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gba-experiments
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Initial experiments with GBA programming, mostly following along the TONC tutorial
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*
Rename DISP_CONTROL to DISP_CTRL
Bad Diode
2021-04-17
2
-7
/
+38
*
Implement key polling and example of usage for toggle and hold
Bad Diode
2021-04-16
1
-29
/
+42
*
Add initial input handling
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2021-04-16
1
-34
/
+54
*
Update draw_line to fix offset error
Bad Diode
2021-04-16
1
-26
/
+16
*
Update draw_line to improve performance
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2021-04-16
1
-51
/
+55
*
Test drawing 0xbadd10de logo using line primitives
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2021-04-16
1
-30
/
+39
*
Add profiling code and test with m4 vs m3 drawing
Bad Diode
2021-04-16
1
-10
/
+72
*
Fix warnings
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2021-04-15
2
-5
/
+5
*
Add tests for page flipping on mode 4
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2021-04-15
1
-11
/
+26
*
Update bd-font
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2021-04-15
1
-1
/
+1
*
Add comment for clarification
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2021-04-15
1
-0
/
+2
*
Add initial Mode4 tests, copied from the TONC tutorial
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2021-04-15
1
-28
/
+31
*
Fix compiler warnings
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2021-04-15
1
-10
/
+10
*
Try drawing different patterns
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2021-04-15
1
-37
/
+16
*
Minor changes to test code
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2021-04-15
1
-1
/
+5
*
Add rectangle drawing routines
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2021-04-15
1
-4
/
+71
*
Test Bresenham's algorithm
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2021-04-15
1
-14
/
+33
*
Update some comments
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2021-04-15
1
-2
/
+2
*
Implement Bresenham's line drawing algorithm
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2021-04-15
1
-4
/
+88
*
Add function perform vsync
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2021-04-14
1
-0
/
+13
*
An alternative way of putting pixels on the framebuffer
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2021-04-13
1
-14
/
+16
*
Add initial text writing with bd-font
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2021-04-13
2
-6
/
+287
*
Update initial example w/ utility macros/functions
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2021-04-13
2
-7
/
+109
*
Initial program example
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2021-04-13
2
-33
/
+12
*
Initial commit of gba template compilation with custom Makefile
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2021-04-13
3
-0
/
+106