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uxngba
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A port of the UXN virtual machine for the GBA.
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src
Commit message (
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Author
Age
Files
Lines
*
Add screen auto vector
Bad Diode
2021-11-10
2
-30
/
+50
|
*
Update UXN core with INC/DEC changes
Bad Diode
2021-08-18
3
-57
/
+169
|
*
Update UXN with OPCODE changes (-NOP, +NIP)
Bad Diode
2021-08-16
1
-266
/
+465
|
*
Update screen_talk function to use updated PPU
Bad Diode
2021-08-08
1
-43
/
+61
|
*
Port PPU changes from uxnds
Bad Diode
2021-08-08
3
-82
/
+169
|
*
Update README
Bad Diode
2021-05-29
1
-9
/
+16
|
*
Change release optimization mode to -O3
Bad Diode
2021-05-29
2
-1
/
+7
|
*
Add back long sample optimization on sound mixer
Bad Diode
2021-05-29
1
-13
/
+20
|
*
Add macros for easy cycle profiling
Bad Diode
2021-05-28
1
-4
/
+34
|
*
Add SYSTEM_WAIT configuration
Bad Diode
2021-05-28
2
-11
/
+18
|
*
Update README
Bad Diode
2021-05-28
2
-28
/
+4
|
*
Rename source files for flat directory structure
Bad Diode
2021-05-28
4
-0
/
+0
|
*
Add audio configuration macros
Bad Diode
2021-05-28
1
-40
/
+85
|
*
Cleaup some leftover code and comments
Bad Diode
2021-05-28
4
-137
/
+106
|
*
Clean mixdown loop
Bad Diode
2021-05-28
1
-8
/
+8
|
*
Vectorize downsample for audio mixdown
Bad Diode
2021-05-28
1
-8
/
+12
|
|
|
|
This results in 3K cycles less per sound_mix call
*
Add ADSR filter
Bad Diode
2021-05-27
2
-7
/
+88
|
*
Update pitch_table LUT to avoid divisions
Bad Diode
2021-05-27
2
-56
/
+30
|
|
|
|
|
This also unifies both the 44100 and variable pitch tables, reducing the amount of space needed.
*
[WIP] Add variable sample support and multichannel
Bad Diode
2021-05-26
2
-3
/
+27
|
*
Add pitch table for audio resampling at 44100Hz
Bad Diode
2021-05-26
2
-31
/
+24
|
*
[WIP] Hook up new audio system to UXN
Bad Diode
2021-05-26
3
-160
/
+1386
|
*
[WIP] Speed up the mixer
Bad Diode
2021-05-26
1
-16
/
+27
|
*
[WIP] Prototype of audio mixer following deku tutorial
Bad Diode
2021-05-26
2
-149
/
+181
|
*
Prototyping live resampling of uxn samples
Bad Diode
2021-05-26
2
-11
/
+14
|
*
[WIP] Add prototype APU
Bad Diode
2021-05-25
2
-95
/
+294
|
*
Add sample playing prototype (not on UXN yet)
Bad Diode
2021-05-25
2
-8
/
+110
|
*
Add copyright notice to all files
Bad Diode
2021-05-24
7
-21
/
+65
|
*
Finish first prototype of new filesystem
Bad Diode
2021-05-24
2
-52
/
+58
|
*
Add different seek modes
Bad Diode
2021-05-24
1
-2
/
+19
|
*
Add append mode and fs_seek
Bad Diode
2021-05-24
1
-50
/
+28
|
*
Update filesystem for writing with offset
Bad Diode
2021-05-24
1
-52
/
+86
|
*
Add experimental block based filesystem
Bad Diode
2021-05-24
3
-85
/
+322
|
*
Enable setting macros to control available ctrl devices
Bad Diode
2021-05-24
2
-13
/
+21
|
*
Fix warnings and compilation issues on macOS
Bad Diode
2021-05-23
2
-6
/
+6
|
*
Fix control keys on keyboard mode
Bad Diode
2021-05-23
3
-5
/
+34
|
*
Add keyboard input method
Bad Diode
2021-05-23
4
-4
/
+99
|
*
Add some configuration parameters for compilation
Bad Diode
2021-05-23
1
-2
/
+13
|
*
Update uxn opcodes to latest version
Bad Diode
2021-05-23
2
-2737
/
+2925
|
*
Simplify and speed up the text engine
Bad Diode
2021-05-23
3
-238
/
+35
|
*
Normalize the fixed int typedefs
Bad Diode
2021-05-23
6
-734
/
+346
|
*
Update VRAM map to free space for sprite data
Bad Diode
2021-05-23
5
-49
/
+41
|
*
Move roms to separate directory
Bad Diode
2021-05-23
4
-27
/
+0
|
*
Small makefile cleanup
Bad Diode
2021-05-23
2
-0
/
+0
|
*
Include bin2carr on the tools directory
Bad Diode
2021-05-22
1
-1
/
+0
|
*
Update mouse control code to use key taps instead of press
Bad Diode
2021-05-22
2
-21
/
+32
|
*
Update uxn opcodes with alderwick's performance improvements
Bad Diode
2021-05-22
3
-443
/
+3734
|
*
Fix filesystem read issues, load/save rom demo is working
Bad Diode
2021-05-21
2
-10
/
+28
|
*
Add file_talk function
Bad Diode
2021-05-21
1
-26
/
+27
|
*
Add fs_read and fs_write functions and some testing
Bad Diode
2021-05-21
2
-7
/
+28
|
*
Add incomplete filesystem prototype
Bad Diode
2021-05-21
3
-1
/
+139
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