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* Update draw_line to fix offset errorBad Diode2021-04-161-26/+16
* Update draw_line to improve performanceBad Diode2021-04-161-51/+55
* Test drawing 0xbadd10de logo using line primitivesBad Diode2021-04-161-30/+39
* Add profiling code and test with m4 vs m3 drawingBad Diode2021-04-161-10/+72
* Fix warningsBad Diode2021-04-152-5/+5
* Add tests for page flipping on mode 4Bad Diode2021-04-151-11/+26
* Update bd-fontBad Diode2021-04-151-1/+1
* Add comment for clarificationBad Diode2021-04-151-0/+2
* Add initial Mode4 tests, copied from the TONC tutorialBad Diode2021-04-151-28/+31
* Fix compiler warningsBad Diode2021-04-151-10/+10
* Try drawing different patternsBad Diode2021-04-151-37/+16
* Minor changes to test codeBad Diode2021-04-151-1/+5
* Add rectangle drawing routinesBad Diode2021-04-151-4/+71
* Test Bresenham's algorithmBad Diode2021-04-151-14/+33
* Update some commentsBad Diode2021-04-151-2/+2
* Implement Bresenham's line drawing algorithmBad Diode2021-04-151-4/+88
* Add function perform vsyncBad Diode2021-04-141-0/+13
* An alternative way of putting pixels on the framebufferBad Diode2021-04-131-14/+16
* Add initial text writing with bd-fontBad Diode2021-04-132-6/+287
* Update initial example w/ utility macros/functionsBad Diode2021-04-132-7/+109
* Initial program exampleBad Diode2021-04-131-29/+8
* Initial commit of gba template compilation with custom MakefileBad Diode2021-04-131-0/+33