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authorBad Diode <bd@badd10de.dev>2021-04-23 23:05:06 +0200
committerBad Diode <bd@badd10de.dev>2021-04-23 23:05:06 +0200
commitf652b2a9c76194ee285e001e6b04a7dc585e8993 (patch)
treecd76eb7c838d57fb5fc54fc89861385a8c67f052 /.gitignore
parent74d6b52636ecdd560995f22dff5b29a59fc62d5d (diff)
downloadgba-experiments-f652b2a9c76194ee285e001e6b04a7dc585e8993.tar.gz
gba-experiments-f652b2a9c76194ee285e001e6b04a7dc585e8993.zip
First steps to replace the input overlay
VRAM and rom consumption was too big with the previous input overlay. Trying to separate button sprites into multiple states. Sprites can now be composed of multiple objects.
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