typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
3484GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
3485#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
3486typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
3487GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
3488#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
3489typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
3490GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
3491#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
3492typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
3493GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
3494#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
3495typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
3496GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
3497#define glVertexAttrib4bv glad_glVertexAttrib4bv
3498typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
3499GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
3500#define glVertexAttrib4d glad_glVertexAttrib4d
3501typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
3502GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
3503#define glVertexAttrib4dv glad_glVertexAttrib4dv
3504typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
3505GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
3506#define glVertexAttrib4f glad_glVertexAttrib4f
3507typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
3508GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
3509#define glVertexAttrib4fv glad_glVertexAttrib4fv
3510typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
3511GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
3512#define glVertexAttrib4iv glad_glVertexAttrib4iv
3513typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
3514GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
3515#define glVertexAttrib4s glad_glVertexAttrib4s
3516typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
3517GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
3518#define glVertexAttrib4sv glad_glVertexAttrib4sv
3519typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
3520GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
3521#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
3522typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
3523GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
3524#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
3525typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
3526GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
3527#define glVertexAttrib4usv glad_glVertexAttrib4usv
3528typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
3529GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
3530#define glVertexAttribPointer glad_glVertexAttribPointer
3531#endif
3532#ifndef GL_VERSION_2_1
3533#define GL_VERSION_2_1 1
3534GLAPI int GLAD_GL_VERSION_2_1;
3535typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3536GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
3537#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
3538typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3539GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
3540#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
3541typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3542GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
3543#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
3544typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3545GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
3546#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
3547typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3548GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
3549#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
3550typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3551GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
3552#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
3553#endif
3554#ifndef GL_VERSION_3_0
3555#define GL_VERSION_3_0 1
3556GLAPI int GLAD_GL_VERSION_3_0;
3557typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
3558GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
3559#define glColorMaski glad_glColorMaski
3560typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
3561GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
3562#define glGetBooleani_v glad_glGetBooleani_v
3563typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
3564GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
3565#define glGetIntegeri_v glad_glGetIntegeri_v
3566typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
3567GLAPI PFNGLENABLEIPROC glad_glEnablei;
3568#define glEnablei glad_glEnablei
3569typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
3570GLAPI PFNGLDISABLEIPROC glad_glDisablei;
3571#define glDisablei glad_glDisablei
3572typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
3573GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
3574#define glIsEnabledi glad_glIsEnabledi
3575typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
3576GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
3577#define glBeginTransformFeedback glad_glBeginTransformFeedback
3578typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void);
3579GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
3580#define glEndTransformFeedback glad_glEndTransformFeedback
3581typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
3582GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
3583#define glBindBufferRange glad_glBindBufferRange
3584typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
3585GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
3586#define glBindBufferBase glad_glBindBufferBase
3587typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
3588GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
3589#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
3590typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
3591GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
3592#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
3593typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
3594GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
3595#define glClampColor glad_glClampColor
3596typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
3597GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
3598#define glBeginConditionalRender glad_glBeginConditionalRender
3599typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void);
3600GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
3601#define glEndConditionalRender glad_glEndConditionalRender
3602typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
3603GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
3604#define glVertexAttribIPointer glad_glVertexAttribIPointer
3605typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
3606GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
3607#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
3608typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
3609GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
3610#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
3611typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
3612GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
3613#define glVertexAttribI1i glad_glVertexAttribI1i
3614typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
3615GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
3616#define glVertexAttribI2i glad_glVertexAttribI2i
3617typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
3618GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
3619#define glVertexAttribI3i glad_glVertexAttribI3i
3620typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
3621GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
3622#define glVertexAttribI4i glad_glVertexAttribI4i
3623typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
3624GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
3625#define glVertexAttribI1ui glad_glVertexAttribI1ui
3626typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
3627GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
3628#define glVertexAttribI2ui glad_glVertexAttribI2ui
3629typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
3630GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
3631#define glVertexAttribI3ui glad_glVertexAttribI3ui
3632typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
3633GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
3634#define glVertexAttribI4ui glad_glVertexAttribI4ui
3635typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
3636GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
3637#define glVertexAttribI1iv glad_glVertexAttribI1iv
3638typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
3639GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
3640#define glVertexAttribI2iv glad_glVertexAttribI2iv
3641typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
3642GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
3643#define glVertexAttribI3iv glad_glVertexAttribI3iv
3644typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
3645GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
3646#define glVertexAttribI4iv glad_glVertexAttribI4iv
3647typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
3648GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
3649#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
3650typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
3651GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
3652#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
3653typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
3654GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
3655#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
3656typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
3657GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
3658#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
3659typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
3660GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
3661#define glVertexAttribI4bv glad_glVertexAttribI4bv
3662typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
3663GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
3664#define glVertexAttribI4sv glad_glVertexAttribI4sv
3665typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
3666GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
3667#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
3668typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
3669GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
3670#define glVertexAttribI4usv glad_glVertexAttribI4usv
3671typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
3672GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
3673#define glGetUniformuiv glad_glGetUniformuiv
3674typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
3675GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
3676#define glBindFragDataLocation glad_glBindFragDataLocation
3677typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
3678GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
3679#define glGetFragDataLocation glad_glGetFragDataLocation
3680typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
3681GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
3682#define glUniform1ui glad_glUniform1ui
3683typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
3684GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
3685#define glUniform2ui glad_glUniform2ui
3686typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
3687GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
3688#define glUniform3ui glad_glUniform3ui
3689typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
3690GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
3691#define glUniform4ui glad_glUniform4ui
3692typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
3693GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
3694#define glUniform1uiv glad_glUniform1uiv
3695typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
3696GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
3697#define glUniform2uiv glad_glUniform2uiv
3698typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
3699GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
3700#define glUniform3uiv glad_glUniform3uiv
3701typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
3702GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
3703#define glUniform4uiv glad_glUniform4uiv
3704typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
3705GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
3706#define glTexParameterIiv glad_glTexParameterIiv
3707typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
3708GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
3709#define glTexParameterIuiv glad_glTexParameterIuiv
3710typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
3711GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
3712#define glGetTexParameterIiv glad_glGetTexParameterIiv
3713typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
3714GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
3715#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
3716typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
3717GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
3718#define glClearBufferiv glad_glClearBufferiv
3719typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
3720GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
3721#define glClearBufferuiv glad_glClearBufferuiv
3722typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
3723GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
3724#define glClearBufferfv glad_glClearBufferfv
3725typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
3726GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
3727#define glClearBufferfi glad_glClearBufferfi
3728typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
3729GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
3730#define glGetStringi glad_glGetStringi
3731typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
3732GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
3733#define glIsRenderbuffer glad_glIsRenderbuffer
3734typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
3735GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
3736#define glBindRenderbuffer glad_glBindRenderbuffer
3737typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
3738GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
3739#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
3740typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
3741GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
3742#define glGenRenderbuffers glad_glGenRenderbuffers
3743typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
3744GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
3745#define glRenderbufferStorage glad_glRenderbufferStorage
3746typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
3747GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
3748#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
3749typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
3750GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
3751#define glIsFramebuffer glad_glIsFramebuffer
3752typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
3753GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
3754#define glBindFramebuffer glad_glBindFramebuffer
3755typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
3756GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
3757#define glDeleteFramebuffers glad_glDeleteFramebuffers
3758typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
3759GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
3760#define glGenFramebuffers glad_glGenFramebuffers
3761typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
3762GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
3763#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
3764typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
3765GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
3766#define glFramebufferTexture1D glad_glFramebufferTexture1D
3767typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
3768GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
3769#define glFramebufferTexture2D glad_glFramebufferTexture2D
3770typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
3771GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
3772#define glFramebufferTexture3D glad_glFramebufferTexture3D
3773typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
3774GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
3775#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
3776typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
3777GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
3778#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
3779typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
3780GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
3781#define glGenerateMipmap glad_glGenerateMipmap
3782typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
3783GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
3784#define glBlitFramebuffer glad_glBlitFramebuffer
3785typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
3786GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
3787#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
3788typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
3789GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
3790#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
3791typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
3792GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
3793#define glMapBufferRange glad_glMapBufferRange
3794typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
3795GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
3796#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
3797typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
3798GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
3799#define glBindVertexArray glad_glBindVertexArray
3800typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
3801GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
3802#define glDeleteVertexArrays glad_glDeleteVertexArrays
3803typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
3804GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
3805#define glGenVertexArrays glad_glGenVertexArrays
3806typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
3807GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
3808#define glIsVertexArray glad_glIsVertexArray
3809#endif
3810#ifndef GL_VERSION_3_1
3811#define GL_VERSION_3_1 1
3812GLAPI int GLAD_GL_VERSION_3_1;
3813typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
3814GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
3815#define glDrawArraysInstanced glad_glDrawArraysInstanced
3816typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
3817GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
3818#define glDrawElementsInstanced glad_glDrawElementsInstanced
3819typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
3820GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
3821#define glTexBuffer glad_glTexBuffer
3822typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
3823GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
3824#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
3825typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
3826GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
3827#define glCopyBufferSubData glad_glCopyBufferSubData
3828typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
3829GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
3830#define glGetUniformIndices glad_glGetUniformIndices
3831typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
3832GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
3833#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
3834typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
3835GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
3836#define glGetActiveUniformName glad_glGetActiveUniformName
3837typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
3838GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
3839#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
3840typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
3841GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
3842#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
3843typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
3844GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
3845#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
3846typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
3847GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
3848#define glUniformBlockBinding glad_glUniformBlockBinding
3849#endif
3850#ifndef GL_VERSION_3_2
3851#define GL_VERSION_3_2 1
3852GLAPI int GLAD_GL_VERSION_3_2;
3853typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
3854GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
3855#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
3856typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
3857GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
3858#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
3859typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
3860GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
3861#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
3862typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
3863GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
3864#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
3865typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
3866GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
3867#define glProvokingVertex glad_glProvokingVertex
3868typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
3869GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
3870#define glFenceSync glad_glFenceSync
3871typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
3872GLAPI PFNGLISSYNCPROC glad_glIsSync;
3873#define glIsSync glad_glIsSync
3874typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
3875GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
3876#define glDeleteSync glad_glDeleteSync
3877typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
3878GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
3879#define glClientWaitSync glad_glClientWaitSync
3880typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
3881GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
3882#define glWaitSync glad_glWaitSync
3883typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
3884GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
3885#define glGetInteger64v glad_glGetInteger64v
3886typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
3887GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
3888#define glGetSynciv glad_glGetSynciv
3889typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
3890GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
3891#define glGetInteger64i_v glad_glGetInteger64i_v
3892typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
3893GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
3894#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
3895typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
3896GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
3897#define glFramebufferTexture glad_glFramebufferTexture
3898typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
3899GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
3900#define glTexImage2DMultisample glad_glTexImage2DMultisample
3901typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
3902GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
3903#define glTexImage3DMultisample glad_glTexImage3DMultisample
3904typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
3905GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
3906#define glGetMultisamplefv glad_glGetMultisamplefv
3907typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
3908GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
3909#define glSampleMaski glad_glSampleMaski
3910#endif
3911#ifndef GL_VERSION_3_3
3912#define GL_VERSION_3_3 1
3913GLAPI int GLAD_GL_VERSION_3_3;
3914typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
3915GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
3916#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
3917typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name);
3918GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
3919#define glGetFragDataIndex glad_glGetFragDataIndex
3920typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers);
3921GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
3922#define glGenSamplers glad_glGenSamplers
3923typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers);
3924GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
3925#define glDeleteSamplers glad_glDeleteSamplers
3926typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
3927GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
3928#define glIsSampler glad_glIsSampler
3929typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
3930GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
3931#define glBindSampler glad_glBindSampler
3932typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
3933GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
3934#define glSamplerParameteri glad_glSamplerParameteri
3935typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
3936GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
3937#define glSamplerParameteriv glad_glSamplerParameteriv
3938typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
3939GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
3940#define glSamplerParameterf glad_glSamplerParameterf
3941typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param);
3942GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
3943#define glSamplerParameterfv glad_glSamplerParameterfv
3944typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
3945GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
3946#define glSamplerParameterIiv glad_glSamplerParameterIiv
3947typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param);
3948GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
3949#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
3950typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params);
3951GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
3952#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
3953typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params);
3954GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
3955#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
3956typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params);
3957GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
3958#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
3959typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params);
3960GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
3961#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
3962typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
3963GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
3964#define glQueryCounter glad_glQueryCounter
3965typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params);
3966GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
3967#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
3968typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params);
3969GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
3970#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
3971typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
3972GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
3973#define glVertexAttribDivisor glad_glVertexAttribDivisor
3974typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
3975GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
3976#define glVertexAttribP1ui glad_glVertexAttribP1ui
3977typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
3978GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
3979#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
3980typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
3981GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
3982#define glVertexAttribP2ui glad_glVertexAttribP2ui
3983typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
3984GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
3985#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
3986typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
3987GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
3988#define glVertexAttribP3ui glad_glVertexAttribP3ui
3989typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
3990GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
3991#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
3992typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
3993GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
3994#define glVertexAttribP4ui glad_glVertexAttribP4ui
3995typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
3996GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
3997#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
3998typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
3999GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
4000#define glVertexP2ui glad_glVertexP2ui
4001typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value);
4002GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
4003#define glVertexP2uiv glad_glVertexP2uiv
4004typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
4005GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
4006#define glVertexP3ui glad_glVertexP3ui
4007typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value);
4008GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
4009#define glVertexP3uiv glad_glVertexP3uiv
4010typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
4011GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
4012#define glVertexP4ui glad_glVertexP4ui
4013typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value);
4014GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
4015#define glVertexP4uiv glad_glVertexP4uiv
4016typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
4017GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
4018#define glTexCoordP1ui glad_glTexCoordP1ui
4019typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords);
4020GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
4021#define glTexCoordP1uiv glad_glTexCoordP1uiv
4022typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
4023GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
4024#define glTexCoordP2ui glad_glTexCoordP2ui
4025typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords);
4026GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
4027#define glTexCoordP2uiv glad_glTexCoordP2uiv
4028typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
4029GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
4030#define glTexCoordP3ui glad_glTexCoordP3ui
4031typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords);
4032GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
4033#define glTexCoordP3uiv glad_glTexCoordP3uiv
4034typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
4035GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
4036#define glTexCoordP4ui glad_glTexCoordP4ui
4037typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords);
4038GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
4039#define glTexCoordP4uiv glad_glTexCoordP4uiv
4040typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
4041GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
4042#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
4043typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
4044GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
4045#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
4046typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
4047GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
4048#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
4049typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
4050GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
4051#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
4052typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
4053GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
4054#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
4055typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
4056GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
4057#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
4058typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
4059GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
4060#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
4061typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
4062GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
4063#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
4064typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
4065GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
4066#define glNormalP3ui glad_glNormalP3ui
4067typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords);
4068GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
4069#define glNormalP3uiv glad_glNormalP3uiv
4070typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
4071GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
4072#define glColorP3ui glad_glColorP3ui
4073typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color);
4074GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
4075#define glColorP3uiv glad_glColorP3uiv
4076typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
4077GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
4078#define glColorP4ui glad_glColorP4ui
4079typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color);
4080GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
4081#define glColorP4uiv glad_glColorP4uiv
4082typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
4083GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
4084#define glSecondaryColorP3ui glad_glSecondaryColorP3ui
4085typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color);
4086GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
4087#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
4088#endif
4089#ifndef GL_VERSION_4_0
4090#define GL_VERSION_4_0 1
4091GLAPI int GLAD_GL_VERSION_4_0;
4092typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC)(GLfloat value);
4093GLAPI PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading;
4094#define glMinSampleShading glad_glMinSampleShading
4095typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
4096GLAPI PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi;
4097#define glBlendEquationi glad_glBlendEquationi
4098typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
4099GLAPI PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei;
4100#define glBlendEquationSeparatei glad_glBlendEquationSeparatei
4101typedef void (APIENTRYP PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
4102GLAPI PFNGLBLENDFUNCIPROC glad_glBlendFunci;
4103#define glBlendFunci glad_glBlendFunci
4104typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
4105GLAPI PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei;
4106#define glBlendFuncSeparatei glad_glBlendFuncSeparatei
4107typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect);
4108GLAPI PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect;
4109#define glDrawArraysIndirect glad_glDrawArraysIndirect
4110typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect);
4111GLAPI PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect;
4112#define glDrawElementsIndirect glad_glDrawElementsIndirect
4113typedef void (APIENTRYP PFNGLUNIFORM1DPROC)(GLint location, GLdouble x);
4114GLAPI PFNGLUNIFORM1DPROC glad_glUniform1d;
4115#define glUniform1d glad_glUniform1d
4116typedef void (APIENTRYP PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y);
4117GLAPI PFNGLUNIFORM2DPROC glad_glUniform2d;
4118#define glUniform2d glad_glUniform2d
4119typedef void (APIENTRYP PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z);
4120GLAPI PFNGLUNIFORM3DPROC glad_glUniform3d;
4121#define glUniform3d glad_glUniform3d
4122typedef void (APIENTRYP PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
4123GLAPI PFNGLUNIFORM4DPROC glad_glUniform4d;
4124#define glUniform4d glad_glUniform4d
4125typedef void (APIENTRYP PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble *value);
4126GLAPI PFNGLUNIFORM1DVPROC glad_glUniform1dv;
4127#define glUniform1dv glad_glUniform1dv
4128typedef void (APIENTRYP PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble *value);
4129GLAPI PFNGLUNIFORM2DVPROC glad_glUniform2dv;
4130#define glUniform2dv glad_glUniform2dv
4131typedef void (APIENTRYP PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble *value);
4132GLAPI PFNGLUNIFORM3DVPROC glad_glUniform3dv;
4133#define glUniform3dv glad_glUniform3dv
4134typedef void (APIENTRYP PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble *value);
4135GLAPI PFNGLUNIFORM4DVPROC glad_glUniform4dv;
4136#define glUniform4dv glad_glUniform4dv
4137typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4138GLAPI PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv;
4139#define glUniformMatrix2dv glad_glUniformMatrix2dv
4140typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4141GLAPI PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv;
4142#define glUniformMatrix3dv glad_glUniformMatrix3dv
4143typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4144GLAPI PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv;
4145#define glUniformMatrix4dv glad_glUniformMatrix4dv
4146typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4147GLAPI PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv;
4148#define glUniformMatrix2x3dv glad_glUniformMatrix2x3dv
4149typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4150GLAPI PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv;
4151#define glUniformMatrix2x4dv glad_glUniformMatrix2x4dv
4152typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4153GLAPI PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv;
4154#define glUniformMatrix3x2dv glad_glUniformMatrix3x2dv
4155typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4156GLAPI PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv;
4157#define glUniformMatrix3x4dv glad_glUniformMatrix3x4dv
4158typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4159GLAPI PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv;
4160#define glUniformMatrix4x2dv glad_glUniformMatrix4x2dv
4161typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4162GLAPI PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv;
4163#define glUniformMatrix4x3dv glad_glUniformMatrix4x3dv
4164typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble *params);
4165GLAPI PFNGLGETUNIFORMDVPROC glad_glGetUniformdv;
4166#define glGetUniformdv glad_glGetUniformdv
4167typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar *name);
4168GLAPI PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation;
4169#define glGetSubroutineUniformLocation glad_glGetSubroutineUniformLocation
4170typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar *name);
4171GLAPI PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex;
4172#define glGetSubroutineIndex glad_glGetSubroutineIndex
4173typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
4174GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv;
4175#define glGetActiveSubroutineUniformiv glad_glGetActiveSubroutineUniformiv
4176typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
4177GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName;
4178#define glGetActiveSubroutineUniformName glad_glGetActiveSubroutineUniformName
4179typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
4180GLAPI PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName;
4181#define glGetActiveSubroutineName glad_glGetActiveSubroutineName
4182typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint *indices);
4183GLAPI PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv;
4184#define glUniformSubroutinesuiv glad_glUniformSubroutinesuiv
4185typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint *params);
4186GLAPI PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv;
4187#define glGetUniformSubroutineuiv glad_glGetUniformSubroutineuiv
4188typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
4189GLAPI PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv;
4190#define glGetProgramStageiv glad_glGetProgramStageiv
4191typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value);
4192GLAPI PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri;
4193#define glPatchParameteri glad_glPatchParameteri
4194typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat *values);
4195GLAPI PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv;
4196#define glPatchParameterfv glad_glPatchParameterfv
4197typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
4198GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
4199#define glBindTransformFeedback glad_glBindTransformFeedback
4200typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids);
4201GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
4202#define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks
4203typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
4204GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
4205#define glGenTransformFeedbacks glad_glGenTransformFeedbacks
4206typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
4207GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
4208#define glIsTransformFeedback glad_glIsTransformFeedback
4209typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)(void);
4210GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
4211#define glPauseTransformFeedback glad_glPauseTransformFeedback
4212typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)(void);
4213GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
4214#define glResumeTransformFeedback glad_glResumeTransformFeedback
4215typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id);
4216GLAPI PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback;
4217#define glDrawTransformFeedback glad_glDrawTransformFeedback
4218typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream);
4219GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream;
4220#define glDrawTransformFeedbackStream glad_glDrawTransformFeedbackStream
4221typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id);
4222GLAPI PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed;
4223#define glBeginQueryIndexed glad_glBeginQueryIndexed
4224typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index);
4225GLAPI PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed;
4226#define glEndQueryIndexed glad_glEndQueryIndexed
4227typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint *params);
4228GLAPI PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv;
4229#define glGetQueryIndexediv glad_glGetQueryIndexediv
4230#endif
4231#ifndef GL_VERSION_4_1
4232#define GL_VERSION_4_1 1
4233GLAPI int GLAD_GL_VERSION_4_1;
4234typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void);
4235GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
4236#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
4237typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
4238GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
4239#define glShaderBinary glad_glShaderBinary
4240typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
4241GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
4242#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
4243typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
4244GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
4245#define glDepthRangef glad_glDepthRangef
4246typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
4247GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
4248#define glClearDepthf glad_glClearDepthf
4249typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
4250GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
4251#define glGetProgramBinary glad_glGetProgramBinary
4252typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
4253GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
4254#define glProgramBinary glad_glProgramBinary
4255typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
4256GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
4257#define glProgramParameteri glad_glProgramParameteri
4258typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
4259GLAPI PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages;
4260#define glUseProgramStages glad_glUseProgramStages
4261typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program);
4262GLAPI PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram;
4263#define glActiveShaderProgram glad_glActiveShaderProgram
4264typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const*strings);
4265GLAPI PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv;
4266#define glCreateShaderProgramv glad_glCreateShaderProgramv
4267typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline);
4268GLAPI PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline;
4269#define glBindProgramPipeline glad_glBindProgramPipeline
4270typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines);
4271GLAPI PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines;
4272#define glDeleteProgramPipelines glad_glDeleteProgramPipelines
4273typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
4274GLAPI PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines;
4275#define glGenProgramPipelines glad_glGenProgramPipelines
4276typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline);
4277GLAPI PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline;
4278#define glIsProgramPipeline glad_glIsProgramPipeline
4279typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint *params);
4280GLAPI PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv;
4281#define glGetProgramPipelineiv glad_glGetProgramPipelineiv
4282typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0);
4283GLAPI PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i;
4284#define glProgramUniform1i glad_glProgramUniform1i
4285typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
4286GLAPI PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv;
4287#define glProgramUniform1iv glad_glProgramUniform1iv
4288typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0);
4289GLAPI PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f;
4290#define glProgramUniform1f glad_glProgramUniform1f
4291typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
4292GLAPI PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv;
4293#define glProgramUniform1fv glad_glProgramUniform1fv
4294typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0);
4295GLAPI PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d;
4296#define glProgramUniform1d glad_glProgramUniform1d
4297typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
4298GLAPI PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv;
4299#define glProgramUniform1dv glad_glProgramUniform1dv
4300typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0);
4301GLAPI PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui;
4302#define glProgramUniform1ui glad_glProgramUniform1ui
4303typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
4304GLAPI PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv;
4305#define glProgramUniform1uiv glad_glProgramUniform1uiv
4306typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1);
4307GLAPI PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i;
4308#define glProgramUniform2i glad_glProgramUniform2i
4309typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
4310GLAPI PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv;
4311#define glProgramUniform2iv glad_glProgramUniform2iv
4312typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
4313GLAPI PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f;
4314#define glProgramUniform2f glad_glProgramUniform2f
4315typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
4316GLAPI PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv;
4317#define glProgramUniform2fv glad_glProgramUniform2fv
4318typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
4319GLAPI PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d;
4320#define glProgramUniform2d glad_glProgramUniform2d
4321typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
4322GLAPI PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv;
4323#define glProgramUniform2dv glad_glProgramUniform2dv
4324typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
4325GLAPI PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui;
4326#define glProgramUniform2ui glad_glProgramUniform2ui
4327typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
4328GLAPI PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv;
4329#define glProgramUniform2uiv glad_glProgramUniform2uiv
4330typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
4331GLAPI PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i;
4332#define glProgramUniform3i glad_glProgramUniform3i
4333typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
4334GLAPI PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv;
4335#define glProgramUniform3iv glad_glProgramUniform3iv
4336typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
4337GLAPI PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f;
4338#define glProgramUniform3f glad_glProgramUniform3f
4339typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
4340GLAPI PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv;
4341#define glProgramUniform3fv glad_glProgramUniform3fv
4342typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
4343GLAPI PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d;
4344#define glProgramUniform3d glad_glProgramUniform3d
4345typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
4346GLAPI PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv;
4347#define glProgramUniform3dv glad_glProgramUniform3dv
4348typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
4349GLAPI PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui;
4350#define glProgramUniform3ui glad_glProgramUniform3ui
4351typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
4352GLAPI PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv;
4353#define glProgramUniform3uiv glad_glProgramUniform3uiv
4354typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
4355GLAPI PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i;
4356#define glProgramUniform4i glad_glProgramUniform4i
4357typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value);
4358GLAPI PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv;
4359#define glProgramUniform4iv glad_glProgramUniform4iv
4360typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
4361GLAPI PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f;
4362#define glProgramUniform4f glad_glProgramUniform4f
4363typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
4364GLAPI PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv;
4365#define glProgramUniform4fv glad_glProgramUniform4fv
4366typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
4367GLAPI PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d;
4368#define glProgramUniform4d glad_glProgramUniform4d
4369typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
4370GLAPI PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv;
4371#define glProgramUniform4dv glad_glProgramUniform4dv
4372typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
4373GLAPI PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui;
4374#define glProgramUniform4ui glad_glProgramUniform4ui
4375typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value);
4376GLAPI PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv;
4377#define glProgramUniform4uiv glad_glProgramUniform4uiv
4378typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4379GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv;
4380#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv
4381typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4382GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv;
4383#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv
4384typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4385GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv;
4386#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv
4387typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4388GLAPI PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv;
4389#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv
4390typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4391GLAPI PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv;
4392#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv
4393typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4394GLAPI PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv;
4395#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv
4396typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4397GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv;
4398#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv
4399typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4400GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv;
4401#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv
4402typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4403GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv;
4404#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv
4405typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4406GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv;
4407#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv
4408typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4409GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv;
4410#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv
4411typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4412GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv;
4413#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv
4414typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4415GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv;
4416#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv
4417typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4418GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv;
4419#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv
4420typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4421GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv;
4422#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv
4423typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4424GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv;
4425#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv
4426typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4427GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv;
4428#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv
4429typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
4430GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv;
4431#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv
4432typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline);
4433GLAPI PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline;
4434#define glValidateProgramPipeline glad_glValidateProgramPipeline
4435typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
4436GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog;
4437#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog
4438typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x);
4439GLAPI PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d;
4440#define glVertexAttribL1d glad_glVertexAttribL1d
4441typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y);
4442GLAPI PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d;
4443#define glVertexAttribL2d glad_glVertexAttribL2d
4444typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
4445GLAPI PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d;
4446#define glVertexAttribL3d glad_glVertexAttribL3d
4447typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
4448GLAPI PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d;
4449#define glVertexAttribL4d glad_glVertexAttribL4d
4450typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble *v);
4451GLAPI PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv;
4452#define glVertexAttribL1dv glad_glVertexAttribL1dv
4453typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble *v);
4454GLAPI PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv;
4455#define glVertexAttribL2dv glad_glVertexAttribL2dv
4456typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble *v);
4457GLAPI PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv;
4458#define glVertexAttribL3dv glad_glVertexAttribL3dv
4459typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble *v);
4460GLAPI PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv;
4461#define glVertexAttribL4dv glad_glVertexAttribL4dv
4462typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
4463GLAPI PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer;
4464#define glVertexAttribLPointer glad_glVertexAttribLPointer
4465typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble *params);
4466GLAPI PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv;
4467#define glGetVertexAttribLdv glad_glGetVertexAttribLdv
4468typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat *v);
4469GLAPI PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv;
4470#define glViewportArrayv glad_glViewportArrayv
4471typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
4472GLAPI PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf;
4473#define glViewportIndexedf glad_glViewportIndexedf
4474typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat *v);
4475GLAPI PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv;
4476#define glViewportIndexedfv glad_glViewportIndexedfv
4477typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint *v);
4478GLAPI PFNGLSCISSORARRAYVPROC glad_glScissorArrayv;
4479#define glScissorArrayv glad_glScissorArrayv
4480typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
4481GLAPI PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed;
4482#define glScissorIndexed glad_glScissorIndexed
4483typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint *v);
4484GLAPI PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv;
4485#define glScissorIndexedv glad_glScissorIndexedv
4486typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble *v);
4487GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
4488#define glDepthRangeArrayv glad_glDepthRangeArrayv
4489typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
4490GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
4491#define glDepthRangeIndexed glad_glDepthRangeIndexed
4492typedef void (APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data);
4493GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
4494#define glGetFloati_v glad_glGetFloati_v
4495typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble *data);
4496GLAPI PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v;
4497#define glGetDoublei_v glad_glGetDoublei_v
4498#endif
4499#ifndef GL_VERSION_4_2
4500#define GL_VERSION_4_2 1
4501GLAPI int GLAD_GL_VERSION_4_2;
4502typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
4503GLAPI PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance;
4504#define glDrawArraysInstancedBaseInstance glad_glDrawArraysInstancedBaseInstance
4505typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
4506GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance;
4507#define glDrawElementsInstancedBaseInstance glad_glDrawElementsInstancedBaseInstance
4508typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
4509GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance;
4510#define glDrawElementsInstancedBaseVertexBaseInstance glad_glDrawElementsInstancedBaseVertexBaseInstance
4511typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params);
4512GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
4513#define glGetInternalformativ glad_glGetInternalformativ
4514typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
4515GLAPI PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv;
4516#define glGetActiveAtomicCounterBufferiv glad_glGetActiveAtomicCounterBufferiv
4517typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
4518GLAPI PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture;
4519#define glBindImageTexture glad_glBindImageTexture
4520typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC)(GLbitfield barriers);
4521GLAPI PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier;
4522#define glMemoryBarrier glad_glMemoryBarrier
4523typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
4524GLAPI PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
4525#define glTexStorage1D glad_glTexStorage1D
4526typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
4527GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
4528#define glTexStorage2D glad_glTexStorage2D
4529typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
4530GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
4531#define glTexStorage3D glad_glTexStorage3D
4532typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount);
4533GLAPI PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced;
4534#define glDrawTransformFeedbackInstanced glad_glDrawTransformFeedbackInstanced
4535typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
4536GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced;
4537#define glDrawTransformFeedbackStreamInstanced glad_glDrawTransformFeedbackStreamInstanced
4538#endif
4539#ifndef GL_VERSION_4_3
4540#define GL_VERSION_4_3 1
4541GLAPI int GLAD_GL_VERSION_4_3;
4542typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
4543GLAPI PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData;
4544#define glClearBufferData glad_glClearBufferData
4545typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
4546GLAPI PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData;
4547#define glClearBufferSubData glad_glClearBufferSubData
4548typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
4549GLAPI PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute;
4550#define glDispatchCompute glad_glDispatchCompute
4551typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
4552GLAPI PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect;
4553#define glDispatchComputeIndirect glad_glDispatchComputeIndirect
4554typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
4555GLAPI PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData;
4556#define glCopyImageSubData glad_glCopyImageSubData
4557typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
4558GLAPI PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri;
4559#define glFramebufferParameteri glad_glFramebufferParameteri
4560typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
4561GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv;
4562#define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv
4563typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 *params);
4564GLAPI PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v;
4565#define glGetInternalformati64v glad_glGetInternalformati64v
4566typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
4567GLAPI PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage;
4568#define glInvalidateTexSubImage glad_glInvalidateTexSubImage
4569typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
4570GLAPI PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage;
4571#define glInvalidateTexImage glad_glInvalidateTexImage
4572typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
4573GLAPI PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData;
4574#define glInvalidateBufferSubData glad_glInvalidateBufferSubData
4575typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
4576GLAPI PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData;
4577#define glInvalidateBufferData glad_glInvalidateBufferData
4578typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
4579GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
4580#define glInvalidateFramebuffer glad_glInvalidateFramebuffer
4581typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
4582GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
4583#define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer
4584typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
4585GLAPI PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect;
4586#define glMultiDrawArraysIndirect glad_glMultiDrawArraysIndirect
4587typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
4588GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect;
4589#define glMultiDrawElementsIndirect glad_glMultiDrawElementsIndirect
4590typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
4591GLAPI PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv;
4592#define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv
4593typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name);
4594GLAPI PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex;
4595#define glGetProgramResourceIndex glad_glGetProgramResourceIndex
4596typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
4597GLAPI PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName;
4598#define glGetProgramResourceName glad_glGetProgramResourceName
4599typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params);
4600GLAPI PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv;
4601#define glGetProgramResourceiv glad_glGetProgramResourceiv
4602typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar *name);
4603GLAPI PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation;
4604#define glGetProgramResourceLocation glad_glGetProgramResourceLocation
4605typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name);
4606GLAPI PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex;
4607#define glGetProgramResourceLocationIndex glad_glGetProgramResourceLocationIndex
4608typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
4609GLAPI PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding;
4610#define glShaderStorageBlockBinding glad_glShaderStorageBlockBinding
4611typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
4612GLAPI PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange;
4613#define glTexBufferRange glad_glTexBufferRange
4614typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
4615GLAPI PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample;
4616#define glTexStorage2DMultisample glad_glTexStorage2DMultisample
4617typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
4618GLAPI PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample;
4619#define glTexStorage3DMultisample glad_glTexStorage3DMultisample
4620typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
4621GLAPI PFNGLTEXTUREVIEWPROC glad_glTextureView;
4622#define glTextureView glad_glTextureView
4623typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
4624GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
4625#define glBindVertexBuffer glad_glBindVertexBuffer
4626typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
4627GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
4628#define glVertexAttribFormat glad_glVertexAttribFormat
4629typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
4630GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
4631#define glVertexAttribIFormat glad_glVertexAttribIFormat
4632typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
4633GLAPI PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
4634#define glVertexAttribLFormat glad_glVertexAttribLFormat
4635typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
4636GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
4637#define glVertexAttribBinding glad_glVertexAttribBinding
4638typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
4639GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
4640#define glVertexBindingDivisor glad_glVertexBindingDivisor
4641typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
4642GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
4643#define glDebugMessageControl glad_glDebugMessageControl
4644typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
4645GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
4646#define glDebugMessageInsert glad_glDebugMessageInsert
4647typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam);
4648GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
4649#define glDebugMessageCallback glad_glDebugMessageCallback
4650typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
4651GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
4652#define glGetDebugMessageLog glad_glGetDebugMessageLog
4653typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
4654GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
4655#define glPushDebugGroup glad_glPushDebugGroup
4656typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(void);
4657GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
4658#define glPopDebugGroup glad_glPopDebugGroup
4659typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
4660GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel;
4661#define glObjectLabel glad_glObjectLabel
4662typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
4663GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
4664#define glGetObjectLabel glad_glGetObjectLabel
4665typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label);
4666GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
4667#define glObjectPtrLabel glad_glObjectPtrLabel
4668typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
4669GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
4670#define glGetObjectPtrLabel glad_glGetObjectPtrLabel
4671#endif
4672
4673#ifdef __cplusplus
4674}
4675#endif
4676
4677#endif
diff --git a/src/glad/src/glad.c b/src/glad/src/glad.c
new file mode 100644
index 0000000..d81b7ae
--- /dev/null
+++ b/src/glad/src/glad.c
@@ -0,0 +1,2244 @@
1/*
2
3 OpenGL loader generated by glad 0.1.35 on Mon Aug 8 06:55:08 2022.
4
5 Language/Generator: C/C++
6 Specification: gl
7 APIs: gl=4.3
8 Profile: compatibility
9 Extensions:
10
11 Loader: True
12 Local files: False
13 Omit khrplatform: False
14 Reproducible: False
15
16 Commandline:
17 --profile="compatibility" --api="gl=4.3" --generator="c" --spec="gl" --extensions=""
18 Online:
19 https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D4.3
20*/
21
22#include <stdio.h>
23#include <stdlib.h>
24#include <string.h>
25#include <glad/glad.h>
26
27static void* get_proc(const char *namez);
28
29#if defined(_WIN32) || defined(__CYGWIN__)
30#ifndef _WINDOWS_
31#undef APIENTRY
32#endif
33#include <windows.h>
34static HMODULE libGL;
35
36typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
37static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
38
39#ifdef _MSC_VER
40#ifdef __has_include
41 #if __has_include(<winapifamily.h>)
42 #define HAVE_WINAPIFAMILY 1
43 #endif
44#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
45 #define HAVE_WINAPIFAMILY 1
46#endif
47#endif
48
49#ifdef HAVE_WINAPIFAMILY
50 #include <winapifamily.h>
51 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
52 #define IS_UWP 1
53 #endif
54#endif
55
56static
57int open_gl(void) {
58#ifndef IS_UWP
59 libGL = LoadLibraryW(L"opengl32.dll");
60 if(libGL != NULL) {
61 void (* tmp)(void);
62 tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
63 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
64 return gladGetProcAddressPtr != NULL;
65 }
66#endif
67
68 return 0;
69}
70
71static
72void close_gl(void) {
73 if(libGL != NULL) {
74 FreeLibrary((HMODULE) libGL);
75 libGL = NULL;
76 }
77}
78#else
79#include <dlfcn.h>
80static void* libGL;
81
82#if !defined(__APPLE__) && !defined(__HAIKU__)
83typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
84static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
85#endif
86
87static
88int open_gl(void) {
89#ifdef __APPLE__
90 static const char *NAMES[] = {
91 "../Frameworks/OpenGL.framework/OpenGL",
92 "/Library/Frameworks/OpenGL.framework/OpenGL",
93 "/System/Library/Frameworks/OpenGL.framework/OpenGL",
94 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
95 };
96#else
97 static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
98#endif
99
100 unsigned int index = 0;
101 for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
102 libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
103
104 if(libGL != NULL) {
105#if defined(__APPLE__) || defined(__HAIKU__)
106 return 1;
107#else
108 gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
109 "glXGetProcAddressARB");
110 return gladGetProcAddressPtr != NULL;
111#endif
112 }
113 }
114
115 return 0;
116}
117
118static
119void close_gl(void) {
120 if(libGL != NULL) {
121 dlclose(libGL);
122 libGL = NULL;
123 }
124}
125#endif
126
127static
128void* get_proc(const char *namez) {
129 void* result = NULL;
130 if(libGL == NULL) return NULL;
131
132#if !defined(__APPLE__) && !defined(__HAIKU__)
133 if(gladGetProcAddressPtr != NULL) {
134 result = gladGetProcAddressPtr(namez);
135 }
136#endif
137 if(result == NULL) {
138#if defined(_WIN32) || defined(__CYGWIN__)
139 result = (void*)GetProcAddress((HMODULE) libGL, namez);
140#else
141 result = dlsym(libGL, namez);
142#endif
143 }
144
145 return result;
146}
147
148int gladLoadGL(void) {
149 int status = 0;
150
151 if(open_gl()) {
152 status = gladLoadGLLoader(&get_proc);
153 close_gl();
154 }
155
156 return status;
157}
158
159struct gladGLversionStruct GLVersion = { 0, 0 };
160
161#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
162#define _GLAD_IS_SOME_NEW_VERSION 1
163#endif
164
165static int max_loaded_major;
166static int max_loaded_minor;
167
168static const char *exts = NULL;
169static int num_exts_i = 0;
170static char **exts_i = NULL;
171
172static int get_exts(void) {
173#ifdef _GLAD_IS_SOME_NEW_VERSION
174 if(max_loaded_major < 3) {
175#endif
176 exts = (const char *)glGetString(GL_EXTENSIONS);
177#ifdef _GLAD_IS_SOME_NEW_VERSION
178 } else {
179 unsigned int index;
180
181 num_exts_i = 0;
182 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
183 if (num_exts_i > 0) {
184 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
185 }
186
187 if (exts_i == NULL) {
188 return 0;
189 }
190
191 for(index = 0; index < (unsigned)num_exts_i; index++) {
192 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
193 size_t len = strlen(gl_str_tmp);
194
195 char *local_str = (char*)malloc((len+1) * sizeof(char));
196 if(local_str != NULL) {
197 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
198 }
199 exts_i[index] = local_str;
200 }
201 }
202#endif
203 return 1;
204}
205
206static void free_exts(void) {
207 if (exts_i != NULL) {
208 int index;
209 for(index = 0; index < num_exts_i; index++) {
210 free((char *)exts_i[index]);
211 }
212 free((void *)exts_i);
213 exts_i = NULL;
214 }
215}
216
217static int has_ext(const char *ext) {
218#ifdef _GLAD_IS_SOME_NEW_VERSION
219 if(max_loaded_major < 3) {
220#endif
221 const char *extensions;
222 const char *loc;
223 const char *terminator;
224 extensions = exts;
225 if(extensions == NULL || ext == NULL) {
226 return 0;
227 }
228
229 while(1) {
230 loc = strstr(extensions, ext);
231 if(loc == NULL) {
232 return 0;
233 }
234
235 terminator = loc + strlen(ext);
236 if((loc == extensions || *(loc - 1) == ' ') &&
237 (*terminator == ' ' || *terminator == '\0')) {
238 return 1;
239 }
240 extensions = terminator;
241 }
242#ifdef _GLAD_IS_SOME_NEW_VERSION
243 } else {
244 int index;
245 if(exts_i == NULL) return 0;
246 for(index = 0; index < num_exts_i; index++) {
247 const char *e = exts_i[index];
248
249 if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
250 return 1;
251 }
252 }
253 }
254#endif
255
256 return 0;
257}
258int GLAD_GL_VERSION_1_0 = 0;
259int GLAD_GL_VERSION_1_1 = 0;
260int GLAD_GL_VERSION_1_2 = 0;
261int GLAD_GL_VERSION_1_3 = 0;
262int GLAD_GL_VERSION_1_4 = 0;
263int GLAD_GL_VERSION_1_5 = 0;
264int GLAD_GL_VERSION_2_0 = 0;
265int GLAD_GL_VERSION_2_1 = 0;
266int GLAD_GL_VERSION_3_0 = 0;
267int GLAD_GL_VERSION_3_1 = 0;
268int GLAD_GL_VERSION_3_2 = 0;
269int GLAD_GL_VERSION_3_3 = 0;
270int GLAD_GL_VERSION_4_0 = 0;
271int GLAD_GL_VERSION_4_1 = 0;
272int GLAD_GL_VERSION_4_2 = 0;
273int GLAD_GL_VERSION_4_3 = 0;
274PFNGLACCUMPROC glad_glAccum = NULL;
275PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
276PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
277PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
278PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
279PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
280PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
281PFNGLBEGINPROC glad_glBegin = NULL;
282PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
283PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
284PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
285PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
286PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
287PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
288PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
289PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
290PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
291PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
292PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
293PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
294PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
295PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
296PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
297PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
298PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
299PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
300PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
301PFNGLBITMAPPROC glad_glBitmap = NULL;
302PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
303PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
304PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
305PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
306PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
307PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
308PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
309PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
310PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
311PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
312PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
313PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
314PFNGLCALLLISTPROC glad_glCallList = NULL;
315PFNGLCALLLISTSPROC glad_glCallLists = NULL;
316PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
317PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
318PFNGLCLEARPROC glad_glClear = NULL;
319PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
320PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
321PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
322PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
323PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
324PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
325PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
326PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
327PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
328PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
329PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
330PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
331PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
332PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
333PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
334PFNGLCOLOR3BPROC glad_glColor3b = NULL;
335PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
336PFNGLCOLOR3DPROC glad_glColor3d = NULL;
337PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
338PFNGLCOLOR3FPROC glad_glColor3f = NULL;
339PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
340PFNGLCOLOR3IPROC glad_glColor3i = NULL;
341PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
342PFNGLCOLOR3SPROC glad_glColor3s = NULL;
343PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
344PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
345PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
346PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
347PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
348PFNGLCOLOR3USPROC glad_glColor3us = NULL;
349PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
350PFNGLCOLOR4BPROC glad_glColor4b = NULL;
351PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
352PFNGLCOLOR4DPROC glad_glColor4d = NULL;
353PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
354PFNGLCOLOR4FPROC glad_glColor4f = NULL;
355PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
356PFNGLCOLOR4IPROC glad_glColor4i = NULL;
357PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
358PFNGLCOLOR4SPROC glad_glColor4s = NULL;
359PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
360PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
361PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
362PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
363PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
364PFNGLCOLOR4USPROC glad_glColor4us = NULL;
365PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
366PFNGLCOLORMASKPROC glad_glColorMask = NULL;
367PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
368PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
369PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
370PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
371PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
372PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
373PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
374PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
375PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
376PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
377PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
378PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
379PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
380PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
381PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
382PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
383PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
384PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
385PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
386PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
387PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
388PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
389PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
390PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
391PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
392PFNGLCULLFACEPROC glad_glCullFace = NULL;
393PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
394PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
395PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
396PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
397PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
398PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
399PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
400PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
401PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
402PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
403PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
404PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
405PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
406PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
407PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
408PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
409PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
410PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
411PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
412PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
413PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
414PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
415PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
416PFNGLDISABLEPROC glad_glDisable = NULL;
417PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
418PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
419PFNGLDISABLEIPROC glad_glDisablei = NULL;
420PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
421PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
422PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
423PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
424PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
425PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
426PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
427PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
428PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
429PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
430PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
431PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
432PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
433PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
434PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
435PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
436PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
437PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
438PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
439PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
440PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
441PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
442PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
443PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
444PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
445PFNGLENABLEPROC glad_glEnable = NULL;
446PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
447PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
448PFNGLENABLEIPROC glad_glEnablei = NULL;
449PFNGLENDPROC glad_glEnd = NULL;
450PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
451PFNGLENDLISTPROC glad_glEndList = NULL;
452PFNGLENDQUERYPROC glad_glEndQuery = NULL;
453PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
454PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
455PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
456PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
457PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
458PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
459PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
460PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
461PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
462PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
463PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
464PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
465PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
466PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
467PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
468PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
469PFNGLFINISHPROC glad_glFinish = NULL;
470PFNGLFLUSHPROC glad_glFlush = NULL;
471PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
472PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
473PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
474PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
475PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
476PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
477PFNGLFOGFPROC glad_glFogf = NULL;
478PFNGLFOGFVPROC glad_glFogfv = NULL;
479PFNGLFOGIPROC glad_glFogi = NULL;
480PFNGLFOGIVPROC glad_glFogiv = NULL;
481PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
482PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
483PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
484PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
485PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
486PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
487PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
488PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
489PFNGLFRUSTUMPROC glad_glFrustum = NULL;
490PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
491PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
492PFNGLGENLISTSPROC glad_glGenLists = NULL;
493PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
494PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
495PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
496PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
497PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
498PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
499PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
500PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
501PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
502PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
503PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
504PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
505PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
506PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
507PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
508PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
509PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
510PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
511PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
512PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
513PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
514PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
515PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
516PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
517PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
518PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
519PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
520PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
521PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
522PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
523PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
524PFNGLGETERRORPROC glad_glGetError = NULL;
525PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
526PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
527PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
528PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
529PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
530PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
531PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
532PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
533PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
534PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
535PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
536PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
537PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
538PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
539PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
540PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
541PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
542PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
543PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
544PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
545PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
546PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
547PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
548PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
549PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
550PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
551PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
552PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
553PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
554PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
555PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
556PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
557PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
558PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
559PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
560PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
561PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
562PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
563PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
564PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
565PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
566PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
567PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
568PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
569PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
570PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
571PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
572PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
573PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
574PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
575PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
576PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
577PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
578PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
579PFNGLGETSTRINGPROC glad_glGetString = NULL;
580PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
581PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
582PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
583PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
584PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
585PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
586PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
587PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
588PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
589PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
590PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
591PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
592PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
593PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
594PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
595PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
596PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
597PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
598PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
599PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
600PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
601PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
602PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
603PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
604PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
605PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
606PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
607PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
608PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
609PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
610PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
611PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
612PFNGLHINTPROC glad_glHint = NULL;
613PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
614PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
615PFNGLINDEXDPROC glad_glIndexd = NULL;
616PFNGLINDEXDVPROC glad_glIndexdv = NULL;
617PFNGLINDEXFPROC glad_glIndexf = NULL;
618PFNGLINDEXFVPROC glad_glIndexfv = NULL;
619PFNGLINDEXIPROC glad_glIndexi = NULL;
620PFNGLINDEXIVPROC glad_glIndexiv = NULL;
621PFNGLINDEXSPROC glad_glIndexs = NULL;
622PFNGLINDEXSVPROC glad_glIndexsv = NULL;
623PFNGLINDEXUBPROC glad_glIndexub = NULL;
624PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
625PFNGLINITNAMESPROC glad_glInitNames = NULL;
626PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
627PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
628PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
629PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
630PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
631PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
632PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
633PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
634PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
635PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
636PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
637PFNGLISLISTPROC glad_glIsList = NULL;
638PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
639PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
640PFNGLISQUERYPROC glad_glIsQuery = NULL;
641PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
642PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
643PFNGLISSHADERPROC glad_glIsShader = NULL;
644PFNGLISSYNCPROC glad_glIsSync = NULL;
645PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
646PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
647PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
648PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
649PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
650PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
651PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
652PFNGLLIGHTFPROC glad_glLightf = NULL;
653PFNGLLIGHTFVPROC glad_glLightfv = NULL;
654PFNGLLIGHTIPROC glad_glLighti = NULL;
655PFNGLLIGHTIVPROC glad_glLightiv = NULL;
656PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
657PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
658PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
659PFNGLLISTBASEPROC glad_glListBase = NULL;
660PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
661PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
662PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
663PFNGLLOADNAMEPROC glad_glLoadName = NULL;
664PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
665PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
666PFNGLLOGICOPPROC glad_glLogicOp = NULL;
667PFNGLMAP1DPROC glad_glMap1d = NULL;
668PFNGLMAP1FPROC glad_glMap1f = NULL;
669PFNGLMAP2DPROC glad_glMap2d = NULL;
670PFNGLMAP2FPROC glad_glMap2f = NULL;
671PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
672PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
673PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
674PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
675PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
676PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
677PFNGLMATERIALFPROC glad_glMaterialf = NULL;
678PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
679PFNGLMATERIALIPROC glad_glMateriali = NULL;
680PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
681PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
682PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
683PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
684PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
685PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
686PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
687PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
688PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
689PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
690PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
691PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
692PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
693PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
694PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
695PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
696PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
697PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
698PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
699PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
700PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
701PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
702PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
703PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
704PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
705PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
706PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
707PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
708PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
709PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
710PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
711PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
712PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
713PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
714PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
715PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
716PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
717PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
718PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
719PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
720PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
721PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
722PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
723PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
724PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
725PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
726PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
727PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
728PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
729PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
730PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
731PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
732PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
733PFNGLNEWLISTPROC glad_glNewList = NULL;
734PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
735PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
736PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
737PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
738PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
739PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
740PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
741PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
742PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
743PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
744PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
745PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
746PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
747PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
748PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
749PFNGLORTHOPROC glad_glOrtho = NULL;
750PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
751PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
752PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
753PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
754PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
755PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
756PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
757PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
758PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
759PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
760PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
761PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
762PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
763PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
764PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
765PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
766PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
767PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
768PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
769PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
770PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
771PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
772PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
773PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
774PFNGLPOPNAMEPROC glad_glPopName = NULL;
775PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
776PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
777PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
778PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
779PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
780PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
781PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
782PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
783PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
784PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
785PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
786PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
787PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
788PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
789PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
790PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
791PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
792PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
793PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
794PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
795PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
796PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
797PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
798PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
799PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
800PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
801PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
802PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
803PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
804PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
805PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
806PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
807PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
808PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
809PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
810PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
811PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
812PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
813PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
814PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
815PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
816PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
817PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
818PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
819PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
820PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
821PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
822PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
823PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
824PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
825PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
826PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
827PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
828PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
829PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
830PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
831PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
832PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
833PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
834PFNGLPUSHNAMEPROC glad_glPushName = NULL;
835PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
836PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
837PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
838PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
839PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
840PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
841PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
842PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
843PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
844PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
845PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
846PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
847PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
848PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
849PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
850PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
851PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
852PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
853PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
854PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
855PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
856PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
857PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
858PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
859PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
860PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
861PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
862PFNGLRECTDPROC glad_glRectd = NULL;
863PFNGLRECTDVPROC glad_glRectdv = NULL;
864PFNGLRECTFPROC glad_glRectf = NULL;
865PFNGLRECTFVPROC glad_glRectfv = NULL;
866PFNGLRECTIPROC glad_glRecti = NULL;
867PFNGLRECTIVPROC glad_glRectiv = NULL;
868PFNGLRECTSPROC glad_glRects = NULL;
869PFNGLRECTSVPROC glad_glRectsv = NULL;
870PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
871PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
872PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
873PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
874PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
875PFNGLROTATEDPROC glad_glRotated = NULL;
876PFNGLROTATEFPROC glad_glRotatef = NULL;
877PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
878PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
879PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
880PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
881PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
882PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
883PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
884PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
885PFNGLSCALEDPROC glad_glScaled = NULL;
886PFNGLSCALEFPROC glad_glScalef = NULL;
887PFNGLSCISSORPROC glad_glScissor = NULL;
888PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
889PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
890PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
891PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
892PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
893PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
894PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
895PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
896PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
897PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
898PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
899PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
900PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
901PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
902PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
903PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
904PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
905PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
906PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
907PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
908PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
909PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
910PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
911PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
912PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
913PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
914PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
915PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
916PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
917PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
918PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
919PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
920PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
921PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
922PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
923PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
924PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
925PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
926PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
927PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
928PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
929PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
930PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
931PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
932PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
933PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
934PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
935PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
936PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
937PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
938PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
939PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
940PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
941PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
942PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
943PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
944PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
945PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
946PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
947PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
948PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
949PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
950PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
951PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
952PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
953PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
954PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
955PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
956PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
957PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
958PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
959PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
960PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
961PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
962PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
963PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
964PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
965PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
966PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
967PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
968PFNGLTEXGENDPROC glad_glTexGend = NULL;
969PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
970PFNGLTEXGENFPROC glad_glTexGenf = NULL;
971PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
972PFNGLTEXGENIPROC glad_glTexGeni = NULL;
973PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
974PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
975PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
976PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
977PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
978PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
979PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
980PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
981PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
982PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
983PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
984PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
985PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
986PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
987PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
988PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
989PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
990PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
991PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
992PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
993PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
994PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
995PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
996PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
997PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
998PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
999PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
1000PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
1001PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
1002PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
1003PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
1004PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
1005PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
1006PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
1007PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
1008PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
1009PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
1010PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
1011PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
1012PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
1013PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
1014PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
1015PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
1016PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
1017PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
1018PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
1019PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
1020PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
1021PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
1022PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
1023PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
1024PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
1025PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
1026PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
1027PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
1028PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
1029PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
1030PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
1031PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
1032PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
1033PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
1034PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
1035PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
1036PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
1037PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
1038PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
1039PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
1040PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
1041PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
1042PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
1043PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
1044PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
1045PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
1046PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
1047PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
1048PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
1049PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
1050PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
1051PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
1052PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
1053PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
1054PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
1055PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
1056PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
1057PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
1058PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
1059PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
1060PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
1061PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
1062PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
1063PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
1064PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
1065PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
1066PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
1067PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
1068PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
1069PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
1070PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
1071PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
1072PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
1073PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
1074PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
1075PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
1076PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
1077PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
1078PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
1079PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
1080PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
1081PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
1082PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
1083PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
1084PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
1085PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
1086PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
1087PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
1088PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
1089PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
1090PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
1091PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
1092PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
1093PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
1094PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
1095PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
1096PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
1097PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
1098PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
1099PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
1100PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
1101PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
1102PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
1103PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
1104PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
1105PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
1106PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
1107PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
1108PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
1109PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
1110PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
1111PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
1112PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
1113PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
1114PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
1115PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
1116PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
1117PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
1118PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
1119PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
1120PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
1121PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
1122PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
1123PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
1124PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
1125PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
1126PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
1127PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
1128PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
1129PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
1130PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
1131PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
1132PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
1133PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
1134PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
1135PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
1136PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
1137PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
1138PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
1139PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
1140PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
1141PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
1142PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
1143PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
1144PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
1145PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
1146PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
1147PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
1148PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
1149PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
1150PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
1151PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
1152PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
1153PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
1154PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
1155PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
1156PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
1157PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
1158PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
1159PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
1160PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
1161PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
1162PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
1163PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
1164PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
1165PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
1166PFNGLVIEWPORTPROC glad_glViewport = NULL;
1167PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
1168PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
1169PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
1170PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
1171PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
1172PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
1173PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
1174PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
1175PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
1176PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
1177PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
1178PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
1179PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
1180PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
1181PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
1182PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
1183PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
1184PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
1185PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
1186PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
1187static void load_GL_VERSION_1_0(GLADloadproc load) {
1188 if(!GLAD_GL_VERSION_1_0) return;
1189 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
1190 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
1191 glad_glHint = (PFNGLHINTPROC)load("glHint");
1192 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
1193 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
1194 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
1195 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
1196 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
1197 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
1198 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
1199 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
1200 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
1201 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
1202 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
1203 glad_glClear = (PFNGLCLEARPROC)load("glClear");
1204 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
1205 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
1206 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
1207 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
1208 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
1209 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
1210 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
1211 glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
1212 glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
1213 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
1214 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
1215 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
1216 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
1217 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
1218 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
1219 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
1220 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
1221 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
1222 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
1223 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
1224 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
1225 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
1226 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
1227 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
1228 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1229 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
1230 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
1231 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
1232 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
1233 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
1234 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
1235 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
1236 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
1237 glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
1238 glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
1239 glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
1240 glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
1241 glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
1242 glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
1243 glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
1244 glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
1245 glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
1246 glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
1247 glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
1248 glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
1249 glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
1250 glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
1251 glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
1252 glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
1253 glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
1254 glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
1255 glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
1256 glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
1257 glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
1258 glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
1259 glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
1260 glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
1261 glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
1262 glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
1263 glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
1264 glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
1265 glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
1266 glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
1267 glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
1268 glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
1269 glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
1270 glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
1271 glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
1272 glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
1273 glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
1274 glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
1275 glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
1276 glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
1277 glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
1278 glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
1279 glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
1280 glad_glEnd = (PFNGLENDPROC)load("glEnd");
1281 glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
1282 glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
1283 glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
1284 glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
1285 glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
1286 glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
1287 glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
1288 glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
1289 glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
1290 glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
1291 glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
1292 glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
1293 glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
1294 glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
1295 glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
1296 glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
1297 glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
1298 glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
1299 glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
1300 glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
1301 glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
1302 glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
1303 glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
1304 glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
1305 glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
1306 glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
1307 glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
1308 glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
1309 glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
1310 glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
1311 glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
1312 glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
1313 glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
1314 glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
1315 glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
1316 glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
1317 glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
1318 glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
1319 glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
1320 glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
1321 glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
1322 glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
1323 glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
1324 glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
1325 glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
1326 glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
1327 glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
1328 glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
1329 glad_glRects = (PFNGLRECTSPROC)load("glRects");
1330 glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
1331 glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
1332 glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
1333 glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
1334 glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
1335 glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
1336 glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
1337 glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
1338 glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
1339 glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
1340 glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
1341 glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
1342 glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
1343 glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
1344 glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
1345 glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
1346 glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
1347 glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
1348 glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
1349 glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
1350 glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
1351 glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
1352 glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
1353 glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
1354 glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
1355 glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
1356 glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
1357 glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
1358 glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
1359 glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
1360 glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
1361 glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
1362 glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
1363 glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
1364 glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
1365 glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
1366 glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
1367 glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
1368 glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
1369 glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
1370 glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
1371 glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
1372 glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
1373 glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
1374 glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
1375 glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
1376 glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
1377 glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
1378 glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
1379 glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
1380 glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
1381 glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
1382 glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
1383 glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
1384 glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
1385 glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
1386 glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
1387 glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
1388 glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
1389 glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
1390 glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
1391 glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
1392 glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
1393 glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
1394 glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
1395 glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
1396 glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
1397 glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
1398 glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
1399 glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
1400 glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
1401 glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
1402 glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
1403 glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
1404 glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
1405 glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
1406 glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
1407 glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
1408 glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
1409 glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
1410 glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
1411 glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
1412 glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
1413 glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
1414 glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
1415 glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
1416 glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
1417 glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
1418 glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
1419 glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
1420 glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
1421 glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
1422 glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
1423 glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
1424 glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
1425 glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
1426 glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
1427 glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
1428 glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
1429 glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
1430 glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
1431 glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
1432 glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
1433 glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
1434 glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
1435 glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
1436 glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
1437 glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
1438 glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
1439 glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
1440 glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
1441 glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
1442 glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
1443 glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
1444 glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
1445 glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
1446 glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
1447 glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
1448 glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
1449 glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
1450 glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
1451 glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
1452 glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
1453 glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
1454 glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
1455 glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
1456 glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
1457 glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
1458 glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
1459 glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
1460 glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
1461 glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
1462 glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
1463 glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
1464 glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
1465 glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
1466 glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
1467 glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
1468 glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
1469 glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
1470 glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
1471 glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
1472 glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
1473 glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
1474 glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
1475 glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
1476 glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
1477 glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
1478 glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
1479 glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
1480 glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
1481 glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
1482 glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
1483 glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
1484 glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
1485 glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
1486 glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
1487 glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
1488 glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
1489 glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
1490 glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
1491 glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
1492 glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
1493 glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
1494 glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
1495}
1496static void load_GL_VERSION_1_1(GLADloadproc load) {
1497 if(!GLAD_GL_VERSION_1_1) return;
1498 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
1499 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
1500 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
1501 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
1502 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
1503 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
1504 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
1505 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
1506 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
1507 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
1508 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
1509 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
1510 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
1511 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
1512 glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
1513 glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
1514 glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
1515 glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
1516 glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
1517 glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
1518 glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
1519 glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
1520 glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
1521 glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
1522 glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
1523 glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
1524 glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
1525 glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
1526 glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
1527 glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
1528}
1529static void load_GL_VERSION_1_2(GLADloadproc load) {
1530 if(!GLAD_GL_VERSION_1_2) return;
1531 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
1532 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
1533 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
1534 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
1535}
1536static void load_GL_VERSION_1_3(GLADloadproc load) {
1537 if(!GLAD_GL_VERSION_1_3) return;
1538 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
1539 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
1540 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
1541 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
1542 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
1543 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
1544 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
1545 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
1546 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
1547 glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
1548 glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
1549 glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
1550 glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
1551 glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
1552 glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
1553 glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
1554 glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
1555 glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
1556 glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
1557 glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
1558 glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
1559 glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
1560 glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
1561 glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
1562 glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
1563 glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
1564 glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
1565 glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
1566 glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
1567 glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
1568 glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
1569 glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
1570 glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
1571 glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
1572 glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
1573 glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
1574 glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
1575 glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
1576 glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
1577 glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
1578 glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
1579 glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
1580 glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
1581 glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
1582 glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
1583 glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
1584}
1585static void load_GL_VERSION_1_4(GLADloadproc load) {
1586 if(!GLAD_GL_VERSION_1_4) return;
1587 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
1588 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
1589 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
1590 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
1591 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
1592 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
1593 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
1594 glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
1595 glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
1596 glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
1597 glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
1598 glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
1599 glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
1600 glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
1601 glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
1602 glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
1603 glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
1604 glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
1605 glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
1606 glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
1607 glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
1608 glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
1609 glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
1610 glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
1611 glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
1612 glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
1613 glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
1614 glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
1615 glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
1616 glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
1617 glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
1618 glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
1619 glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
1620 glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
1621 glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
1622 glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
1623 glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
1624 glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
1625 glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
1626 glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
1627 glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
1628 glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
1629 glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
1630 glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
1631 glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
1632 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
1633 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
1634}
1635static void load_GL_VERSION_1_5(GLADloadproc load) {
1636 if(!GLAD_GL_VERSION_1_5) return;
1637 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
1638 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
1639 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
1640 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
1641 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
1642 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
1643 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
1644 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
1645 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
1646 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
1647 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
1648 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
1649 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
1650 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
1651 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
1652 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
1653 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
1654 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
1655 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
1656}
1657static void load_GL_VERSION_2_0(GLADloadproc load) {
1658 if(!GLAD_GL_VERSION_2_0) return;
1659 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
1660 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
1661 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
1662 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
1663 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
1664 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
1665 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
1666 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
1667 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
1668 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
1669 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
1670 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
1671 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
1672 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
1673 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
1674 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
1675 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
1676 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
1677 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
1678 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
1679 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
1680 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
1681 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
1682 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
1683 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
1684 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
1685 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
1686 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
1687 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
1688 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
1689 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
1690 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
1691 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
1692 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
1693 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
1694 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
1695 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
1696 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
1697 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
1698 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
1699 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
1700 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
1701 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
1702 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
1703 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
1704 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
1705 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
1706 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
1707 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
1708 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
1709 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
1710 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
1711 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
1712 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
1713 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
1714 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
1715 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
1716 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
1717 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
1718 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
1719 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
1720 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
1721 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
1722 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
1723 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
1724 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
1725 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
1726 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
1727 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
1728 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
1729 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
1730 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
1731 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
1732 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
1733 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
1734 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
1735 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
1736 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
1737 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
1738 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
1739 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
1740 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
1741 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
1742 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
1743 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
1744 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
1745 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
1746 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
1747 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
1748 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
1749 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
1750 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
1751 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
1752}
1753static void load_GL_VERSION_2_1(GLADloadproc load) {
1754 if(!GLAD_GL_VERSION_2_1) return;
1755 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
1756 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
1757 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
1758 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
1759 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
1760 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
1761}
1762static void load_GL_VERSION_3_0(GLADloadproc load) {
1763 if(!GLAD_GL_VERSION_3_0) return;
1764 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
1765 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
1766 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1767 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
1768 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
1769 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
1770 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
1771 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
1772 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1773 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1774 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
1775 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
1776 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
1777 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
1778 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
1779 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
1780 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
1781 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
1782 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
1783 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
1784 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
1785 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
1786 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
1787 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
1788 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
1789 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
1790 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
1791 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
1792 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
1793 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
1794 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
1795 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
1796 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
1797 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
1798 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
1799 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
1800 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
1801 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
1802 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
1803 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
1804 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
1805 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
1806 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
1807 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
1808 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
1809 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
1810 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
1811 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
1812 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
1813 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
1814 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
1815 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
1816 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
1817 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
1818 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
1819 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
1820 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
1821 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
1822 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
1823 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
1824 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
1825 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
1826 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
1827 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
1828 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
1829 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
1830 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
1831 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
1832 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
1833 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
1834 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
1835 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
1836 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
1837 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
1838 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
1839 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
1840 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
1841 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
1842 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
1843 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
1844 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
1845 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
1846 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
1847 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
1848}
1849static void load_GL_VERSION_3_1(GLADloadproc load) {
1850 if(!GLAD_GL_VERSION_3_1) return;
1851 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
1852 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
1853 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
1854 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
1855 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
1856 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
1857 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
1858 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
1859 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
1860 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
1861 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
1862 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
1863 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1864 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1865 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1866}
1867static void load_GL_VERSION_3_2(GLADloadproc load) {
1868 if(!GLAD_GL_VERSION_3_2) return;
1869 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
1870 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
1871 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
1872 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
1873 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
1874 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
1875 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
1876 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
1877 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
1878 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
1879 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
1880 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
1881 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
1882 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
1883 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
1884 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
1885 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
1886 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
1887 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
1888}
1889static void load_GL_VERSION_3_3(GLADloadproc load) {
1890 if(!GLAD_GL_VERSION_3_3) return;
1891 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
1892 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
1893 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
1894 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
1895 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
1896 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
1897 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
1898 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
1899 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
1900 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
1901 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
1902 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
1903 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
1904 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
1905 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
1906 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
1907 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
1908 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
1909 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
1910 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
1911 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
1912 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
1913 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
1914 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
1915 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
1916 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
1917 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
1918 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
1919 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
1920 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
1921 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
1922 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
1923 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
1924 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
1925 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
1926 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
1927 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
1928 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
1929 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
1930 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
1931 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
1932 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
1933 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
1934 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
1935 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
1936 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
1937 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
1938 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
1939 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
1940 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
1941 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
1942 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
1943 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
1944 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
1945 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
1946 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
1947 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
1948 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
1949}
1950static void load_GL_VERSION_4_0(GLADloadproc load) {
1951 if(!GLAD_GL_VERSION_4_0) return;
1952 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
1953 glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
1954 glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
1955 glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
1956 glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
1957 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
1958 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
1959 glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
1960 glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
1961 glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
1962 glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
1963 glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
1964 glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
1965 glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
1966 glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
1967 glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
1968 glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
1969 glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
1970 glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
1971 glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
1972 glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
1973 glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
1974 glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
1975 glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
1976 glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
1977 glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
1978 glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
1979 glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
1980 glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
1981 glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
1982 glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
1983 glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
1984 glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
1985 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
1986 glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
1987 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
1988 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
1989 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
1990 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
1991 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
1992 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
1993 glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
1994 glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
1995 glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
1996 glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
1997 glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
1998}
1999static void load_GL_VERSION_4_1(GLADloadproc load) {
2000 if(!GLAD_GL_VERSION_4_1) return;
2001 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
2002 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
2003 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
2004 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
2005 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
2006 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
2007 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
2008 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
2009 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
2010 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
2011 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
2012 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
2013 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
2014 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
2015 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
2016 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
2017 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
2018 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
2019 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
2020 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
2021 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
2022 glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
2023 glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
2024 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
2025 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
2026 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
2027 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
2028 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
2029 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
2030 glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
2031 glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
2032 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
2033 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
2034 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
2035 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
2036 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
2037 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
2038 glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
2039 glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
2040 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
2041 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
2042 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
2043 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
2044 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
2045 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
2046 glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
2047 glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
2048 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
2049 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
2050 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
2051 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
2052 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
2053 glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
2054 glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
2055 glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
2056 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
2057 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
2058 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
2059 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
2060 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
2061 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
2062 glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
2063 glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
2064 glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
2065 glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
2066 glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
2067 glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
2068 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
2069 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
2070 glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
2071 glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
2072 glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
2073 glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
2074 glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
2075 glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
2076 glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
2077 glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
2078 glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
2079 glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
2080 glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
2081 glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
2082 glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
2083 glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
2084 glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
2085 glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
2086 glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
2087 glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
2088 glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
2089 glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
2090}
2091static void load_GL_VERSION_4_2(GLADloadproc load) {
2092 if(!GLAD_GL_VERSION_4_2) return;
2093 glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
2094 glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
2095 glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
2096 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
2097 glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
2098 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
2099 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
2100 glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
2101 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
2102 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
2103 glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
2104 glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
2105}
2106static void load_GL_VERSION_4_3(GLADloadproc load) {
2107 if(!GLAD_GL_VERSION_4_3) return;
2108 glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
2109 glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
2110 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
2111 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
2112 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
2113 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
2114 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
2115 glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
2116 glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
2117 glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
2118 glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
2119 glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
2120 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
2121 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
2122 glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
2123 glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
2124 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
2125 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
2126 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
2127 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
2128 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
2129 glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
2130 glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
2131 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
2132 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
2133 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
2134 glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
2135 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
2136 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
2137 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
2138 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
2139 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
2140 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
2141 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
2142 glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
2143 glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
2144 glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
2145 glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
2146 glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
2147 glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
2148 glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
2149 glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
2150 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
2151 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
2152}
2153static int find_extensionsGL(void) {
2154 if (!get_exts()) return 0;
2155 (void)&has_ext;
2156 free_exts();
2157 return 1;
2158}
2159
2160static void find_coreGL(void) {
2161
2162 /* Thank you @elmindreda
2163 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
2164 * https://github.com/glfw/glfw/blob/master/src/context.c#L36
2165 */
2166 int i, major, minor;
2167
2168 const char* version;
2169 const char* prefixes[] = {
2170 "OpenGL ES-CM ",
2171 "OpenGL ES-CL ",
2172 "OpenGL ES ",
2173 NULL
2174 };
2175
2176 version = (const char*) glGetString(GL_VERSION);
2177 if (!version) return;
2178
2179 for (i = 0; prefixes[i]; i++) {
2180 const size_t length = strlen(prefixes[i]);
2181 if (strncmp(version, prefixes[i], length) == 0) {
2182 version += length;
2183 break;
2184 }
2185 }
2186
2187/* PR #18 */
2188#ifdef _MSC_VER
2189 sscanf_s(version, "%d.%d", &major, &minor);
2190#else
2191 sscanf(version, "%d.%d", &major, &minor);
2192#endif
2193
2194 GLVersion.major = major; GLVersion.minor = minor;
2195 max_loaded_major = major; max_loaded_minor = minor;
2196 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
2197 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
2198 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
2199 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
2200 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
2201 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
2202 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
2203 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
2204 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
2205 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
2206 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
2207 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
2208 GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4;
2209 GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
2210 GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
2211 GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
2212 if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 3)) {
2213 max_loaded_major = 4;
2214 max_loaded_minor = 3;
2215 }
2216}
2217
2218int gladLoadGLLoader(GLADloadproc load) {
2219 GLVersion.major = 0; GLVersion.minor = 0;
2220 glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
2221 if(glGetString == NULL) return 0;
2222 if(glGetString(GL_VERSION) == NULL) return 0;
2223 find_coreGL();
2224 load_GL_VERSION_1_0(load);
2225 load_GL_VERSION_1_1(load);
2226 load_GL_VERSION_1_2(load);
2227 load_GL_VERSION_1_3(load);
2228 load_GL_VERSION_1_4(load);
2229 load_GL_VERSION_1_5(load);
2230 load_GL_VERSION_2_0(load);
2231 load_GL_VERSION_2_1(load);
2232 load_GL_VERSION_3_0(load);
2233 load_GL_VERSION_3_1(load);
2234 load_GL_VERSION_3_2(load);
2235 load_GL_VERSION_3_3(load);
2236 load_GL_VERSION_4_0(load);
2237 load_GL_VERSION_4_1(load);
2238 load_GL_VERSION_4_2(load);
2239 load_GL_VERSION_4_3(load);
2240
2241 if (!find_extensionsGL()) return 0;
2242 return GLVersion.major != 0 || GLVersion.minor != 0;
2243}
2244
diff --git a/src/main.c b/src/main.c
index 4caafc6..60faaea 100644
--- a/src/main.c
+++ b/src/main.c
@@ -1,5 +1,4 @@
1#define GL_SILENCE_DEPRECATION 1#include "glad.h"
2#define GLFW_INCLUDE_GLCOREARB
3#include <GLFW/glfw3.h> 2#include <GLFW/glfw3.h>
4 3
5#include <stdio.h> 4#include <stdio.h>
@@ -8,7 +7,7 @@
8#include "shorthand.h" 7#include "shorthand.h"
9#include "bd-font.c" 8#include "bd-font.c"
10 9
11#define TEXT_OVERLAY_SIZE 100 10#define TEXT_OVERLAY_SIZE 10
12 11
13// 12//
14// Callbacks. 13// Callbacks.
@@ -144,13 +143,12 @@ init_context(Context *ctx) {
144 143
145 // Enable current OpenGL context and init GLAD. 144 // Enable current OpenGL context and init GLAD.
146 glfwMakeContextCurrent(window); 145 glfwMakeContextCurrent(window);
147 // TODO: Working on macOS for now, need to check if this is needed. 146 if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
148 // if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) { 147 fprintf(stderr, "error: GLAD initialization failed");
149 // fprintf(stderr, "error: GLAD initialization failed"); 148 glfwDestroyWindow(window);
150 // glfwDestroyWindow(window); 149 glfwTerminate();
151 // glfwTerminate(); 150 exit(EXIT_FAILURE);
152 // exit(EXIT_FAILURE); 151 }
153 // }
154 152
155 ctx->window = window; 153 ctx->window = window;
156} 154}