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Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -99,9 +99,10 @@ If do you want to debug interactively (and of course you do), you can use the in | |||
99 | 1. Build the Xcode project located in `/tools/osx` | 99 | 1. Build the Xcode project located in `/tools/osx` |
100 | 2. Connect your Launchpad Pro | 100 | 2. Connect your Launchpad Pro |
101 | 3. Install the factory firmware on your Launchpad Pro | 101 | 3. Install the factory firmware on your Launchpad Pro |
102 | 4. Debug away! | 102 | 4. Put the Launchpad Pro into "Programmer" mode using the Setup button (you'll get odd behaviour otherwise) |
103 | 5. Start debugging in Xcode! | ||
103 | 104 | ||
104 | Currently it only supports button presses and LED messages - there's no virtual MIDI IO or aftertouch (yet). It has a really awful busywaiting timer for the 1kHz tick. However, it does allow you to debug your application logic using Xcode! | 105 | Currently it only supports button presses and LED messages - there's no virtual MIDI IO, setup button or aftertouch (yet). It has a really awful busywaiting timer for the 1kHz tick. However, it does allow you to debug your application logic using Xcode! |
105 | 106 | ||
106 | You can also use the simple command-line simulator located in the `/tools` directory. It is compiled and ran as part of the build process, so it serves as a very basic test of your app before it is baked into a sysex dump - more of a test harness. | 107 | You can also use the simple command-line simulator located in the `/tools` directory. It is compiled and ran as part of the build process, so it serves as a very basic test of your app before it is baked into a sysex dump - more of a test harness. |
107 | 108 | ||