.POSIX: .SUFFIXES: # Path to the development kit (devkitARM) and the GBA library. DEVKITPRO := /opt/devkitpro DEVKITBIN := $(DEVKITPRO)/devkitARM/bin DEVKITTOOLS := $(DEVKITPRO)/tools/bin LIBGBA_DIR := $(DEVKITPRO)/libgba LIBGBA_SRC := $(DEVKITPRO)/libgba/include/ LIBGBA := $(LIBGBA_DIR)/lib/libgba.a LIBGBA += $(LIBGBA_DIR)/lib/libfat.a LIBGBA += $(LIBGBA_DIR)/lib/libmm.a # Source code location and files to watch for changes. SRC_DIR := src BUILD_DIR := build SRC_MAIN := $(SRC_DIR)/main.c ROM := $(BUILD_DIR)/rom.c ROM_SRC := roms/dvd.rom ASM_FILES := $(wildcard $(SRC_DIR)/*.s) WATCH_SRC := $(shell find $(SRC_DIR) -name *.c -or -name *.s -or -name *.h) INC_DIRS := $(shell find $(SRC_DIR) -type d) INC_DIRS += $(BUILD_DIR) INC_FLAGS := $(addprefix -I,$(INC_DIRS)) INC_FLAGS += -I$(LIBGBA_SRC) # Output library names and executables. TARGET := uxngba ELF := $(BUILD_DIR)/$(TARGET).elf BIN := $(BUILD_DIR)/$(TARGET).gba # Target tools. TOOLS_BIN2CARR := tools/bin2carr/build/bin2carr # Compiler and linker configuration. CC := $(DEVKITBIN)/arm-none-eabi-gcc OBJCOPY := $(DEVKITBIN)/arm-none-eabi-objcopy ARCH := -mthumb -mthumb-interwork SPECS := -specs=gba.specs CONFIG := CFLAGS := -Wall -Wextra -pedantic -Wno-incompatible-pointer-types CFLAGS += -fno-strict-aliasing CFLAGS += -mcpu=arm7tdmi -mtune=arm7tdmi $(ARCH) CFLAGS += $(INC_FLAGS) CFLAGS += $(CONFIG) LDFLAGS := $(ARCH) $(SPECS) LDLIBS := $(LIBGBA) RELEASE_CFLAGS := -DNDEBUG -O3 DEBUG_CFLAGS := -DDEBUG -O2 -g .PHONY: clean run # Setup debug/release builds. # make clean && make DEBUG=0 # make clean && make DEBUG=1 DEBUG ?= 0 ifeq ($(DEBUG), 1) CFLAGS += $(DEBUG_CFLAGS) else CFLAGS += $(RELEASE_CFLAGS) endif main: $(BUILD_DIR) $(ROM) $(BIN) $(ROM): $(TOOLS_BIN2CARR) ./tools/bin2carr/build/bin2carr -n uxn_rom -e u16 -o $(ROM) $(ROM_SRC) # Strip and fix header to create final .gba file. $(BIN): $(ELF) $(OBJCOPY) -v -O binary $(ELF) $(BIN) $(DEVKITTOOLS)/gbafix $(BIN) # Link files. $(ELF): $(SRC_MAIN) $(WATCH_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $(ELF) $(SRC_MAIN) $(ASM_FILES) $(LDLIBS) # Create build directory if needed. $(BUILD_DIR): mkdir -p $(BUILD_DIR) # Test the output .gba in an emulator. run: main mgba-qt $(BIN) # Remove build directory. clean: rm -rf $(BUILD_DIR) $(TOOLS_BIN2CARR): make -C tools/bin2carr