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gba-experiments
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Initial experiments with GBA programming, mostly following along the TONC tutorial
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Age
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*
Add GBA button sprites and test their animations
Bad Diode
2021-04-20
2
-64
/
+309
*
Test sprites exported with my little tool
Bad Diode
2021-04-19
1
-18
/
+40
*
Add a bouncing animation for ASCII sprites
Bad Diode
2021-04-18
1
-66
/
+69
*
Test using fonts as sprites with a custom loader
Bad Diode
2021-04-18
1
-16
/
+43
*
Try sprites with bitmap modes (MODE_3)
Bad Diode
2021-04-18
1
-4
/
+6
*
Fix wrong masking of x coordinates to 9 bits
Bad Diode
2021-04-18
1
-4
/
+4
*
Experiment with different sprite sizes
Bad Diode
2021-04-18
1
-7
/
+9
*
Fix rendering issue by hiding the sprites on initialization
Bad Diode
2021-04-18
1
-16
/
+22
*
Add initial sprite tests
Bad Diode
2021-04-18
1
-62
/
+129
*
Rename OAM_x to OBJ_x since they refer to objects
Bad Diode
2021-04-18
1
-31
/
+31
*
Add access to OEM attributes with macros
Bad Diode
2021-04-17
1
-0
/
+38
*
Rename DISP_CONTROL to DISP_CTRL
Bad Diode
2021-04-17
2
-7
/
+38
*
Implement key polling and example of usage for toggle and hold
Bad Diode
2021-04-16
1
-29
/
+42
*
Add initial input handling
Bad Diode
2021-04-16
1
-34
/
+54
*
Update draw_line to fix offset error
Bad Diode
2021-04-16
1
-26
/
+16
*
Update draw_line to improve performance
Bad Diode
2021-04-16
1
-51
/
+55
*
Test drawing 0xbadd10de logo using line primitives
Bad Diode
2021-04-16
1
-30
/
+39
*
Add profiling code and test with m4 vs m3 drawing
Bad Diode
2021-04-16
1
-10
/
+72
*
Fix warnings
Bad Diode
2021-04-15
2
-5
/
+5
*
Add tests for page flipping on mode 4
Bad Diode
2021-04-15
1
-11
/
+26
*
Update bd-font
Bad Diode
2021-04-15
1
-1
/
+1
*
Add comment for clarification
Bad Diode
2021-04-15
1
-0
/
+2
*
Add initial Mode4 tests, copied from the TONC tutorial
Bad Diode
2021-04-15
1
-28
/
+31
*
Fix compiler warnings
Bad Diode
2021-04-15
1
-10
/
+10
*
Try drawing different patterns
Bad Diode
2021-04-15
1
-37
/
+16
*
Minor changes to test code
Bad Diode
2021-04-15
1
-1
/
+5
*
Add rectangle drawing routines
Bad Diode
2021-04-15
1
-4
/
+71
*
Test Bresenham's algorithm
Bad Diode
2021-04-15
1
-14
/
+33
*
Update some comments
Bad Diode
2021-04-15
1
-2
/
+2
*
Implement Bresenham's line drawing algorithm
Bad Diode
2021-04-15
1
-4
/
+88
*
Add function perform vsync
Bad Diode
2021-04-14
1
-0
/
+13
*
An alternative way of putting pixels on the framebuffer
Bad Diode
2021-04-13
1
-14
/
+16
*
Add initial text writing with bd-font
Bad Diode
2021-04-13
2
-6
/
+287
*
Update initial example w/ utility macros/functions
Bad Diode
2021-04-13
2
-7
/
+109
*
Initial program example
Bad Diode
2021-04-13
2
-33
/
+12
*
Initial commit of gba template compilation with custom Makefile
Bad Diode
2021-04-13
3
-0
/
+106