From 8504fff60d88ed1205c7c1f9df6018cdaee771a4 Mon Sep 17 00:00:00 2001 From: DaveHodder67 Date: Thu, 13 Aug 2015 18:19:29 +0100 Subject: improved debugging docs for OS X and a factory Launchpad Pro --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 322fef1..c22b331 100644 --- a/README.md +++ b/README.md @@ -99,9 +99,10 @@ If do you want to debug interactively (and of course you do), you can use the in 1. Build the Xcode project located in `/tools/osx` 2. Connect your Launchpad Pro 3. Install the factory firmware on your Launchpad Pro -4. Debug away! +4. Put the Launchpad Pro into "Programmer" mode using the Setup button (you'll get odd behaviour otherwise) +5. Start debugging in Xcode! -Currently it only supports button presses and LED messages - there's no virtual MIDI IO or aftertouch (yet). It has a really awful busywaiting timer for the 1kHz tick. However, it does allow you to debug your application logic using Xcode! +Currently it only supports button presses and LED messages - there's no virtual MIDI IO, setup button or aftertouch (yet). It has a really awful busywaiting timer for the 1kHz tick. However, it does allow you to debug your application logic using Xcode! You can also use the simple command-line simulator located in the `/tools` directory. It is compiled and ran as part of the build process, so it serves as a very basic test of your app before it is baked into a sysex dump - more of a test harness. -- cgit v1.2.1