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author | Bad Diode <bd@badd10de.dev> | 2021-04-23 23:05:06 +0200 |
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committer | Bad Diode <bd@badd10de.dev> | 2021-04-23 23:05:06 +0200 |
commit | f652b2a9c76194ee285e001e6b04a7dc585e8993 (patch) | |
tree | cd76eb7c838d57fb5fc54fc89861385a8c67f052 /.gitignore | |
parent | 74d6b52636ecdd560995f22dff5b29a59fc62d5d (diff) | |
download | gba-experiments-f652b2a9c76194ee285e001e6b04a7dc585e8993.tar.gz gba-experiments-f652b2a9c76194ee285e001e6b04a7dc585e8993.zip |
First steps to replace the input overlay
VRAM and rom consumption was too big with the previous input overlay.
Trying to separate button sprites into multiple states. Sprites can now
be composed of multiple objects.
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions