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Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -96,12 +96,12 @@ Instead, you're going to have to do things the old fashioned way - by blinking L | |||
96 | 96 | ||
97 | If do you want to debug interactively (and of course you do), you can use the interactive desktop simulator on OS X. | 97 | If do you want to debug interactively (and of course you do), you can use the interactive desktop simulator on OS X. |
98 | 98 | ||
99 | 1. Build the Xcode project located in `/tools/simulator` | 99 | 1. Build the Xcode project located in `/tools/osx` |
100 | 2. Connect your Launchpad Pro | 100 | 2. Connect your Launchpad Pro |
101 | 3. Install the factory firmware on your Launchpad Pro | 101 | 3. Install the factory firmware on your Launchpad Pro |
102 | 4. Debug away! | 102 | 4. Debug away! |
103 | 103 | ||
104 | Currently it only supports button presses and LED messages - there's no virtual MIDI output or aftertouch yet. It has a really awful busywaiting timer for the 1kHz tick. However, it does allow you to debug your application logic very nicely using Xcode! | 104 | Currently it only supports button presses and LED messages - there's no virtual MIDI IO or aftertouch (yet). It has a really awful busywaiting timer for the 1kHz tick. However, it does allow you to debug your application logic using Xcode! |
105 | 105 | ||
106 | You can also use the simple command-line simulator located in the `/tools` directory. It is compiled and ran as part of the build process, so it serves as a very basic test of your app before it is baked into a sysex dump - more of a test harness. | 106 | You can also use the simple command-line simulator located in the `/tools` directory. It is compiled and ran as part of the build process, so it serves as a very basic test of your app before it is baked into a sysex dump - more of a test harness. |
107 | 107 | ||