Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add rectangle drawing routines | Bad Diode | 2021-04-15 | 1 | -4/+71 |
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* | Test Bresenham's algorithm | Bad Diode | 2021-04-15 | 1 | -14/+33 |
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* | Update some comments | Bad Diode | 2021-04-15 | 1 | -2/+2 |
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* | Implement Bresenham's line drawing algorithm | Bad Diode | 2021-04-15 | 1 | -4/+88 |
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* | Add function perform vsync | Bad Diode | 2021-04-14 | 1 | -0/+13 |
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* | An alternative way of putting pixels on the framebuffer | Bad Diode | 2021-04-13 | 1 | -14/+16 |
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* | Add initial text writing with bd-font | Bad Diode | 2021-04-13 | 1 | -6/+29 |
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* | Update initial example w/ utility macros/functions | Bad Diode | 2021-04-13 | 1 | -7/+73 |
| | | | | | | The initial implementation was very obtuse. Using macros for different areas of GBA memory and some other utilities will make it much easier to understand. | ||||
* | Initial program example | Bad Diode | 2021-04-13 | 1 | -29/+8 |
| | | | | | | Blit 3 pixels to the screen. source: https://www.coranac.com/tonc/text/first.htm | ||||
* | Initial commit of gba template compilation with custom Makefile | Bad Diode | 2021-04-13 | 1 | -0/+33 |