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* Add screen auto vectorBad Diode2021-11-1019-30/+50
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* Update UXN core with INC/DEC changesBad Diode2021-08-1819-57/+169
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* Update UXN with OPCODE changes (-NOP, +NIP)Bad Diode2021-08-1616-266/+465
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* Update roms for new PPU implementationBad Diode2021-08-0817-0/+0
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* Update screen_talk function to use updated PPUBad Diode2021-08-081-43/+61
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* Port PPU changes from uxndsBad Diode2021-08-083-82/+169
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* Update READMEBad Diode2021-05-292-9/+42
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* Change release optimization mode to -O3Bad Diode2021-05-293-2/+8
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* Add back long sample optimization on sound mixerBad Diode2021-05-291-13/+20
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* Add macros for easy cycle profilingBad Diode2021-05-281-4/+34
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* Add SYSTEM_WAIT configurationBad Diode2021-05-282-11/+18
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* Update READMEBad Diode2021-05-283-42/+57
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* Rename source files for flat directory structureBad Diode2021-05-284-0/+0
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* Add script used to generate the pitch tables to the repoBad Diode2021-05-281-0/+22
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* Add audio configuration macrosBad Diode2021-05-281-40/+85
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* Cleaup some leftover code and commentsBad Diode2021-05-284-137/+106
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* Clean mixdown loopBad Diode2021-05-281-8/+8
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* Add multichannel.audio.romBad Diode2021-05-281-0/+0
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* Vectorize downsample for audio mixdownBad Diode2021-05-281-8/+12
| | | | This results in 3K cycles less per sound_mix call
* Add ADSR filterBad Diode2021-05-272-7/+88
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* Update pitch_table LUT to avoid divisionsBad Diode2021-05-272-56/+30
| | | | | This also unifies both the 44100 and variable pitch tables, reducing the amount of space needed.
* [WIP] Add variable sample support and multichannelBad Diode2021-05-262-3/+27
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* Add pitch table for audio resampling at 44100HzBad Diode2021-05-262-31/+24
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* [WIP] Hook up new audio system to UXNBad Diode2021-05-263-160/+1386
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* [WIP] Speed up the mixerBad Diode2021-05-261-16/+27
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* [WIP] Prototype of audio mixer following deku tutorialBad Diode2021-05-262-149/+181
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* Prototyping live resampling of uxn samplesBad Diode2021-05-262-11/+14
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* [WIP] Add prototype APUBad Diode2021-05-253-95/+294
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* Add sample playing prototype (not on UXN yet)Bad Diode2021-05-252-8/+110
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* Update noodle romBad Diode2021-05-251-0/+0
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* Add copyright notice to all filesBad Diode2021-05-247-21/+65
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* Finish first prototype of new filesystemBad Diode2021-05-242-52/+58
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* Add different seek modesBad Diode2021-05-241-2/+19
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* Add append mode and fs_seekBad Diode2021-05-241-50/+28
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* Update filesystem for writing with offsetBad Diode2021-05-241-52/+86
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* Add experimental block based filesystemBad Diode2021-05-243-85/+322
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* Enable setting macros to control available ctrl devicesBad Diode2021-05-242-13/+21
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* Update noodle romBad Diode2021-05-241-0/+0
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* Fix warnings and compilation issues on macOSBad Diode2021-05-233-10/+13
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* Fix control keys on keyboard modeBad Diode2021-05-233-5/+34
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* Add keyboard input methodBad Diode2021-05-235-4/+99
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* Add some configuration parameters for compilationBad Diode2021-05-232-2/+15
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* Update uxn opcodes to latest versionBad Diode2021-05-233-2737/+2925
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* Simplify and speed up the text engineBad Diode2021-05-233-238/+35
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* Normalize the fixed int typedefsBad Diode2021-05-236-734/+346
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* Update VRAM map to free space for sprite dataBad Diode2021-05-235-49/+41
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* Move roms to separate directoryBad Diode2021-05-2321-30/+2
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* Small makefile cleanupBad Diode2021-05-233-22/+24
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* Try fixing compilation issues on macOSBad Diode2021-05-231-3/+3
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* Update makefile to try to fix a build issue on macOSBad Diode2021-05-221-4/+2
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